Player Matchup

Eset
Eset
 
Eset
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Muertosmedicc
Nemesis
Level 147
God Stats
2W - 1L
1,858 SR
Queue Stats
83W - 53L
1,606 Elo+
Solo
Hercules
Hercules
VuJx
Hercules
Level 273
God Stats
0W - 2L
1,328 SR
Queue Stats
34W - 41L
1,506 Elo+
Party 1
Bacchus
Bacchus
Zombiesphynx495
Bacchus
Level 125
God Stats
4W - 1L
1,750 SR
Queue Stats
265W - 177L
1,523 Elo+
Solo
Agni
Agni
bestkillerIV
Agni
Level 105
God Stats
1W - 3L
1,629 SR
Queue Stats
197W - 197L
1,441 Elo+
Solo
Team Averages
Level 172
1,613 SR
1,515 Elo+

VS

Team Averages
Level 145
1,682 SR
1,536 Elo+
Eset
Eset
FatButTr00
Eset
Level 158
God Stats
6W - 2L
1,845 SR
Queue Stats
460W - 310L
1,572 Elo+
Solo
Khepri
Khepri
Helifaxx
Khepri
Level 103
God Stats
3W - 0L
1,856 SR
Queue Stats
113W - 85L
1,512 Elo+
Solo
Erlang Shen
Erlang Shen
Luxorith
Erlang Shen
Level 159
God Stats
10W - 4L
1,723 SR
Queue Stats
496W - 489L
1,528 Elo+
Party 2
Neith
Neith
SmitePredatorxD
Neith
Level 129
God Stats
4W - 3L
1,481 SR
Queue Stats
99W - 90L
1,515 Elo+
Solo
Arachne
Arachne
beothen
Arachne
Level 175
God Stats
2W - 2L
1,502 SR
Queue Stats
243W - 219L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 2 / 0
5,891
1,178
4,338
4,236
1,606
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
10
0 / 1 / 2
5,391
1,078
3,166
7,616
4,723
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
VuJx
Hercules
1
0 / 0 / 0
1,300
260
0
0
0
10
0 / 1 / 2
5,332
1,066
2,075
6,690
7,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 2 / 1
4,906
981
2,881
4,127
1,277
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,458
1,092
4,769
1,394
904
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Khepri
Helifaxx
Khepri
11
0 / 0 / 3
5,730
1,146
2,420
4,304
3,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Luxorith
Erlang Shen
9
2 / 1 / 3
5,447
1,089
4,664
6,164
5,169
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 3
6,082
1,216
5,711
1,750
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
beothen
Arachne
10
0 / 1 / 3
5,200
1,040
3,213
4,408
4,244
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
2
Kills
6
6
Deaths
2
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
2
0
1
W
1
0
3
2.5
W
Khepri
Helifaxx
Khepri
0
0
3
1.5
W
Erlang Shen
Luxorith
Erlang Shen
2
1
3
3.5
L
Nemesis
0
1
2
1
W
3
0
3
4.5
L
Hercules
VuJx
Hercules
0
0
0
0
L
0
1
2
1
W
Arachne
beothen
Arachne
0
1
3
1.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,460
Damage
20,777
22,669
Taken
18,020
14,630
Mitigated
14,548
9,690
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
4,338
230
1,921
484
4,236
1,606
0
1,030
3,169
15,905
0
W
4,769
347
1,264
518
1,394
904
0
701
693
7,951
0
W
Khepri
Helifaxx
Khepri
2,420
12
1,324
1,239
4,304
3,288
0
2,750
1,554
8,282
1,581
W
Erlang Shen
Luxorith
Erlang Shen
4,664
990
909
1,040
6,164
5,169
42
2,190
3,974
0
8,105
L
Nemesis
3,166
863
598
3,337
7,616
4,723
0
2,068
5,277
0
7,148
W
5,711
809
0
476
1,750
943
0
813
937
0
15,520
L
Hercules
VuJx
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
2,075
307
340
2,131
6,690
7,024
0
2,597
3,994
4,188
0
W
Arachne
beothen
Arachne
3,213
1,763
0
1,727
4,408
4,244
0
2,631
1,777
0
6,416
L
2,881
230
444
435
4,127
1,277
0
1,030
3,097
8,589
307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,820
Gold Earned
27,917
70
Minions Killed
60
0
Camps Cleared
0
465,676
Distance Traveled
576,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,891
1,178
36
7
0
106,116
0
W
Eset
5,458
1,092
6
1
0
104,152
0
W
Khepri
5,730
1,146
19
4
0
116,243
0
W
Erlang Shen
5,447
1,089
4
1
0
131,083
0
L
Nemesis
5,391
1,078
11
2
0
134,060
0
W
Neith
6,082
1,216
24
5
0
100,838
0
L
Hercules
1,300
260
0
0
0
0
0
L
Bacchus
5,332
1,066
7
1
0
114,295
0
W
Arachne
5,200
1,040
7
1
0
124,180
0
L
Agni
4,906
981
16
3
0
111,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role