Player Matchup

Danzaburou
Danzaburou
Jack panda man
Danzaburou
Level 124
God Stats
41W - 69L
1,430 SR
Queue Stats
346W - 311L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Ragevin
Kuzenbo
Level 129
God Stats
4W - 1L
1,637 SR
Queue Stats
68W - 65L
1,498 Elo+
Party 1
King Arthur
King Arthur
SmithyK2002
King Arthur
Level 158
God Stats
30W - 33L
1,496 SR
Queue Stats
363W - 372L
1,478 Elo+
Solo
Agni
Agni
Trolllvin
Agni
Level 203
God Stats
6W - 5L
1,580 SR
Queue Stats
291W - 298L
1,443 Elo+
Party 1
Bastet
Bastet
oClassicMurphyo
Bastet
Level 181
God Stats
11W - 8L
1,580 SR
Queue Stats
277W - 269L
1,476 Elo+
Party 1
Team Averages
Level 159
1,544 SR
1,479 Elo+

VS

Team Averages
Level 114
1,630 SR
1,551 Elo+
Artio
Artio
GayLittleMothman
Artio
Level 129
God Stats
3W - 4L
1,576 SR
Queue Stats
326W - 353L
1,552 Elo+
Solo
Surtr
Surtr
TillyGB
Surtr
Level 217
God Stats
11W - 2L
1,948 SR
Queue Stats
299W - 272L
1,580 Elo+
Solo
Janus
Janus
Zoic IceKing
Janus
Level 109
God Stats
8W - 11L
1,422 SR
Queue Stats
444W - 431L
1,433 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
mikelstar56
Ah Muzen Cab
Level 49
God Stats
3W - 3L
1,665 SR
Queue Stats
5W - 3L
1,739 Elo+
Solo
Da Ji
Da Ji
mondayzzz3
Da Ji
Level 65
God Stats
4W - 2L
1,540 SR
Queue Stats
197W - 201L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jack panda man
Danzaburou
7
1 / 1 / 1
4,084
817
2,496
3,224
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Kuzenbo
Ragevin
Kuzenbo
6
1 / 1 / 1
4,246
849
1,376
3,105
2,113
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
SmithyK2002
King Arthur
6
0 / 2 / 0
3,702
740
2,358
4,731
2,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
8
1 / 0 / 1
4,841
968
949
1,163
280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
1 / 1 / 0
3,702
740
761
4,309
1,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,679
536
32
673
220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
TillyGB
Surtr
8
2 / 0 / 1
4,687
937
2,903
4,782
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

3
0 / 0 / 0
2,740
548
0
523
74
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ah Muzen Cab
mikelstar56
Ah Muzen Cab
6
0 / 2 / 1
3,493
699
2,564
3,316
758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Da Ji
7
3 / 2 / 0
4,318
864
3,031
4,756
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
4
Kills
5
5
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Danzaburou
Jack panda man
Danzaburou
1
1
1
1.5
W
Kuzenbo
Ragevin
Kuzenbo
1
1
1
1.5
W
King Arthur
SmithyK2002
King Arthur
0
2
0
0
L
Surtr
TillyGB
Surtr
2
0
1
2.5
W
Agni
1
0
1
1.5
L
0
0
0
0
L
Ah Muzen Cab
mikelstar56
Ah Muzen Cab
0
2
1
0.25
L
Da Ji
3
2
0
1.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,940
Damage
8,530
16,532
Taken
14,050
6,696
Mitigated
3,989
5,511
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32
0
0
228
673
220
0
0
673
1,160
0
W
Danzaburou
Jack panda man
Danzaburou
2,496
662
0
1,150
3,224
817
548
32
3,192
0
22,224
W
Kuzenbo
Ragevin
Kuzenbo
1,376
588
0
1,226
3,105
2,113
246
0
3,105
11,794
0
W
King Arthur
SmithyK2002
King Arthur
2,358
399
0
1,500
4,731
2,350
0
272
4,459
0
18,430
L
Surtr
TillyGB
Surtr
2,903
981
0
2,015
4,782
1,638
4
0
4,782
735
26,247
W
Agni
949
152
0
576
1,163
280
298
0
1,163
22,492
1,458
L
0
0
0
0
523
74
0
0
523
2,149
0
L
Ah Muzen Cab
mikelstar56
Ah Muzen Cab
2,564
773
0
0
3,316
758
0
777
2,539
0
15,760
L
Da Ji
3,031
1,004
0
2,331
4,756
1,299
0
1,357
3,285
0
18,406
W
761
245
0
1,059
4,309
1,136
0
0
4,309
0
12,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,575
Gold Earned
17,917
181
Minions Killed
116
0
Camps Cleared
0
565,631
Distance Traveled
434,940
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
2,679
536
0
0
0
30,850
0
W
Danzaburou
4,084
817
46
9
0
96,263
0
W
Kuzenbo
4,246
849
18
4
0
108,107
0
W
King Arthur
3,702
740
33
7
0
108,302
0
L
Surtr
4,687
937
49
10
0
126,147
0
W
Agni
4,841
968
54
11
0
112,433
0
L
Janus
2,740
548
4
1
0
31,761
0
L
Ah Muzen Cab
3,493
699
22
4
0
107,710
0
L
Da Ji
4,318
864
41
8
0
138,472
0
W
Bastet
3,702
740
30
6
0
140,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role