Player Matchup

Odin
Odin
Askingbolande118
Odin
Level 147
God Stats
4W - 8L
1,522 SR
Queue Stats
271W - 260L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
ParadoxDj
Baron Samedi
Level 166
God Stats
2W - 5L
1,382 SR
Queue Stats
203W - 197L
1,514 Elo+
Solo
Pele
Pele
TruGoDofWaR567
Pele
Level 158
God Stats
1W - 1L
1,721 SR
Queue Stats
153W - 156L
1,545 Elo+
Party 2
Charybdis
Charybdis
djsteveo711
Charybdis
Level 122
God Stats
0W - 2L
1,233 SR
Queue Stats
133W - 154L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sd_yoshi
Tsukuyomi
Level 175
God Stats
2W - 4L
1,533 SR
Queue Stats
166W - 152L
1,511 Elo+
Party 2
Team Averages
Level 154
1,478 SR
1,508 Elo+

VS

Team Averages
Level 116
1,446 SR
1,523 Elo+
Olorun
Olorun
 
Olorun
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Bεbo
Shiva
Level 87
God Stats
5W - 2L
1,569 SR
Queue Stats
155W - 129L
1,556 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Gẹngar
Cu Chulainn
Level 17
God Stats
1W - 1L
1,408 SR
Queue Stats
15W - 9L
1,578 Elo+
Party 3
Nox
Nox
OmegaKuroma
Nox
Level 148
God Stats
2W - 2L
1,419 SR
Queue Stats
337W - 341L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
ZeroGodSlayer
Jormungandr
Level 144
God Stats
3W - 6L
1,336 SR
Queue Stats
337W - 338L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 3
6,403
534
1,298
3,201
2,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
ParadoxDj
Baron Samedi
18
5 / 1 / 3
9,399
783
6,333
11,333
8,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
3 / 5 / 5
8,804
734
6,863
8,294
2,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Charybdis
djsteveo711
Charybdis
14
1 / 5 / 5
8,149
679
5,238
9,072
3,375
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
sd_yoshi
Tsukuyomi
14
0 / 7 / 6
7,647
637
15,164
14,754
12,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 1 / 13
9,721
810
5,422
10,439
4,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shiva
Bεbo
Shiva
13
0 / 5 / 13
8,487
707
3,852
15,093
17,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
Gẹngar
Cu Chulainn
18
11 / 2 / 6
11,340
945
14,418
16,839
19,292
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 0 / 13
10,432
869
7,627
8,189
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jormungandr
ZeroGodSlayer
Jormungandr
17
5 / 2 / 14
10,169
847
12,262
16,039
20,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
79
9
Kills
20
20
Deaths
10
22
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
1
13
6.5
L
0
2
3
0.75
W
Shiva
Bεbo
Shiva
0
5
13
1.3
W
Cu Chulainn
Gẹngar
Cu Chulainn
11
2
6
7
W
4
0
13
10.5
L
Baron Samedi
ParadoxDj
Baron Samedi
5
1
3
6.5
L
3
5
5
1.1
W
Jormungandr
ZeroGodSlayer
Jormungandr
5
2
14
6
L
Charybdis
djsteveo711
Charybdis
1
5
5
0.7
L
Tsukuyomi
sd_yoshi
Tsukuyomi
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,896
Damage
43,581
46,654
Taken
66,599
29,443
Mitigated
65,612
12,034
Healing
30,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,422
1,650
9,073
5,154
10,439
4,808
3,529
1,913
8,526
18,975
1,495
L
1,298
268
199
294
3,201
2,501
0
1,938
1,077
0
1,790
W
Shiva
Bεbo
Shiva
3,852
35
2,671
2,108
15,093
17,145
244
1,887
13,206
0
6,753
W
Cu Chulainn
Gẹngar
Cu Chulainn
14,418
995
2,797
3,425
16,839
19,292
1,069
1,790
15,049
2,759
28,574
W
7,627
438
1,471
907
8,189
4,091
2,608
2,727
5,462
21,186
0
L
Baron Samedi
ParadoxDj
Baron Samedi
6,333
0
1,895
5,941
11,333
8,022
0
7,042
4,119
24,473
0
L
6,863
575
0
1,269
8,294
2,996
0
4,918
3,261
0
15,347
W
Jormungandr
ZeroGodSlayer
Jormungandr
12,262
1,253
453
2,684
16,039
20,276
1,342
2,135
13,904
33,835
0
L
Charybdis
djsteveo711
Charybdis
5,238
2,345
368
940
9,072
3,375
0
5,365
3,375
0
16,022
L
Tsukuyomi
sd_yoshi
Tsukuyomi
15,164
1,395
0
1,128
14,754
12,549
0
7,891
6,336
6,434
19,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,402
Gold Earned
50,149
99
Minions Killed
146
0
Camps Cleared
0
811,022
Distance Traveled
1,153,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,721
810
26
2
0
190,698
0
L
Odin
6,403
534
2
0
0
56,536
0
W
Shiva
8,487
707
6
1
0
236,483
0
W
Cu Chulainn
11,340
945
53
4
0
253,834
0
W
Nox
10,432
869
30
3
0
230,803
0
L
Baron Samedi
9,399
783
26
2
0
184,445
1
L
Pele
8,804
734
22
2
0
205,349
0
W
Jormungandr
10,169
847
31
3
0
242,036
0
L
Charybdis
8,149
679
28
2
0
164,239
0
L
Tsukuyomi
7,647
637
21
2
0
200,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role