Player Matchup

Agni
Agni
MiniKaw
Agni
Level 45
God Stats
2W - 2L
1,115 SR
Queue Stats
39W - 58L
1,323 Elo+
Party 1
Ishtar
Ishtar
SmurfPaidBot
Ishtar
Level 106
God Stats
1W - 3L
1,209 SR
Queue Stats
79W - 105L
1,411 Elo+
Solo
Ravana
Ravana
TomKaw_Division_
Ravana
Level 48
God Stats
2W - 0L
1,719 SR
Queue Stats
48W - 61L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
jose11276
Baron Samedi
Level 57
God Stats
20W - 16L
1,558 SR
Queue Stats
36W - 38L
1,398 Elo+
Solo
Tiamat
Tiamat
tasty_muteness49
Tiamat
Level 69
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,453 SR
1,404 Elo+

VS

Team Averages
Level 44
1,445 SR
1,188 Elo+
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Joulari
Danzaburou
Level 13
God Stats
0W - 6L
1,215 SR
Queue Stats
0W - 10L
1,067 Elo+
Party 2
Cerberus
Cerberus
Kclaptrap
Cerberus
Level 14
God Stats
1W - 9L
1,115 SR
Queue Stats
1W - 10L
1,096 Elo+
Party 2
Awilix
Awilix
Ursas Fury
Awilix
Level 25
God Stats
1W - 2L
1,632 SR
Queue Stats
2W - 12L
1,193 Elo+
Party 2
Ix Chel
Ix Chel
camelDmatsuge
Ix Chel
Level 88
God Stats
0W - 2L
1,763 SR
Queue Stats
1W - 8L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
MiniKaw
Agni
13
3 / 2 / 6
8,040
503
4,941
5,971
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
13
4 / 3 / 5
7,910
494
6,682
8,471
2,658
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
12 / 0 / 6
10,397
650
16,800
6,216
2,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
jose11276
Baron Samedi
14
4 / 0 / 5
8,837
552
9,758
7,542
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 0 / 3
8,647
540
4,741
5,937
2,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
3 / 4 / 0
7,241
453
7,841
14,341
13,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Joulari
Danzaburou
10
1 / 5 / 1
6,326
395
2,794
9,106
2,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Kclaptrap
Cerberus
10
0 / 4 / 2
6,615
413
3,456
15,011
12,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
Ursas Fury
Awilix
12
0 / 9 / 2
6,791
424
3,155
13,844
5,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
12
0 / 2 / 0
7,549
472
1,824
5,905
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
24
Kills
4
5
Deaths
24
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
4
0
0.75
L
Danzaburou
Joulari
Danzaburou
1
5
1
0.3
L
Cerberus
Kclaptrap
Cerberus
0
4
2
0.25
W
Agni
MiniKaw
Agni
3
2
6
3
W
Ishtar
4
3
5
2.17
W
12
0
6
15
L
Awilix
Ursas Fury
Awilix
0
9
2
0.11
L
Ix Chel
0
2
0
0
W
Baron Samedi
jose11276
Baron Samedi
4
0
5
6.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,922
Damage
19,070
34,137
Taken
58,207
12,681
Mitigated
35,552
11,107
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,841
312
0
2,798
14,341
13,601
0
4,000
10,341
0
50,326
L
Danzaburou
Joulari
Danzaburou
2,794
1,183
0
532
9,106
2,768
0
2,655
6,451
0
30,921
L
Cerberus
Kclaptrap
Cerberus
3,456
135
0
3,456
15,011
12,062
0
5,628
9,383
19,394
0
W
Agni
MiniKaw
Agni
4,941
220
0
623
5,971
1,796
611
236
5,735
34,117
447
W
Ishtar
6,682
3,021
0
2,222
8,471
2,658
255
1,595
6,876
0
39,092
W
16,800
4,903
0
3,927
6,216
2,822
0
192
6,024
0
88,362
L
Awilix
Ursas Fury
Awilix
3,155
1,229
140
317
13,844
5,294
0
2,077
11,767
0
58,199
L
Ix Chel
1,824
70
50
313
5,905
1,827
121
5,063
842
44,494
477
W
Baron Samedi
jose11276
Baron Samedi
9,758
649
355
2,642
7,542
2,526
96
1,669
5,873
55,402
963
W
4,741
350
0
1,338
5,937
2,879
400
1,491
4,263
56,145
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,831
Gold Earned
34,522
486
Minions Killed
363
0
Camps Cleared
0
1,564,775
Distance Traveled
1,469,418
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,241
453
84
5
0
307,608
0
L
Danzaburou
6,326
395
61
4
0
263,880
0
L
Cerberus
6,615
413
40
3
0
285,070
0
W
Agni
8,040
503
62
4
0
267,021
4
W
Ishtar
7,910
494
59
4
0
318,751
6
W
Ravana
10,397
650
148
9
0
388,612
0
L
Awilix
6,791
424
88
6
0
305,755
0
L
Ix Chel
7,549
472
90
6
0
307,105
0
W
Baron Samedi
8,837
552
112
7
0
295,670
6
W
Tiamat
8,647
540
105
7
0
294,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role