Player Matchup

Surtr
Surtr
DrTFOUUU
Surtr
Level 67
God Stats
20W - 20L
1,512 SR
Queue Stats
398W - 429L
1,509 Elo+
Solo
Jormungandr
Jormungandr
Takoruma
Jormungandr
Level 127
God Stats
1W - 3L
1,193 SR
Queue Stats
270W - 246L
1,506 Elo+
Party 2
Ao Kuang
Ao Kuang
ValtronSpb
Ao Kuang
Level 152
God Stats
4W - 2L
1,688 SR
Queue Stats
331W - 313L
1,542 Elo+
Solo
Medusa
Medusa
Zenchux
Medusa
Level 152
God Stats
1W - 0L
1,808 SR
Queue Stats
130W - 117L
1,522 Elo+
Party 2
Scylla
Scylla
小熊维尼유
Scylla
Level 104
God Stats
5W - 0L
1,564 SR
Queue Stats
58W - 32L
1,496 Elo+
Solo
Team Averages
Level 120
1,553 SR
1,515 Elo+

VS

Team Averages
Level 166
1,549 SR
1,511 Elo+
Chaac
Chaac
 
Chaac
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BoS3o0oD
Kuzenbo
Level 224
God Stats
2W - 3L
1,562 SR
Queue Stats
148W - 166L
1,479 Elo+
Party 1
Ne Zha
Ne Zha
ItzIta
Ne Zha
Level 112
God Stats
37W - 37L
1,524 SR
Queue Stats
565W - 538L
1,558 Elo+
Solo
Hachiman
Hachiman
Stealthems
Hachiman
Level 149
God Stats
6W - 9L
1,566 SR
Queue Stats
319W - 287L
1,601 Elo+
Solo
Hera
Hera
bo3zooz007
Hera
Level 154
God Stats
7W - 7L
1,595 SR
Queue Stats
45W - 56L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DrTFOUUU
Surtr
15
2 / 1 / 5
8,668
578
8,719
12,090
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Jormungandr
Takoruma
Jormungandr
14
1 / 1 / 10
8,483
566
5,329
14,166
12,574
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ao Kuang
ValtronSpb
Ao Kuang
14
8 / 3 / 2
8,650
577
5,246
10,736
4,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
Zenchux
Medusa
14
2 / 0 / 9
8,214
548
11,477
8,610
2,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 2
9,360
624
11,062
5,866
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 3 / 0
7,134
476
7,574
13,827
12,901
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
BoS3o0oD
Kuzenbo
10
3 / 4 / 0
7,187
479
7,098
12,650
13,105
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ne Zha
ItzIta
Ne Zha
12
0 / 4 / 2
6,733
449
4,802
13,375
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
Stealthems
Hachiman
13
0 / 3 / 1
7,277
485
6,407
9,005
2,632
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,235
482
2,755
8,197
2,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
18
Kills
5
5
Deaths
18
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
L
Kuzenbo
BoS3o0oD
Kuzenbo
3
4
0
0.75
W
Surtr
DrTFOUUU
Surtr
2
1
5
4.5
L
Ne Zha
ItzIta
Ne Zha
0
4
2
0.25
L
Hachiman
Stealthems
Hachiman
0
3
1
0.17
W
Jormungandr
Takoruma
Jormungandr
1
1
10
6
W
Ao Kuang
ValtronSpb
Ao Kuang
8
3
2
3
W
Medusa
Zenchux
Medusa
2
0
9
6.5
L
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,833
Damage
28,636
51,468
Taken
57,054
29,964
Mitigated
34,635
15,620
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,574
1,141
0
5,705
13,827
12,901
0
4,712
9,019
8,441
42,293
L
Kuzenbo
BoS3o0oD
Kuzenbo
7,098
3,055
0
2,929
12,650
13,105
0
5,406
7,198
20,396
2,993
W
Surtr
DrTFOUUU
Surtr
8,719
2,450
0
5,472
12,090
8,414
0
1,472
10,618
5,701
54,444
L
Ne Zha
ItzIta
Ne Zha
4,802
1,996
0
4,496
13,375
3,841
0
5,813
7,342
0
52,115
L
Hachiman
Stealthems
Hachiman
6,407
3,596
0
2,797
9,005
2,632
711
2,676
6,329
0
58,265
W
Jormungandr
Takoruma
Jormungandr
5,329
1,158
0
3,217
14,166
12,574
413
3,524
10,610
40,012
374
W
Ao Kuang
ValtronSpb
Ao Kuang
5,246
1,123
0
2,234
10,736
4,227
22
616
10,080
49,005
3,215
W
Medusa
Zenchux
Medusa
11,477
4,479
0
3,288
8,610
2,927
984
3,210
5,354
0
67,867
L
2,755
479
0
195
8,197
2,156
1
3,807
4,122
48,616
0
W
11,062
1,320
0
1,409
5,866
1,822
0
2,126
3,563
73,370
2,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,375
Gold Earned
35,566
488
Minions Killed
431
0
Camps Cleared
0
1,643,432
Distance Traveled
1,507,274
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,134
476
96
6
0
299,274
0
L
Kuzenbo
7,187
479
30
2
0
288,963
0
W
Surtr
8,668
578
89
6
0
310,771
0
L
Ne Zha
6,733
449
78
5
0
328,537
1
L
Hachiman
7,277
485
106
7
0
281,152
0
W
Jormungandr
8,483
566
51
3
0
314,408
5
W
Ao Kuang
8,650
577
78
5
0
333,433
9
W
Medusa
8,214
548
122
8
0
310,347
1
L
Hera
7,235
482
121
8
0
309,348
0
W
Scylla
9,360
624
148
10
0
374,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role