Player Matchup

Charybdis
Charybdis
Albrador
Charybdis
Level 123
God Stats
1W - 2L
1,507 SR
Queue Stats
56W - 52L
1,519 Elo+
Solo
Ix Chel
Ix Chel
DevonZach
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 103L
1,605 Elo+
Solo
Geb
Geb
FARTxTEXAS
Geb
Level 129
God Stats
0W - 1L
1,469 SR
Queue Stats
38W - 28L
1,618 Elo+
Party 1
Zhong Kui
Zhong Kui
LARGExTEXAS
Zhong Kui
Level 155
God Stats
5W - 3L
1,699 SR
Queue Stats
260W - 236L
1,528 Elo+
Party 1
Heimdallr
Heimdallr
VengeanceisHis
Heimdallr
Level 148
God Stats
3W - 4L
1,477 SR
Queue Stats
423W - 417L
1,518 Elo+
Solo
Team Averages
Level 131
1,531 SR
1,558 Elo+

VS

Team Averages
Level 172
1,643 SR
1,552 Elo+
Bacchus
Bacchus
EAGLE FOX1
Bacchus
Level 142
God Stats
4W - 0L
1,823 SR
Queue Stats
145W - 138L
1,502 Elo+
Solo
Chang'e
Chang'e
SteamyRayVonn
Chang'e
Level 157
God Stats
4W - 2L
1,624 SR
Queue Stats
514W - 491L
1,598 Elo+
Solo
Hun Batz
Hun Batz
ZBlack_PandaZ
Hun Batz
Level 128
God Stats
8W - 8L
1,477 SR
Queue Stats
657W - 677L
1,515 Elo+
Solo
Maui
Maui
player1jpg
Maui
Level 140
God Stats
9W - 7L
1,560 SR
Queue Stats
651W - 651L
1,505 Elo+
Solo
Apollo
Apollo
rg1550
Apollo
Level 294
God Stats
3W - 1L
1,730 SR
Queue Stats
212W - 185L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Albrador
Charybdis
14
2 / 6 / 5
8,229
823
8,886
10,576
4,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
DevonZach
Ix Chel
14
3 / 4 / 5
7,834
783
7,912
9,472
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 5
7,974
797
12,152
12,858
12,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
LARGExTEXAS
Zhong Kui
11
0 / 6 / 6
6,660
666
11,677
10,568
9,640
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Heimdallr
VengeanceisHis
Heimdallr
14
2 / 2 / 6
7,700
770
6,669
8,423
3,912
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EAGLE FOX1
Bacchus
15
4 / 2 / 18
9,688
969
10,598
14,253
18,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
15
3 / 1 / 15
8,810
881
6,842
10,971
4,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ZBlack_PandaZ
Hun Batz
16
9 / 4 / 10
9,603
960
12,003
9,852
5,364
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 3 / 17
9,014
901
5,797
14,382
14,310
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
rg1550
Apollo
15
5 / 1 / 14
9,372
937
11,237
9,988
4,676
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
97
10
Kills
23
24
Deaths
11
27
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Albrador
Charybdis
2
6
5
0.75
L
Ix Chel
DevonZach
Ix Chel
3
4
5
1.38
W
Bacchus
EAGLE FOX1
Bacchus
4
2
18
6.5
L
3
6
5
0.92
L
Zhong Kui
LARGExTEXAS
Zhong Kui
0
6
6
0.5
W
Chang'e
3
1
15
10.5
L
Heimdallr
VengeanceisHis
Heimdallr
2
2
6
2.5
W
Hun Batz
ZBlack_PandaZ
Hun Batz
9
4
10
3.5
W
2
3
17
3.5
W
Apollo
rg1550
Apollo
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,296
Damage
46,477
51,897
Taken
59,446
34,288
Mitigated
47,482
14,032
Healing
28,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Albrador
Charybdis
8,886
3,281
0
1,356
10,576
4,532
0
5,800
4,776
0
20,541
L
Ix Chel
DevonZach
Ix Chel
7,912
579
4,916
2,921
9,472
4,122
401
3,786
5,686
19,438
695
W
Bacchus
EAGLE FOX1
Bacchus
10,598
328
2,648
3,037
14,253
18,401
318
6,372
7,533
15,417
0
L
12,152
742
841
576
12,858
12,082
0
3,881
8,977
15,291
0
L
Zhong Kui
LARGExTEXAS
Zhong Kui
11,677
1,039
0
1,520
10,568
9,640
0
4,888
5,680
15,399
175
W
Chang'e
6,842
222
11,719
6,668
10,971
4,731
1,084
7,257
3,284
19,937
523
L
Heimdallr
VengeanceisHis
Heimdallr
6,669
3,470
388
1,514
8,423
3,912
0
4,669
3,754
0
17,349
W
Hun Batz
ZBlack_PandaZ
Hun Batz
12,003
1,208
0
868
9,852
5,364
540
3,004
6,724
0
24,893
W
5,797
303
0
504
14,382
14,310
228
7,511
6,438
9,699
0
W
Apollo
rg1550
Apollo
11,237
5,826
401
2,537
9,988
4,676
2,868
5,560
4,254
0
25,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
46,487
91
Minions Killed
113
0
Camps Cleared
0
862,569
Distance Traveled
1,054,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,229
823
15
2
0
162,120
0
L
Ix Chel
7,834
783
22
2
0
182,242
0
W
Bacchus
9,688
969
12
1
0
252,955
0
L
Geb
7,974
797
13
1
0
175,239
0
L
Zhong Kui
6,660
666
11
1
0
179,015
0
W
Chang'e
8,810
881
30
3
0
193,964
0
L
Heimdallr
7,700
770
30
3
0
163,953
0
W
Hun Batz
9,603
960
21
2
0
216,116
0
W
Maui
9,014
901
9
1
0
213,193
0
W
Apollo
9,372
937
41
4
0
178,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role