Player Matchup

Bacchus
Bacchus
Platinum IV
Leatryx
Bacchus
Platinum IV
Level 146
God Stats
2W - 1L
1,724 SR
Queue Stats
38W - 33L
1,785 MMR
Solo
Ne Zha
Ne Zha
Platinum I
Retraccing
Ne Zha
Platinum I
Level 144
God Stats
7W - 6L
1,643 SR
Queue Stats
48W - 42L
1,802 MMR
Party 2
Scylla
Scylla
Platinum III
SnagAndGo
Scylla
Platinum III
Level 158
God Stats
7W - 7L
1,596 SR
Queue Stats
50W - 51L
1,656 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,654 SR
1,748 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,560 SR
1,527 MMR
Nike
Nike
Gold II
APEKZS
Nike
Gold II
Level 155
God Stats
299W - 327L
1,610 SR
Queue Stats
465W - 557L
1,672 MMR
Party 1
Janus
Janus
Gold II
SauceyFab
Janus
Gold II
Level 126
God Stats
45W - 59L
1,507 SR
Queue Stats
586W - 651L
1,593 MMR
Party 1
Cerberus
Cerberus
Gold III
mattd337
Cerberus
Gold III
Level 98
God Stats
289W - 273L
1,562 SR
Queue Stats
588W - 597L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Leatryx
Bacchus
20
2 / 3 / 11
13,386
787
13,565
17,157
20,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ne Zha
Retraccing
Ne Zha
20
7 / 0 / 9
14,940
879
17,886
16,314
15,426
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
SnagAndGo
Scylla
20
7 / 3 / 8
15,028
884
13,553
10,229
2,658
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
CthulhuKuzenboAchillesKumbhakarnaIx Chel

VS

Bans
HeraHorusVulcanXing TianDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
APEKZS
Nike
18
3 / 3 / 3
12,161
715
9,274
19,066
23,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
SauceyFab
Janus
19
2 / 7 / 3
12,897
759
10,886
9,950
3,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
mattd337
Cerberus
19
0 / 6 / 5
12,149
715
9,417
23,090
25,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
16
Kills
5
6
Deaths
16
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nike
APEKZS
Nike
3
3
3
1.5
W
Bacchus
Leatryx
Bacchus
2
3
11
2.5
W
Ne Zha
Retraccing
Ne Zha
7
0
9
11.5
L
Janus
SauceyFab
Janus
2
7
3
0.5
W
Scylla
SnagAndGo
Scylla
7
3
8
3.67
L
Cerberus
mattd337
Cerberus
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,004
Damage
29,577
43,700
Taken
52,106
38,385
Mitigated
53,603
12,083
Healing
6,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
APEKZS
Nike
9,274
448
0
678
19,066
23,967
0
9,436
8,405
0
28,750
W
Bacchus
Leatryx
Bacchus
13,565
1,995
0
5,372
17,157
20,301
586
6,613
9,224
26,507
3,542
W
Ne Zha
Retraccing
Ne Zha
17,886
3,374
0
4,910
16,314
15,426
813
5,096
10,467
156
66,322
L
Janus
SauceyFab
Janus
10,886
674
0
227
9,950
3,969
0
4,576
4,954
57,784
0
W
Scylla
SnagAndGo
Scylla
13,553
812
0
1,801
10,229
2,658
1,359
6,376
3,286
80,267
0
L
Cerberus
mattd337
Cerberus
9,417
612
0
5,286
23,090
25,667
0
9,409
12,563
38,810
1,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,354
Gold Earned
37,207
258
Minions Killed
227
0
Camps Cleared
0
990,099
Distance Traveled
947,798
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
12,161
715
29
2
0
347,674
0
W
Bacchus
13,386
787
34
2
0
317,254
3
W
Ne Zha
14,940
879
73
4
0
347,302
4
L
Janus
12,897
759
109
6
0
282,298
2
W
Scylla
15,028
884
151
9
0
325,543
4
L
Cerberus
12,149
715
89
5
0
317,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role