Player Matchup

Set
Set
Illidan3030
Set
Level 136
God Stats
10W - 15L
1,491 SR
Queue Stats
376W - 347L
1,546 Elo+
Solo
Ganesha
Ganesha
Kyzoke
Ganesha
Level 143
God Stats
10W - 11L
1,567 SR
Queue Stats
462W - 433L
1,476 Elo+
Solo
Scylla
Scylla
LORDSYBORT
Scylla
Level 152
God Stats
10W - 9L
1,602 SR
Queue Stats
68W - 68L
1,544 Elo+
Solo
Danzaburou
Danzaburou
Shini17
Danzaburou
Level 88
God Stats
30W - 19L
1,642 SR
Queue Stats
98W - 90L
1,554 Elo+
Solo
Thanatos
Thanatos
gabogamer2002xD
Thanatos
Level 73
God Stats
2W - 5L
1,475 SR
Queue Stats
14W - 17L
1,387 Elo+
Solo
Team Averages
Level 118
1,555 SR
1,501 Elo+

VS

Team Averages
Level 98
1,564 SR
1,407 Elo+
Tyr
Tyr
CasualBlink
Tyr
Level 96
God Stats
5W - 3L
1,416 SR
Queue Stats
365W - 319L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Im Ditka
Nu Wa
Level 158
God Stats
4W - 4L
1,534 SR
Queue Stats
62W - 62L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
SIMPLY-_-CHRXS
Zhong Kui
Level 50
God Stats
9W - 12L
1,437 SR
Queue Stats
139W - 154L
1,412 Elo+
Party 1
Ne Zha
Ne Zha
bingus4evr
Ne Zha
Level 65
God Stats
3W - 0L
1,902 SR
Queue Stats
8W - 7L
1,115 Elo+
Solo
Hercules
Hercules
bubbaBballin
Hercules
Level 123
God Stats
13W - 12L
1,532 SR
Queue Stats
712W - 711L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,374
675
815
4,067
2,013
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Kyzoke
Ganesha
6
0 / 2 / 2
3,470
694
1,123
5,012
2,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
LORDSYBORT
Scylla
8
0 / 0 / 0
3,630
726
120
1,284
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Shini17
Danzaburou
6
2 / 0 / 0
3,770
754
4,404
2,097
493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
1
0 / 0 / 0
2,430
486
0
137
25
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 0
3,573
715
2,328
5,234
2,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Im Ditka
Nu Wa
7
0 / 0 / 1
3,619
724
742
910
177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
SIMPLY-_-CHRXS
Zhong Kui
6
0 / 2 / 1
3,218
644
1,573
2,744
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ne Zha
bingus4evr
Ne Zha
6
1 / 0 / 0
3,316
663
258
2,569
607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
bubbaBballin
Hercules
8
2 / 0 / 1
4,389
878
2,268
2,784
1,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
0
3
0
0
W
Nu Wa
Im Ditka
Nu Wa
0
0
1
0.5
L
Ganesha
Kyzoke
Ganesha
0
2
2
0.5
L
Scylla
LORDSYBORT
Scylla
0
0
0
0
W
Zhong Kui
SIMPLY-_-CHRXS
Zhong Kui
0
2
1
0.25
L
Danzaburou
Shini17
Danzaburou
2
0
0
2
W
Ne Zha
bingus4evr
Ne Zha
1
0
0
1
W
Hercules
bubbaBballin
Hercules
2
0
1
2.5
L
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,462
Damage
7,169
12,597
Taken
14,241
5,048
Mitigated
5,713
4,214
Healing
6,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,328
577
0
2,180
5,234
2,050
0
440
4,794
0
11,651
L
815
443
0
835
4,067
2,013
0
87
3,728
0
14,336
W
Nu Wa
Im Ditka
Nu Wa
742
32
0
488
910
177
0
120
790
17,777
0
L
Ganesha
Kyzoke
Ganesha
1,123
300
0
1,677
5,012
2,258
0
1,409
3,567
6,994
0
L
Scylla
LORDSYBORT
Scylla
120
0
0
235
1,284
259
0
158
1,055
22,463
878
W
Zhong Kui
SIMPLY-_-CHRXS
Zhong Kui
1,573
537
0
956
2,744
1,534
0
612
2,132
10,555
4,372
L
Danzaburou
Shini17
Danzaburou
4,404
2,739
0
1,467
2,097
493
0
164
1,897
0
21,296
W
Ne Zha
bingus4evr
Ne Zha
258
38
0
1,552
2,569
607
0
71
2,498
0
12,969
W
Hercules
bubbaBballin
Hercules
2,268
630
0
1,604
2,784
1,345
0
0
2,784
0
21,604
L
Thanatos
0
0
0
0
137
25
0
101
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,674
Gold Earned
18,115
131
Minions Killed
161
0
Camps Cleared
0
378,421
Distance Traveled
524,372
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
3,573
715
14
3
0
108,054
2
L
Set
3,374
675
33
7
0
91,768
1
W
Nu Wa
3,619
724
42
8
0
104,938
1
L
Ganesha
3,470
694
0
0
0
100,575
0
L
Scylla
3,630
726
49
10
0
89,585
0
W
Zhong Kui
3,218
644
39
8
0
96,119
1
L
Danzaburou
3,770
754
49
10
0
96,493
0
W
Ne Zha
3,316
663
25
5
0
113,906
0
W
Hercules
4,389
878
41
8
0
101,355
1
L
Thanatos
2,430
486
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role