Player Matchup

Ares
Ares
AstroPunkz
Ares
Level 124
God Stats
88W - 72L
1,641 SR
Queue Stats
274W - 282L
1,486 Elo+
Solo
Hercules
Hercules
JaKeTheSniZZake4
Hercules
Level 157
God Stats
26W - 40L
1,460 SR
Queue Stats
536W - 515L
1,524 Elo+
Solo
Zeus
Zeus
Smurf234293
Zeus
Level 84
God Stats
8W - 17L
1,378 SR
Queue Stats
146W - 146L
1,465 Elo+
Party 1
Apollo
Apollo
WhatTheKale
Apollo
Level 120
God Stats
0W - 2L
1,519 SR
Queue Stats
29W - 32L
1,453 Elo+
Solo
Horus
Horus
gamerpro0612
Horus
Level 111
God Stats
13W - 12L
1,536 SR
Queue Stats
220W - 212L
1,466 Elo+
Party 1
Team Averages
Level 119
1,507 SR
1,479 Elo+

VS

Team Averages
Level 139
1,547 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
IrvinR20
Atlas
Level 153
God Stats
54W - 51L
1,571 SR
Queue Stats
211W - 191L
1,515 Elo+
Solo
Yemoja
Yemoja
Wallybot215
Yemoja
Level 132
God Stats
5W - 4L
1,579 SR
Queue Stats
272W - 282L
1,449 Elo+
Solo
Nox
Nox
Yggdrasil233
Nox
Level 148
God Stats
18W - 12L
1,538 SR
Queue Stats
286W - 276L
1,479 Elo+
Solo
Bakasura
Bakasura
deronwater111
Bakasura
Level 107
God Stats
21W - 16L
1,549 SR
Queue Stats
57W - 61L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 5 / 0
6,167
514
6,034
12,317
4,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

12
2 / 2 / 1
7,319
610
8,213
13,489
8,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 5 / 3
5,840
487
2,662
6,574
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
11
1 / 4 / 0
6,088
507
2,294
7,450
2,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 6 / 1
5,366
447
3,928
11,748
4,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 2 / 5
7,756
646
12,533
9,283
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atlas
IrvinR20
Atlas
12
1 / 3 / 1
6,776
565
7,549
11,279
8,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
3 / 0 / 9
7,660
638
3,560
7,554
2,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
7 / 2 / 0
7,947
662
6,821
6,459
2,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
deronwater111
Bakasura
13
5 / 1 / 3
7,194
600
6,500
9,893
3,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
8
Kills
22
22
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
2
5
4.25
L
4
5
0
0.8
W
Atlas
IrvinR20
Atlas
1
3
1
0.5
L
2
2
1
1.25
L
0
5
3
0.3
W
Yemoja
3
0
9
7.5
L
Apollo
1
4
0
0.25
W
7
2
0
3.5
W
Bakasura
deronwater111
Bakasura
5
1
3
6.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,131
Damage
36,963
51,578
Taken
44,468
21,015
Mitigated
20,431
9,933
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,533
3,490
0
1,838
9,283
3,284
663
704
8,579
0
64,689
L
6,034
884
0
1,297
12,317
4,857
0
3,371
8,026
42,048
0
W
Atlas
IrvinR20
Atlas
7,549
3,025
0
1,075
11,279
8,216
0
69
11,210
35,169
209
L
8,213
3,715
0
3,656
13,489
8,353
0
6,462
6,023
0
52,465
L
2,662
505
0
500
6,574
1,439
0
3,680
2,813
31,182
191
W
Yemoja
3,560
485
3,490
3,489
7,554
2,909
0
1,326
6,228
22,800
0
L
Apollo
2,294
1,404
0
1,566
7,450
2,352
0
1,151
6,189
0
40,165
W
6,821
418
0
1,691
6,459
2,164
1,143
4,523
1,936
53,361
680
W
Bakasura
deronwater111
Bakasura
6,500
4,793
0
2,972
9,893
3,858
0
2,023
7,870
0
36,453
L
3,928
1,776
252
2,662
11,748
4,014
0
2,094
9,584
0
19,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,780
Gold Earned
37,333
355
Minions Killed
366
0
Camps Cleared
0
1,127,541
Distance Traveled
1,172,121
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,756
646
94
8
0
214,780
4
L
Ares
6,167
514
68
6
0
239,965
0
W
Atlas
6,776
565
75
6
0
221,526
0
L
Hercules
7,319
610
114
10
0
228,333
0
L
Zeus
5,840
487
56
5
0
197,184
0
W
Yemoja
7,660
638
28
2
0
235,608
3
L
Apollo
6,088
507
80
7
0
220,832
0
W
Nox
7,947
662
96
8
0
226,145
5
W
Bakasura
7,194
600
73
6
0
274,062
0
L
Horus
5,366
447
37
3
0
241,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role