Player Matchup

Anhur
Anhur
Acheron25
Anhur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,423 Elo+
Solo
Tyr
Tyr
Linkbeast__
Tyr
Level 191
God Stats
4W - 4L
1,580 SR
Queue Stats
412W - 421L
1,522 Elo+
Party 2
Cthulhu
Cthulhu
LordCaeserNero
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,404 Elo+
Solo
Zeus
Zeus
Mewtd
Zeus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,337 Elo+
Solo
Discordia
Discordia
manuel535
Discordia
Level 69
God Stats
3W - 3L
1,567 SR
Queue Stats
134W - 115L
1,515 Elo+
Party 2
Team Averages
Level 122
1,530 SR
1,440 Elo+

VS

Team Averages
Level 144
1,451 SR
1,499 Elo+
Kukulkan
Kukulkan
AkimiSan
Kukulkan
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,503 Elo+
Party 1
Zeus
Zeus
SanctionedOG
Zeus
Level 202
God Stats
3W - 3L
1,407 SR
Queue Stats
316W - 269L
1,581 Elo+
Solo
Geb
Geb
SapphikLit
Geb
Level 84
God Stats
1W - 0L
1,670 SR
Queue Stats
82W - 90L
1,480 Elo+
Party 1
Ravana
Ravana
Tarot_99
Ravana
Level 145
God Stats
1W - 1L
1,309 SR
Queue Stats
252W - 286L
1,440 Elo+
Solo
Raijin
Raijin
Warningsignz
Raijin
Level 165
God Stats
2W - 3L
1,367 SR
Queue Stats
111W - 124L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Acheron25
Anhur
12
2 / 5 / 4
6,928
693
1,419
7,144
2,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
1 / 4 / 6
7,054
705
8,279
11,265
9,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 4 / 3
6,560
656
3,097
9,155
4,164
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
Mewtd
Zeus
14
2 / 4 / 5
7,338
734
4,168
5,861
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
manuel535
Discordia
14
2 / 3 / 2
7,542
754
7,289
5,070
1,509
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AkimiSan
Kukulkan
15
6 / 3 / 10
9,050
905
10,818
6,791
3,872
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 7
9,571
957
8,763
4,846
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 3 / 11
7,992
799
3,747
9,883
8,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Tarot_99
Ravana
15
2 / 2 / 10
8,058
806
2,662
8,561
7,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Raijin
15
5 / 1 / 7
8,957
896
9,152
6,595
3,653
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
7
Kills
20
20
Deaths
9
20
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Anhur
Acheron25
Anhur
2
5
4
0.8
W
Kukulkan
AkimiSan
Kukulkan
6
3
10
3.67
L
1
4
6
1
L
0
4
3
0.38
L
Zeus
Mewtd
Zeus
2
4
5
1.13
W
7
0
7
10.5
W
0
3
11
1.83
W
Ravana
Tarot_99
Ravana
2
2
10
3.5
W
Raijin
5
1
7
8.5
L
Discordia
manuel535
Discordia
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,252
Damage
35,142
38,495
Taken
36,676
19,852
Mitigated
25,394
6,379
Healing
12,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Acheron25
Anhur
1,419
431
0
62
7,144
2,341
0
6,618
526
0
6,025
W
Kukulkan
AkimiSan
Kukulkan
10,818
217
442
776
6,791
3,872
350
3,403
3,388
24,170
0
L
8,279
105
1,095
2,376
11,265
9,900
0
8,131
3,134
0
17,191
L
3,097
124
715
1,238
9,155
4,164
0
7,340
1,815
9,352
0
L
Zeus
Mewtd
Zeus
4,168
357
0
324
5,861
1,938
0
4,802
1,059
13,424
98
W
8,763
733
240
2,366
4,846
1,728
386
2,320
2,526
17,559
1,295
W
3,747
156
459
3,247
9,883
8,319
15
2,275
7,608
7,263
309
W
Ravana
Tarot_99
Ravana
2,662
662
411
1,835
8,561
7,822
0
3,133
5,428
0
12,269
W
Raijin
9,152
813
984
1,299
6,595
3,653
414
3,369
3,226
21,616
893
L
Discordia
manuel535
Discordia
7,289
115
373
196
5,070
1,509
0
4,625
445
15,023
164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,422
Gold Earned
43,628
79
Minions Killed
120
0
Camps Cleared
0
859,926
Distance Traveled
964,979
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,928
693
12
1
0
160,001
0
W
Kukulkan
9,050
905
34
3
0
187,718
0
L
Tyr
7,054
705
15
2
0
200,958
0
L
Cthulhu
6,560
656
16
2
0
157,018
0
L
Zeus
7,338
734
24
2
0
155,677
0
W
Zeus
9,571
957
33
3
0
176,597
0
W
Geb
7,992
799
16
2
0
197,481
0
W
Ravana
8,058
806
10
1
0
194,692
0
W
Raijin
8,957
896
27
3
0
208,491
0
L
Discordia
7,542
754
12
1
0
186,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role