Player Matchup

Yu Huang
Yu Huang
Illflee
Yu Huang
Level 121
God Stats
5W - 4L
1,420 SR
Queue Stats
170W - 154L
1,434 Elo+
Party 1
Rama
Rama
UNBANNABLE69
Rama
Level 145
God Stats
1W - 0L
1,684 SR
Queue Stats
37W - 30L
1,552 Elo+
Solo
Fafnir
Fafnir
vDeMoNiiC---
Fafnir
Level 144
God Stats
25W - 10L
1,733 SR
Queue Stats
149W - 147L
1,523 Elo+
Party 1
Team Averages
Level 137
1,612 SR
1,503 Elo+

VS

Team Averages
Level 170
1,591 SR
1,492 Elo+
Ah Puch
Ah Puch
CagedData
Ah Puch
Level 176
God Stats
3W - 3L
1,506 SR
Queue Stats
24W - 13L
1,481 Elo+
Solo
Medusa
Medusa
Studder
Medusa
Level 155
God Stats
5W - 4L
1,551 SR
Queue Stats
125W - 138L
1,449 Elo+
Solo
Jormungandr
Jormungandr
The Gorillaz II
Jormungandr
Level 178
God Stats
41W - 19L
1,716 SR
Queue Stats
154W - 138L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Illflee
Yu Huang
16
4 / 5 / 2
10,608
884
7,205
9,893
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 2 / 6
11,284
940
11,496
12,018
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
17
4 / 1 / 5
10,680
890
6,486
11,445
13,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CagedData
Ah Puch
15
2 / 6 / 4
9,908
826
11,331
9,718
3,144
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
Studder
Medusa
16
3 / 4 / 3
9,672
806
6,524
10,527
3,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
The Gorillaz II
Jormungandr
16
3 / 2 / 3
9,987
832
6,643
9,231
8,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
12
Kills
8
8
Deaths
12
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
CagedData
Ah Puch
2
6
4
0.67
W
Yu Huang
Illflee
Yu Huang
4
5
2
1
L
Medusa
Studder
Medusa
3
4
3
1.13
L
Jormungandr
The Gorillaz II
Jormungandr
3
2
3
2.25
W
4
2
6
3.5
W
Fafnir
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,187
Damage
24,498
33,356
Taken
29,476
20,804
Mitigated
15,468
9,886
Healing
4,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
CagedData
Ah Puch
11,331
603
487
1,473
9,718
3,144
0
4,567
4,853
25,772
543
W
Yu Huang
Illflee
Yu Huang
7,205
165
0
1,090
9,893
3,247
455
5,956
3,905
32,474
1,076
L
Medusa
Studder
Medusa
6,524
2,663
0
1,728
10,527
3,778
0
4,956
5,236
0
32,268
L
Jormungandr
The Gorillaz II
Jormungandr
6,643
1,174
0
1,165
9,231
8,546
0
2,678
6,409
24,386
1,228
W
11,496
6,934
0
6,321
12,018
4,530
2,553
6,945
5,017
0
50,315
W
Fafnir
6,486
2,571
0
2,475
11,445
13,027
129
4,766
6,566
20,089
1,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
29,567
209
Minions Killed
128
0
Camps Cleared
0
610,313
Distance Traveled
605,082
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,908
826
35
3
0
185,913
0
W
Yu Huang
10,608
884
66
6
0
204,505
2
L
Medusa
9,672
806
55
5
0
206,398
4
L
Jormungandr
9,987
832
38
3
0
212,771
0
W
Rama
11,284
940
107
9
0
203,044
0
W
Fafnir
10,680
890
36
3
0
202,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role