Player Matchup

Lancelot
Lancelot
AMQ03
Lancelot
Level 65
God Stats
6W - 2L
1,692 SR
Queue Stats
192W - 187L
1,531 Elo+
Solo
Anubis
Anubis
DutchGod12
Anubis
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 9L
1,399 Elo+
Solo
Loki
Loki
LivanMcLuvan
Loki
Level 157
God Stats
2W - 0L
1,926 SR
Queue Stats
19W - 8L
1,716 Elo+
Solo
Khepri
Khepri
Oldheads
Khepri
Level 158
God Stats
6W - 4L
1,650 SR
Queue Stats
124W - 101L
1,533 Elo+
Solo
Izanami
Izanami
OttoP_95
Izanami
Level 50
God Stats
4W - 2L
1,609 SR
Queue Stats
60W - 53L
1,485 Elo+
Solo
Team Averages
Level 93
1,675 SR
1,533 Elo+

VS

Team Averages
Level 113
1,418 SR
1,515 Elo+
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 159
God Stats
153W - 154L
1,473 SR
Queue Stats
358W - 376L
1,482 Elo+
Solo
Geb
Geb
Valy146
Geb
Level 156
God Stats
0W - 2L
1,293 SR
Queue Stats
35W - 25L
1,580 Elo+
Solo
Tiamat
Tiamat
amelia_best0810
Tiamat
Level 76
God Stats
1W - 4L
1,500 SR
Queue Stats
228W - 220L
1,461 Elo+
Solo
Nut
Nut
auriiv
Nut
Level 84
God Stats
12W - 13L
1,535 SR
Queue Stats
144W - 92L
1,611 Elo+
Solo
Thanatos
Thanatos
oDaicU_Alin23
Thanatos
Level 89
God Stats
3W - 6L
1,288 SR
Queue Stats
70W - 70L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AMQ03
Lancelot
15
7 / 1 / 1
9,644
742
8,819
9,934
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
DutchGod12
Anubis
11
2 / 3 / 2
7,227
556
5,461
9,179
3,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
11 / 0 / 2
9,982
768
9,507
9,065
3,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Khepri
Oldheads
Khepri
5
1 / 1 / 1
5,432
418
1,031
2,088
875
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Izanami
OttoP_95
Izanami
12
1 / 5 / 5
7,409
570
3,834
9,012
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BECKZonTour
Zhong Kui
7
0 / 3 / 0
5,242
403
922
5,523
3,050
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Geb
10
1 / 3 / 7
6,976
537
4,266
10,893
6,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 5 / 0
6,736
518
5,350
9,337
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nut
auriiv
Nut
13
6 / 4 / 1
8,394
646
6,870
8,926
3,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
oDaicU_Alin23
Thanatos
11
0 / 7 / 2
5,942
457
5,000
11,384
4,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
22
Kills
10
10
Deaths
22
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AMQ03
Lancelot
7
1
1
7.5
L
Zhong Kui
BECKZonTour
Zhong Kui
0
3
0
0
W
Anubis
DutchGod12
Anubis
2
3
2
1
W
11
0
2
12
W
Khepri
Oldheads
Khepri
1
1
1
1.5
W
Izanami
OttoP_95
Izanami
1
5
5
0.7
L
Geb
1
3
7
1.5
L
3
5
0
0.6
L
Nut
auriiv
Nut
6
4
1
1.63
L
Thanatos
oDaicU_Alin23
Thanatos
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,652
Damage
22,408
39,278
Taken
46,063
16,599
Mitigated
21,052
14,082
Healing
14,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AMQ03
Lancelot
8,819
1,639
0
1,371
9,934
6,878
81
903
9,031
0
69,124
L
Zhong Kui
BECKZonTour
Zhong Kui
922
179
0
1,904
5,523
3,050
0
0
5,523
17,618
1,311
W
Anubis
DutchGod12
Anubis
5,461
631
0
3,462
9,179
3,256
96
6,025
3,154
37,657
1,104
W
9,507
4,006
0
5,934
9,065
3,111
0
777
8,288
0
94,112
W
Khepri
Oldheads
Khepri
1,031
171
571
430
2,088
875
0
599
1,489
6,250
0
W
Izanami
OttoP_95
Izanami
3,834
2,409
0
2,314
9,012
2,479
584
2,180
6,832
0
42,600
L
Geb
4,266
465
0
2,472
10,893
6,622
104
2,895
7,998
28,973
818
L
5,350
556
0
1,978
9,337
3,780
0
2,338
6,999
37,647
1,413
L
Nut
auriiv
Nut
6,870
4,805
0
2,773
8,926
3,136
412
566
8,360
0
54,343
L
Thanatos
oDaicU_Alin23
Thanatos
5,000
1,078
0
4,950
11,384
4,464
0
686
10,698
0
43,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,694
Gold Earned
33,290
423
Minions Killed
333
0
Camps Cleared
0
1,115,730
Distance Traveled
1,133,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,644
742
123
9
0
258,234
0
L
Zhong Kui
5,242
403
48
4
0
108,668
0
W
Anubis
7,227
556
63
5
0
229,101
0
W
Loki
9,982
768
155
12
0
328,376
0
W
Khepri
5,432
418
7
1
0
70,293
0
W
Izanami
7,409
570
75
6
0
229,726
0
L
Geb
6,976
537
33
3
0
285,827
0
L
Tiamat
6,736
518
69
5
0
247,803
0
L
Nut
8,394
646
110
8
0
220,287
0
L
Thanatos
5,942
457
73
6
0
270,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role