Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Atticusfin
Sobek
Level 161
God Stats
51W - 44L
1,539 SR
Queue Stats
166W - 144L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
GigoLoJeROmE
Amaterasu
Level 89
God Stats
3W - 2L
1,503 SR
Queue Stats
63W - 65L
1,487 Elo+
Party 1
Anhur
Anhur
lI Crysis ll
Anhur
Level 29
God Stats
5W - 8L
1,415 SR
Queue Stats
18W - 28L
1,396 Elo+
Party 1
Arachne
Arachne
vRainv TTV
Arachne
Level 29
God Stats
8W - 3L
1,762 SR
Queue Stats
29W - 30L
1,497 Elo+
Party 1
Team Averages
Level 94
1,544 SR
1,476 Elo+

VS

Team Averages
Level 137
1,442 SR
1,499 Elo+
Nut
Nut
 
Nut
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
KJ TORCEPA
He Bo
Level 120
God Stats
1W - 2L
1,487 SR
Queue Stats
344W - 337L
1,456 Elo+
Solo
Izanami
Izanami
jtklipka
Izanami
Level 129
God Stats
1W - 10L
1,224 SR
Queue Stats
431W - 391L
1,486 Elo+
Solo
Cu Chulainn
Cu Chulainn
money_moises526
Cu Chulainn
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
3 / 2 / 4
8,022
617
8,271
6,869
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
12
1 / 0 / 3
7,493
576
4,697
13,992
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
GigoLoJeROmE
Amaterasu
13
0 / 1 / 1
7,863
605
8,811
11,858
12,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 0 / 1
7,412
570
2,509
4,978
1,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
vRainv TTV
Arachne
13
4 / 1 / 1
7,340
565
2,462
7,380
2,591
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 1 / 0
6,917
532
4,850
6,471
1,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
 
Horus
11
3 / 3 / 0
6,530
502
2,740
11,235
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

He Bo
11
1 / 1 / 1
6,390
492
4,641
7,313
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
jtklipka
Izanami
11
0 / 3 / 0
6,022
463
4,391
6,558
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
money_moises526
Cu Chulainn
11
0 / 1 / 1
6,227
479
6,448
10,951
7,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
4
4
Deaths
9
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
4
2.5
L
Nut
 
Nut
0
1
0
0
L
Horus
 
Horus
3
3
0
1
W
Sobek
1
0
3
2.5
W
Amaterasu
GigoLoJeROmE
Amaterasu
0
1
1
0.5
L
He Bo
1
1
1
1.5
L
Izanami
jtklipka
Izanami
0
3
0
0
W
0
0
1
0.5
L
Cu Chulainn
money_moises526
Cu Chulainn
0
1
1
0.5
W
Arachne
vRainv TTV
Arachne
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
23,070
45,077
Taken
42,528
27,197
Mitigated
17,139
26,499
Healing
8,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,271
275
2,313
4,766
6,869
1,978
263
1,761
4,870
77,066
0
L
Nut
 
Nut
4,850
1,961
0
2,624
6,471
1,800
276
701
5,770
0
56,552
L
Horus
 
Horus
2,740
1,111
596
1,720
11,235
4,307
0
2,900
8,335
0
42,193
W
Sobek
4,697
66
0
7,327
13,992
9,062
108
1,987
11,751
17,524
2,393
W
Amaterasu
GigoLoJeROmE
Amaterasu
8,811
4,821
0
5,148
11,858
12,005
0
378
11,480
0
59,935
L
He Bo
4,641
308
0
971
7,313
1,892
0
5,145
2,168
36,580
0
L
Izanami
jtklipka
Izanami
4,391
2,324
0
730
6,558
1,803
0
3,695
2,863
0
43,429
W
2,509
1,191
0
2,969
4,978
1,561
542
0
4,978
0
53,059
L
Cu Chulainn
money_moises526
Cu Chulainn
6,448
1,423
0
1,997
10,951
7,337
0
0
10,951
1,247
37,422
W
Arachne
vRainv TTV
Arachne
2,462
2,096
0
3,976
7,380
2,591
0
535
6,817
0
46,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,130
Gold Earned
32,086
440
Minions Killed
399
0
Camps Cleared
0
1,391,376
Distance Traveled
1,323,324
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,022
617
144
11
0
297,957
1
L
Nut
6,917
532
103
8
0
260,803
0
L
Horus
6,530
502
71
5
0
292,978
0
W
Sobek
7,493
576
29
2
0
297,063
0
W
Amaterasu
7,863
605
85
7
0
252,771
1
L
He Bo
6,390
492
68
5
0
252,509
1
L
Izanami
6,022
463
89
7
0
254,148
3
W
Anhur
7,412
570
107
8
0
241,249
0
L
Cu Chulainn
6,227
479
68
5
0
262,886
0
W
Arachne
7,340
565
75
6
0
302,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role