Player Matchup

Skadi
Skadi
DereG
Skadi
Level 149
God Stats
7W - 5L
1,588 SR
Queue Stats
60W - 49L
1,566 Elo+
Solo
Ra
Ra
KodaPMR78
Ra
Level 125
God Stats
1W - 1L
1,555 SR
Queue Stats
66W - 60L
1,495 Elo+
Solo
Jormungandr
Jormungandr
Rauschkinduans
Jormungandr
Level 86
God Stats
1W - 0L
1,280 SR
Queue Stats
30W - 25L
1,460 Elo+
Solo
Surtr
Surtr
amz_750
Surtr
Level 49
God Stats
61W - 53L
1,530 SR
Queue Stats
61W - 53L
1,457 Elo+
Solo
Tyr
Tyr
thekingfes9
Tyr
Level 55
God Stats
7W - 11L
1,345 SR
Queue Stats
16W - 23L
1,370 Elo+
Solo
Team Averages
Level 93
1,460 SR
1,469 Elo+

VS

Team Averages
Level 89
1,499 SR
1,419 Elo+
Fenrir
Fenrir
 
Fenrir
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Cadet074
Atlas
Level 26
God Stats
1W - 3L
1,534 SR
Queue Stats
2W - 3L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 106
God Stats
222W - 173L
1,552 SR
Queue Stats
631W - 598L
1,468 Elo+
Solo
Arachne
Arachne
nhtalp
Arachne
Level 64
God Stats
28W - 25L
1,412 SR
Queue Stats
87W - 96L
1,395 Elo+
Solo
Chernobog
Chernobog
originalniy_nic
Chernobog
Level 86
God Stats
3W - 3L
1,498 SR
Queue Stats
88W - 95L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DereG
Skadi
10
2 / 3 / 3
5,858
586
6,465
7,122
2,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 2
6,999
700
3,092
3,796
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Rauschkinduans
Jormungandr
10
2 / 1 / 5
6,055
606
5,360
10,694
7,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Surtr
amz_750
Surtr
11
3 / 0 / 0
6,509
651
5,056
6,066
2,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 0 / 0
6,085
609
5,056
5,622
2,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 3 / 0
5,012
501
2,591
8,752
4,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Cadet074
Atlas
9
2 / 2 / 1
5,620
562
6,725
10,663
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Toni-Zi
Nu Wa
10
0 / 3 / 2
5,234
523
4,445
5,539
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
nhtalp
Arachne
10
2 / 1 / 0
5,322
532
2,324
7,599
2,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
originalniy_nic
Chernobog
9
0 / 4 / 2
4,874
487
5,038
7,236
2,155
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
13
Kills
4
4
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
L
Atlas
Cadet074
Atlas
2
2
1
1.25
W
Skadi
DereG
Skadi
2
3
3
1.17
W
1
0
2
2
W
Jormungandr
Rauschkinduans
Jormungandr
2
1
5
4.5
L
Nu Wa
Toni-Zi
Nu Wa
0
3
2
0.33
W
Surtr
amz_750
Surtr
3
0
0
3
L
Arachne
nhtalp
Arachne
2
1
0
2
L
Chernobog
originalniy_nic
Chernobog
0
4
2
0.25
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
21,123
33,300
Taken
39,789
16,222
Mitigated
17,230
14,652
Healing
11,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,591
569
0
2,148
8,752
4,472
0
187
8,230
1,371
29,018
L
Atlas
Cadet074
Atlas
6,725
2,922
119
3,659
10,663
6,433
0
3,487
7,176
19,650
2,071
W
Skadi
DereG
Skadi
6,465
2,057
328
1,437
7,122
2,278
0
2,978
4,061
0
36,211
W
3,092
341
154
2,359
3,796
967
391
2,202
1,449
59,862
0
W
Jormungandr
Rauschkinduans
Jormungandr
5,360
2,213
444
3,034
10,694
7,844
0
3,796
6,796
24,888
0
L
Nu Wa
Toni-Zi
Nu Wa
4,445
925
0
1,532
5,539
1,392
0
2,495
3,002
32,722
0
W
Surtr
amz_750
Surtr
5,056
2,499
0
2,871
6,066
2,763
872
304
5,407
545
35,686
L
Arachne
nhtalp
Arachne
2,324
2,324
0
2,088
7,599
2,778
0
822
6,744
0
25,970
L
Chernobog
originalniy_nic
Chernobog
5,038
2,914
0
2,062
7,236
2,155
0
1,606
5,630
0
29,398
W
5,056
71
0
4,025
5,622
2,370
0
1,020
4,508
0
38,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,506
Gold Earned
26,062
358
Minions Killed
248
0
Camps Cleared
0
1,058,224
Distance Traveled
1,029,641
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,012
501
49
5
0
184,467
0
L
Atlas
5,620
562
28
3
0
206,779
0
W
Skadi
5,858
586
67
7
0
189,244
0
W
Ra
6,999
700
130
13
0
221,469
0
W
Jormungandr
6,055
606
30
3
0
196,028
0
L
Nu Wa
5,234
523
54
5
0
209,914
0
W
Surtr
6,509
651
67
7
0
201,896
0
L
Arachne
5,322
532
62
6
0
211,492
0
L
Chernobog
4,874
487
55
6
0
216,989
0
W
Tyr
6,085
609
64
6
0
249,587
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role