Player Matchup

He Bo
He Bo
 
He Bo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NIER ExTincTioN
Kumbhakarna
Level 159
God Stats
1W - 0L
1,249 SR
Queue Stats
41W - 37L
1,505 Elo+
Solo
Neith
Neith
turtle no cap
Neith
Level 126
God Stats
5W - 1L
1,884 SR
Queue Stats
12W - 5L
1,694 Elo+
Party 1
Team Averages
Level 151
1,544 SR
1,566 Elo+

VS

Team Averages
Level 111
1,433 SR
1,514 Elo+
Nu Wa
Nu Wa
Asazelle
Nu Wa
Level 64
God Stats
50W - 48L
1,462 SR
Queue Stats
180W - 195L
1,500 Elo+
Party 2
Ix Chel
Ix Chel
Hyza420
Ix Chel
Level 139
God Stats
0W - 2L
1,338 SR
Queue Stats
163W - 193L
1,447 Elo+
Party 2
Rama
Rama
VotivePaprika73
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
8 / 3 / 2
9,644
964
11,969
8,906
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
NIER ExTincTioN
Kumbhakarna
14
4 / 4 / 6
8,830
883
6,743
11,198
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 2 / 8
8,848
885
4,728
6,815
1,664
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asazelle
Nu Wa
12
2 / 6 / 6
7,992
799
7,373
8,879
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
Hyza420
Ix Chel
13
2 / 5 / 6
8,209
821
5,850
10,105
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 4 / 3
8,123
812
5,651
7,029
2,133
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
15
Kills
8
9
Deaths
15
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
3
2
3
L
Nu Wa
Asazelle
Nu Wa
2
6
6
0.83
L
Ix Chel
Hyza420
Ix Chel
2
5
6
1
W
Kumbhakarna
NIER ExTincTioN
Kumbhakarna
4
4
6
1.75
L
4
4
3
1.38
W
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,440
Damage
18,874
26,919
Taken
26,013
8,694
Mitigated
7,930
3,448
Healing
5,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
11,969
424
0
154
8,906
2,375
165
3,397
5,309
42,144
16
L
Nu Wa
Asazelle
Nu Wa
7,373
3,094
0
526
8,879
2,478
265
5,835
2,808
19,273
0
L
Ix Chel
Hyza420
Ix Chel
5,850
806
818
3,462
10,105
3,319
0
7,006
2,760
23,648
0
W
Kumbhakarna
NIER ExTincTioN
Kumbhakarna
6,743
516
322
1,982
11,198
4,655
481
4,535
6,412
17,950
0
L
5,651
4,286
0
500
7,029
2,133
273
4,920
1,729
0
17,858
W
4,728
794
0
990
6,815
1,664
918
4,623
1,955
0
24,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,322
Gold Earned
24,324
146
Minions Killed
102
0
Camps Cleared
0
517,056
Distance Traveled
460,997
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,644
964
62
6
0
178,774
0
L
Nu Wa
7,992
799
25
3
0
144,281
0
L
Ix Chel
8,209
821
49
5
0
164,762
0
W
Kumbhakarna
8,830
883
31
3
0
173,170
4
L
Rama
8,123
812
28
3
0
151,954
0
W
Neith
8,848
885
53
5
0
165,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role