Player Matchup

Pele
Pele
 
Pele
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DJZamora12
Jing Wei
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,712 Elo+
Solo
Mulan
Mulan
Eryzetta
Mulan
Level 166
God Stats
5W - 3L
1,544 SR
Queue Stats
83W - 84L
1,557 Elo+
Solo
Nu Wa
Nu Wa
YEAH-RIGHT-4-SUR
Nu Wa
Level 170
God Stats
260W - 171L
1,617 SR
Queue Stats
338W - 307L
1,517 Elo+
Solo
Jormungandr
Jormungandr
savunanna
Jormungandr
Level 102
God Stats
11W - 3L
1,743 SR
Queue Stats
84W - 78L
1,499 Elo+
Solo
Team Averages
Level 143
1,581 SR
1,557 Elo+

VS

Team Averages
Level 84
1,532 SR
1,471 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DutchGod12
Sylvanus
Level 33
God Stats
8W - 6L
1,544 SR
Queue Stats
24W - 33L
1,424 Elo+
Solo
Agni
Agni
Exodus7777
Agni
Level 93
God Stats
9W - 11L
1,613 SR
Queue Stats
68W - 65L
1,489 Elo+
Solo
Heimdallr
Heimdallr
Hisashine
Heimdallr
Level 108
God Stats
15W - 12L
1,601 SR
Queue Stats
187W - 150L
1,510 Elo+
Solo
Chaac
Chaac
joker-dark73
Chaac
Level 117
God Stats
2W - 4L
1,400 SR
Queue Stats
73W - 72L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 3 / 0
6,456
587
2,204
9,211
2,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
DJZamora12
Jing Wei
11
0 / 2 / 1
5,783
526
6,890
7,339
2,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Eryzetta
Mulan
14
4 / 1 / 1
8,351
759
6,946
8,516
6,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
3 / 2 / 2
7,611
692
8,549
8,791
2,126
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
savunanna
Jormungandr
11
0 / 2 / 2
6,125
557
5,119
10,276
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 1 / 4
6,275
570
5,109
10,698
4,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
DutchGod12
Sylvanus
9
0 / 2 / 5
5,719
520
2,424
12,038
7,182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 3 / 0
6,338
576
5,867
6,084
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Hisashine
Heimdallr
12
5 / 1 / 0
6,456
587
10,902
7,427
2,592
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

6
0 / 3 / 0
4,501
409
1,534
6,147
2,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
9
Kills
10
10
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
2
3
0
0.67
L
Ne Zha
 
Ne Zha
1
1
4
3
W
Jing Wei
DJZamora12
Jing Wei
0
2
1
0.25
L
Sylvanus
DutchGod12
Sylvanus
0
2
5
1.25
W
Mulan
Eryzetta
Mulan
4
1
1
4.5
L
4
3
0
1.33
L
Heimdallr
Hisashine
Heimdallr
5
1
0
5
W
3
2
2
2
L
0
3
0
0
W
Jormungandr
savunanna
Jormungandr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,708
Damage
25,836
44,133
Taken
42,394
20,075
Mitigated
17,502
18,382
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
2,204
524
0
3,479
9,211
2,390
0
534
8,556
0
50,805
L
Ne Zha
 
Ne Zha
5,109
1,942
0
1,467
10,698
4,069
0
1,959
8,739
0
45,384
W
Jing Wei
DJZamora12
Jing Wei
6,890
4,894
0
2,446
7,339
2,257
0
841
6,498
0
38,746
L
Sylvanus
DutchGod12
Sylvanus
2,424
1,039
1,978
3,887
12,038
7,182
174
4,720
7,318
18,250
0
W
Mulan
Eryzetta
Mulan
6,946
954
0
3,669
8,516
6,611
121
838
7,582
0
61,566
L
5,867
242
0
0
6,084
1,302
0
3,352
2,732
35,706
0
L
Heimdallr
Hisashine
Heimdallr
10,902
7,683
0
2,669
7,427
2,592
0
2,861
4,566
0
54,050
W
8,549
3,583
42
4,560
8,791
2,126
629
4,538
3,795
51,135
1,935
L
1,534
363
0
1,485
6,147
2,357
0
501
5,646
0
18,673
W
Jormungandr
savunanna
Jormungandr
5,119
1,708
266
3,920
10,276
6,691
528
866
9,410
31,991
2,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,326
Gold Earned
29,289
404
Minions Killed
285
0
Camps Cleared
0
1,109,991
Distance Traveled
962,012
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,456
587
81
7
0
292,430
1
L
Ne Zha
6,275
570
78
7
0
256,298
0
W
Jing Wei
5,783
526
63
6
0
218,795
0
L
Sylvanus
5,719
520
29
3
0
197,296
0
W
Mulan
8,351
759
116
11
0
190,924
3
L
Agni
6,338
576
67
6
0
208,005
1
L
Heimdallr
6,456
587
81
7
0
191,547
2
W
Nu Wa
7,611
692
90
8
0
184,678
0
L
Chaac
4,501
409
30
3
0
108,866
0
W
Jormungandr
6,125
557
54
5
0
223,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role