Player Matchup

Osiris
Osiris
 
Osiris
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Kakapo918dancer
Ganesha
Level 125
God Stats
9W - 7L
1,567 SR
Queue Stats
482W - 478L
1,455 Elo+
Solo
Nu Wa
Nu Wa
MrButtermen82
Nu Wa
Level 143
God Stats
22W - 27L
1,395 SR
Queue Stats
644W - 677L
1,402 Elo+
Solo
Skadi
Skadi
auphoenix88
Skadi
Level 122
God Stats
48W - 36L
1,545 SR
Queue Stats
175W - 172L
1,433 Elo+
Party 1
Arachne
Arachne
fisher408
Arachne
Level 220
God Stats
8W - 5L
1,565 SR
Queue Stats
746W - 694L
1,516 Elo+
Solo
Team Averages
Level 140
1,514 SR
1,461 Elo+

VS

Team Averages
Level 55
1,483 SR
1,453 Elo+
Hera
Hera
Blizzywitaglizzy
Hera
Level 89
God Stats
7W - 2L
1,822 SR
Queue Stats
85W - 75L
1,502 Elo+
Solo
Amaterasu
Amaterasu
JPCUELLAR
Amaterasu
Level 46
God Stats
0W - 4L
1,396 SR
Queue Stats
49W - 57L
1,414 Elo+
Solo
Achilles
Achilles
Munchlax262
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,506 Elo+
Solo
Loki
Loki
daqneesh
Loki
Level 65
God Stats
2W - 4L
1,349 SR
Queue Stats
212W - 183L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
lord199
Jormungandr
Level 27
God Stats
1W - 5L
1,349 SR
Queue Stats
54W - 74L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
2 / 1 / 0
6,485
590
4,966
6,916
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 0 / 5
6,223
566
2,996
6,872
5,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 1 / 1
5,525
502
3,141
2,955
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 1 / 0
6,825
620
5,144
4,661
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
fisher408
Arachne
9
1 / 2 / 1
5,276
480
2,303
8,499
2,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,351
577
5,345
3,812
1,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JPCUELLAR
Amaterasu
9
1 / 2 / 1
5,453
496
2,366
9,158
3,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Achilles
Munchlax262
Achilles
9
0 / 1 / 0
4,638
422
1,081
3,910
2,462
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
11
1 / 0 / 1
5,782
526
1,619
5,544
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
lord199
Jormungandr
10
1 / 4 / 0
5,819
529
3,003
7,620
4,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
8
Kills
5
5
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
0
2
L
2
1
1
2.5
L
Amaterasu
JPCUELLAR
Amaterasu
1
2
1
0.75
W
0
0
5
2.5
W
0
1
1
0.5
L
Achilles
Munchlax262
Achilles
0
1
0
0
W
5
1
0
5
L
Loki
1
0
1
1.5
W
Arachne
fisher408
Arachne
1
2
1
0.75
L
Jormungandr
lord199
Jormungandr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
13,414
29,903
Taken
30,044
16,067
Mitigated
13,079
11,094
Healing
6,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,966
2,455
0
3,428
6,916
5,124
669
0
6,916
0
39,035
L
5,345
1,131
0
505
3,812
1,081
0
1,576
2,236
45,559
861
L
Amaterasu
JPCUELLAR
Amaterasu
2,366
1,166
0
2,119
9,158
3,605
0
548
8,610
0
21,368
W
2,996
268
210
2,125
6,872
5,706
104
2,252
4,620
19,209
2,248
W
3,141
694
0
481
2,955
1,008
0
1,391
1,564
35,634
0
L
Achilles
Munchlax262
Achilles
1,081
432
0
220
3,910
2,462
0
788
3,122
0
9,006
W
5,144
2,584
0
1,030
4,661
1,433
1,394
1,958
2,703
0
42,333
L
Loki
1,619
85
0
2,450
5,544
1,457
386
1,852
3,692
0
41,009
W
Arachne
fisher408
Arachne
2,303
2,148
0
3,820
8,499
2,796
0
2,458
6,041
0
22,190
L
Jormungandr
lord199
Jormungandr
3,003
804
0
1,431
7,620
4,474
0
1,165
6,455
28,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,334
Gold Earned
28,043
275
Minions Killed
292
0
Camps Cleared
0
938,518
Distance Traveled
1,116,225
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,485
590
47
4
0
140,274
0
L
Hera
6,351
577
100
9
0
195,644
0
L
Amaterasu
5,453
496
47
4
0
225,879
0
W
Ganesha
6,223
566
10
1
0
219,815
7
W
Nu Wa
5,525
502
81
7
0
170,476
0
L
Achilles
4,638
422
19
2
0
208,741
0
W
Skadi
6,825
620
93
8
0
192,222
0
L
Loki
5,782
526
83
8
0
281,756
0
W
Arachne
5,276
480
44
4
0
215,731
2
L
Jormungandr
5,819
529
43
4
0
204,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role