Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AstroPunkz
Ares
Level 124
God Stats
88W - 72L
1,631 SR
Queue Stats
273W - 282L
1,475 Elo+
Solo
Fenrir
Fenrir
WhatTheKale
Fenrir
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 31L
1,438 Elo+
Solo
Ne Zha
Ne Zha
bingus4evr
Ne Zha
Level 65
God Stats
2W - 0L
1,940 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Hera
Hera
botorbttm
Hera
Level 127
God Stats
19W - 8L
1,681 SR
Queue Stats
386W - 373L
1,520 Elo+
Solo
Team Averages
Level 119
1,650 SR
1,466 Elo+

VS

Team Averages
Level 137
1,568 SR
1,481 Elo+
Ullr
Ullr
FHER1611
Ullr
Level 197
God Stats
5W - 6L
1,528 SR
Queue Stats
92W - 96L
1,463 Elo+
Solo
Ymir
Ymir
Smurf234293
Ymir
Level 84
God Stats
43W - 60L
1,421 SR
Queue Stats
146W - 146L
1,475 Elo+
Party 1
Persephone
Persephone
Yggdrasil233
Persephone
Level 148
God Stats
17W - 10L
1,641 SR
Queue Stats
284W - 276L
1,490 Elo+
Solo
Achilles
Achilles
gamerpro0612
Achilles
Level 111
God Stats
2W - 2L
1,599 SR
Queue Stats
220W - 212L
1,476 Elo+
Party 1
Bastet
Bastet
oG_DahLehMon_x
Bastet
Level 147
God Stats
32W - 20L
1,651 SR
Queue Stats
507W - 480L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 1 / 0
8,140
626
5,786
8,041
6,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 0 / 0
8,005
616
7,631
7,684
7,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
13
1 / 1 / 2
6,854
527
3,464
9,658
4,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ne Zha
bingus4evr
Ne Zha
11
0 / 1 / 3
6,210
478
2,355
6,876
3,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
0 / 1 / 1
6,831
525
3,014
5,064
1,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
0 / 1 / 1
5,797
446
2,556
6,008
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 2 / 0
6,819
525
2,341
8,761
5,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
Yggdrasil233
Persephone
14
2 / 1 / 1
8,088
622
3,799
5,212
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
gamerpro0612
Achilles
11
0 / 4 / 0
6,089
468
5,465
13,052
8,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 0 / 3
6,036
464
2,882
6,338
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
4
4
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
0
2
W
5
0
0
5
L
Ullr
0
1
1
0.5
L
2
2
0
1
W
Fenrir
1
1
2
2
L
Persephone
Yggdrasil233
Persephone
2
1
1
2.5
W
Ne Zha
bingus4evr
Ne Zha
0
1
3
1.5
W
Hera
0
1
1
0.5
L
Achilles
gamerpro0612
Achilles
0
4
0
0
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,250
Damage
17,043
37,323
Taken
39,371
23,090
Mitigated
19,280
8,628
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,786
2,292
0
2,294
8,041
6,110
2,415
942
7,099
0
71,045
W
7,631
1,427
0
854
7,684
7,876
297
173
6,999
47,146
3,448
L
Ullr
2,556
617
0
927
6,008
2,027
0
0
6,008
0
39,228
L
2,341
277
93
1,294
8,761
5,169
0
926
7,835
22,177
2,149
W
Fenrir
3,464
784
0
2,691
9,658
4,282
96
497
9,108
0
57,331
L
Persephone
Yggdrasil233
Persephone
3,799
305
0
2,317
5,212
1,716
336
2,900
2,310
51,671
0
W
Ne Zha
bingus4evr
Ne Zha
2,355
659
0
1,782
6,876
3,459
548
1,303
5,301
144
17,059
W
Hera
3,014
1,032
0
1,007
5,064
1,363
0
2,908
1,924
40,248
2,543
L
Achilles
gamerpro0612
Achilles
5,465
1,299
0
4,926
13,052
8,609
0
6,605
6,447
0
36,284
L
2,882
216
0
3,646
6,338
1,759
8
196
6,142
0
35,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,040
Gold Earned
32,829
401
Minions Killed
318
0
Camps Cleared
0
1,278,863
Distance Traveled
1,158,718
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,140
626
113
9
0
241,262
4
W
Ares
8,005
616
87
7
0
243,357
2
L
Ullr
5,797
446
67
5
0
237,878
2
L
Ymir
6,819
525
45
3
0
261,301
0
W
Fenrir
6,854
527
94
7
0
277,065
2
L
Persephone
8,088
622
96
7
0
254,937
8
W
Ne Zha
6,210
478
29
2
0
277,953
2
W
Hera
6,831
525
78
6
0
239,226
6
L
Achilles
6,089
468
57
4
0
231,560
0
L
Bastet
6,036
464
53
4
0
173,042
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role