Player Matchup

Serqet
Serqet
Cortana4Hire
Serqet
Level 129
God Stats
36W - 39L
1,455 SR
Queue Stats
697W - 735L
1,416 Elo+
Solo
Danzaburou
Danzaburou
KO_Axx
Danzaburou
Level 141
God Stats
45W - 28L
1,565 SR
Queue Stats
239W - 174L
1,546 Elo+
Solo
Zeus
Zeus
PeacetimeHalo13
Zeus
Level 37
God Stats
4W - 1L
1,892 SR
Queue Stats
24W - 25L
1,535 Elo+
Solo
Fafnir
Fafnir
TheDusar
Fafnir
Level 129
God Stats
28W - 29L
1,596 SR
Queue Stats
212W - 198L
1,478 Elo+
Solo
Bellona
Bellona
ngocpsvt
Bellona
Level 231
God Stats
10W - 18L
1,392 SR
Queue Stats
1,805W - 1,847L
1,517 Elo+
Solo
Team Averages
Level 133
1,580 SR
1,499 Elo+

VS

Team Averages
Level 126
1,480 SR
1,511 Elo+
Vulcan
Vulcan
 
Vulcan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NSG-Outlaw1
Thanatos
Level 92
God Stats
10W - 12L
1,440 SR
Queue Stats
394W - 393L
1,565 Elo+
Solo
Atlas
Atlas
NightCrawler_EsO
Atlas
Level 156
God Stats
51W - 25L
1,644 SR
Queue Stats
107W - 91L
1,563 Elo+
Solo
Charybdis
Charybdis
Obakudan
Charybdis
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
19W - 15L
1,497 Elo+
Solo
Eset
Eset
Sofia22136973
Eset
Level 108
God Stats
7W - 13L
1,314 SR
Queue Stats
358W - 380L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
4 / 0 / 3
8,133
1,356
3,445
4,055
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
KO_Axx
Danzaburou
13
1 / 1 / 8
7,621
1,270
5,056
5,599
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 2 / 6
7,398
1,233
5,440
4,744
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fafnir
TheDusar
Fafnir
13
3 / 0 / 8
8,201
1,367
7,846
5,159
5,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ngocpsvt
Bellona
12
2 / 3 / 6
7,766
1,294
6,091
13,687
11,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

353

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
1 / 0 / 3
7,505
1,251
7,768
3,169
1,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
NSG-Outlaw1
Thanatos
12
0 / 1 / 1
7,200
1,200
3,546
7,619
3,232
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

13
4 / 4 / 1
8,080
1,347
12,182
11,020
7,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Charybdis
Obakudan
Charybdis
12
1 / 6 / 0
7,105
1,184
4,628
9,390
3,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 0
4,587
765
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
11
Kills
6
6
Deaths
11
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
1
0
3
2.5
W
Serqet
4
0
3
5.5
W
Danzaburou
KO_Axx
Danzaburou
1
1
8
5
L
Thanatos
NSG-Outlaw1
Thanatos
0
1
1
0.5
L
4
4
1
1.13
L
Charybdis
Obakudan
Charybdis
1
6
0
0.17
W
1
2
6
2
L
0
0
0
0
W
Fafnir
TheDusar
Fafnir
3
0
8
7
W
Bellona
ngocpsvt
Bellona
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
28,124
33,244
Taken
31,198
22,115
Mitigated
15,083
8,283
Healing
3,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,768
256
0
197
3,169
1,171
0
1,385
1,784
20,631
0
W
Serqet
3,445
1,423
0
188
4,055
1,696
0
1,693
2,145
0
11,326
W
Danzaburou
KO_Axx
Danzaburou
5,056
1,629
0
1,826
5,599
2,093
0
2,396
3,064
0
22,415
L
Thanatos
NSG-Outlaw1
Thanatos
3,546
371
0
1,514
7,619
3,232
0
2,823
4,245
0
12,633
L
12,182
3,861
0
1,336
11,020
7,594
0
3,761
6,993
15,652
1,833
L
Charybdis
Obakudan
Charybdis
4,628
1,863
0
721
9,390
3,086
0
3,419
5,749
0
14,187
W
5,440
418
0
210
4,744
1,275
0
3,481
1,060
15,056
927
L
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
TheDusar
Fafnir
7,846
1,997
511
1,762
5,159
5,194
0
2,242
2,557
12,980
1,135
W
Bellona
ngocpsvt
Bellona
6,091
3,007
0
3,786
13,687
11,857
0
7,214
5,664
0
12,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,119
Gold Earned
34,477
123
Minions Killed
101
5
Camps Cleared
6
690,650
Distance Traveled
534,075
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,505
1,251
43
7
0
156,261
0
W
Serqet
8,133
1,356
20
3
2
135,066
0
W
Danzaburou
7,621
1,270
53
9
0
128,099
0
L
Thanatos
7,200
1,200
18
3
0
138,974
0
L
Atlas
8,080
1,347
9
2
3
135,884
0
L
Charybdis
7,105
1,184
31
5
3
102,956
0
W
Zeus
7,398
1,233
25
4
2
123,487
0
L
Eset
4,587
765
0
0
0
0
0
W
Fafnir
8,201
1,367
15
3
1
155,686
0
W
Bellona
7,766
1,294
10
2
0
148,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role