Player Matchup

Bastet
Bastet
Cake Mr Bro
Bastet
Level 234
God Stats
88W - 59L
1,593 SR
Queue Stats
676W - 605L
1,533 Elo+
Solo
Nu Wa
Nu Wa
ITSRONALDIOSYT
Nu Wa
Level 166
God Stats
22W - 5L
1,794 SR
Queue Stats
180W - 178L
1,542 Elo+
Solo
Raijin
Raijin
pikachumexicano
Raijin
Level 145
God Stats
13W - 16L
1,474 SR
Queue Stats
66W - 66L
1,502 Elo+
Solo
Neith
Neith
vCray_Z
Neith
Level 58
God Stats
4W - 4L
1,411 SR
Queue Stats
69W - 71L
1,396 Elo+
Party 1
Cerberus
Cerberus
xActive Flukzx
Cerberus
Level 73
God Stats
1W - 1L
1,229 SR
Queue Stats
97W - 109L
1,395 Elo+
Party 1
Team Averages
Level 135
1,500 SR
1,474 Elo+

VS

Team Averages
Level 108
1,518 SR
1,455 Elo+
King Arthur
King Arthur
 
King Arthur
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
akiraing
Aphrodite
Level 155
God Stats
6W - 7L
1,589 SR
Queue Stats
293W - 317L
1,525 Elo+
Solo
Susano
Susano
sKu DRAGON239
Susano
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 41L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
12 / 0 / 1
7,453
678
10,153
8,261
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 2 / 3
5,676
516
4,792
5,642
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 3 / 0
5,353
487
2,156
4,756
1,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
vCray_Z
Neith
10
0 / 0 / 3
5,156
469
2,870
5,336
1,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
0 / 0 / 3
5,363
488
2,464
6,022
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 0 / 0
7,586
690
3,446
7,284
3,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
 
Morgan Le Fay
8
0 / 2 / 0
5,290
481
4,991
8,100
4,081
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
 
Chiron
9
0 / 2 / 0
5,038
458
2,188
4,265
911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
akiraing
Aphrodite
11
2 / 5 / 0
5,835
530
4,023
7,915
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 2
5,159
469
3,312
9,489
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
7
13
Kills
5
5
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
L
Morgan Le Fay
 
Morgan Le Fay
0
2
0
0
L
Chiron
 
Chiron
0
2
0
0
W
Bastet
12
0
1
12.5
W
1
2
3
1.25
L
Aphrodite
akiraing
Aphrodite
2
5
0
0.4
W
0
3
0
0
L
0
4
2
0.25
W
Neith
vCray_Z
Neith
0
0
3
1.5
W
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
17,960
30,017
Taken
37,053
10,145
Mitigated
12,767
12,724
Healing
12,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,446
403
0
1,986
7,284
3,275
0
2,335
4,949
0
51,478
L
Morgan Le Fay
 
Morgan Le Fay
4,991
1,250
848
1,875
8,100
4,081
0
1,541
6,559
26,061
741
L
Chiron
 
Chiron
2,188
257
210
550
4,265
911
0
1,024
3,241
0
30,816
W
Bastet
10,153
3,216
0
5,206
8,261
2,576
0
1,594
6,568
0
55,205
W
4,792
1,750
0
1,500
5,642
1,447
0
2,382
2,906
35,227
1,011
L
Aphrodite
akiraing
Aphrodite
4,023
172
1,204
3,348
7,915
2,027
0
2,397
5,518
35,255
390
W
2,156
304
0
939
4,756
1,011
0
0
4,756
39,449
0
L
3,312
567
0
2,611
9,489
2,473
0
1,789
7,700
0
30,167
W
Neith
vCray_Z
Neith
2,870
863
0
1,810
5,336
1,594
0
1,660
3,676
0
35,303
W
Cerberus
2,464
117
0
3,269
6,022
3,517
0
2,380
3,642
19,484
1,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
28,908
346
Minions Killed
305
0
Camps Cleared
0
1,030,114
Distance Traveled
957,031
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,586
690
104
9
0
216,059
1
L
Morgan Le Fay
5,290
481
36
3
0
167,629
0
L
Chiron
5,038
458
56
5
0
182,078
0
W
Bastet
7,453
678
94
9
0
237,699
0
W
Nu Wa
5,676
516
62
6
0
174,397
0
L
Aphrodite
5,835
530
63
6
0
186,303
0
W
Raijin
5,353
487
67
6
0
197,847
0
L
Susano
5,159
469
46
4
0
204,962
0
W
Neith
5,156
469
66
6
0
198,251
0
W
Cerberus
5,363
488
57
5
0
221,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role