Player Matchup

Ix Chel
Ix Chel
BEATNGU
Ix Chel
Level 148
God Stats
5W - 2L
1,829 SR
Queue Stats
67W - 64L
1,531 Elo+
Solo
Geb
Geb
DreyMan
Geb
Level 102
God Stats
23W - 18L
1,639 SR
Queue Stats
301W - 267L
1,565 Elo+
Party 1
Neith
Neith
Dreyerboys
Neith
Level 3
God Stats
0W - 2L
1,334 SR
Queue Stats
1W - 3L
1,281 Elo+
Party 1
Nemesis
Nemesis
ToastTooNZ
Nemesis
Level 76
God Stats
4W - 3L
1,685 SR
Queue Stats
140W - 113L
1,455 Elo+
Solo
Chaac
Chaac
wolfgamer772
Chaac
Level 119
God Stats
166W - 144L
1,578 SR
Queue Stats
736W - 682L
1,523 Elo+
Solo
Team Averages
Level 90
1,613 SR
1,471 Elo+

VS

Team Averages
Level 123
1,680 SR
1,546 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
CosmicAIchemist
Ullr
Level 104
God Stats
1W - 0L
1,592 SR
Queue Stats
112W - 98L
1,543 Elo+
Party 2
Anubis
Anubis
DeluxeDaddy1
Anubis
Level 106
God Stats
3W - 1L
1,647 SR
Queue Stats
69W - 60L
1,539 Elo+
Solo
Jormungandr
Jormungandr
MrZSFG
Jormungandr
Level 129
God Stats
9W - 3L
1,761 SR
Queue Stats
70W - 49L
1,600 Elo+
Solo
Ymir
Ymir
MulansWeave
Ymir
Level 118
God Stats
1W - 0L
1,901 SR
Queue Stats
238W - 222L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BEATNGU
Ix Chel
13
4 / 3 / 3
7,596
633
7,016
6,535
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
10
0 / 3 / 1
5,260
438
6,358
8,058
5,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
11
1 / 4 / 0
5,804
484
3,318
7,626
2,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nemesis
ToastTooNZ
Nemesis
13
5 / 3 / 2
7,264
605
5,676
10,487
3,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 3
6,289
524
5,990
14,135
8,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 3 / 4
7,046
587
8,680
9,646
3,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 7
6,682
557
6,959
7,721
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
12
3 / 2 / 1
7,660
638
3,282
7,885
2,786
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
MrZSFG
Jormungandr
12
1 / 3 / 2
7,411
618
11,548
11,748
10,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 3
6,396
533
1,845
9,388
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
15
15
Deaths
10
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
3
4
2.67
L
Ix Chel
BEATNGU
Ix Chel
4
3
3
1.83
W
2
1
7
5.5
W
Anubis
3
2
1
1.75
L
Geb
0
3
1
0.17
L
Neith
1
4
0
0.25
W
Jormungandr
MrZSFG
Jormungandr
1
3
2
0.67
W
3
1
3
4.5
L
Nemesis
ToastTooNZ
Nemesis
5
3
2
2
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,358
Damage
32,314
46,841
Taken
46,388
21,734
Mitigated
25,524
13,322
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,680
2,680
0
982
9,646
3,436
0
2,668
6,602
0
51,364
L
Ix Chel
BEATNGU
Ix Chel
7,016
350
424
1,091
6,535
1,858
0
2,645
3,890
46,782
103
W
6,959
1,566
0
1,226
7,721
2,541
0
3,300
3,774
0
46,109
W
Anubis
3,282
142
0
3,437
7,885
2,786
297
3,015
4,503
50,482
921
L
Geb
6,358
478
0
1,481
8,058
5,532
0
812
7,246
25,666
547
L
Neith
3,318
1,598
0
1,497
7,626
2,367
0
645
6,981
0
33,459
W
Jormungandr
MrZSFG
Jormungandr
11,548
4,377
0
5,154
11,748
10,218
0
0
11,748
60,319
2,015
W
1,845
459
240
3,465
9,388
6,543
145
2,279
6,554
20,387
339
L
Nemesis
ToastTooNZ
Nemesis
5,676
3,078
0
3,277
10,487
3,433
0
2,569
7,918
0
50,125
L
5,990
1,077
0
5,552
14,135
8,544
0
9,522
4,613
0
45,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,213
Gold Earned
35,195
370
Minions Killed
396
0
Camps Cleared
0
1,239,257
Distance Traveled
1,117,031
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,046
587
72
6
0
254,155
3
L
Ix Chel
7,596
633
90
8
0
253,534
2
W
Ullr
6,682
557
75
6
0
235,735
0
W
Anubis
7,660
638
108
9
0
180,017
0
L
Geb
5,260
438
27
2
0
243,785
0
L
Neith
5,804
484
87
7
0
208,298
0
W
Jormungandr
7,411
618
103
9
0
211,839
1
W
Ymir
6,396
533
38
3
0
235,285
0
L
Nemesis
7,264
605
81
7
0
287,477
0
L
Chaac
6,289
524
85
7
0
246,163
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role