Player Matchup

Bastet
Bastet
 
Bastet
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AleXisTeXasX786
Bellona
Level 137
God Stats
1W - 1L
1,680 SR
Queue Stats
26W - 41L
1,400 Elo+
Party 2
Kuzenbo
Kuzenbo
DrizzyNjr
Kuzenbo
Level 100
God Stats
1W - 4L
1,426 SR
Queue Stats
49W - 91L
1,376 Elo+
Party 2
Yu Huang
Yu Huang
OpiumXSiempre
Yu Huang
Level 128
God Stats
1W - 1L
1,299 SR
Queue Stats
46W - 82L
1,389 Elo+
Party 2
Medusa
Medusa
Panda EH27
Medusa
Level 117
God Stats
5W - 11L
1,537 SR
Queue Stats
45W - 68L
1,425 Elo+
Party 2
Team Averages
Level 107
1,488 SR
1,418 Elo+

VS

Team Averages
Level 75
1,484 SR
1,456 Elo+
Ullr
Ullr
Clankuwu
Ullr
Level 57
God Stats
10W - 18L
1,402 SR
Queue Stats
120W - 129L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Falldwnn
Zhong Kui
Level 83
God Stats
43W - 25L
1,609 SR
Queue Stats
155W - 140L
1,434 Elo+
Solo
Ymir
Ymir
JT Wombo
Ymir
Level 27
God Stats
4W - 2L
1,282 SR
Queue Stats
6W - 5L
1,389 Elo+
Party 1
Bellona
Bellona
MoistHandys
Bellona
Level 123
God Stats
282W - 264L
1,535 SR
Queue Stats
337W - 339L
1,466 Elo+
Party 1
Fenrir
Fenrir
Mr_DeafJenks
Fenrir
Level 83
God Stats
32W - 22L
1,590 SR
Queue Stats
303W - 289L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 3 / 5
7,144
447
7,708
13,150
4,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 0 / 1
6,802
425
3,626
8,705
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
DrizzyNjr
Kuzenbo
10
0 / 4 / 5
7,240
453
6,376
15,337
18,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
OpiumXSiempre
Yu Huang
16
6 / 3 / 1
9,127
570
18,911
7,526
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Panda EH27
Medusa
12
2 / 6 / 1
7,483
468
6,981
12,074
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
3 / 2 / 2
8,767
548
9,709
11,476
3,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Falldwnn
Zhong Kui
15
4 / 3 / 5
9,083
568
8,233
11,618
7,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 0 / 4
8,418
526
5,774
11,240
10,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bellona
MoistHandys
Bellona
16
3 / 0 / 4
10,034
627
9,504
17,675
14,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
13
3 / 3 / 2
7,858
491
6,269
14,076
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
8
Kills
16
16
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
3
5
0.83
L
0
0
1
0.5
W
Ullr
3
2
2
2
L
Kuzenbo
DrizzyNjr
Kuzenbo
0
4
5
0.63
W
Zhong Kui
Falldwnn
Zhong Kui
4
3
5
2.17
W
Ymir
3
0
4
5
W
Bellona
MoistHandys
Bellona
3
0
4
5
W
Fenrir
3
3
2
1.33
L
Yu Huang
OpiumXSiempre
Yu Huang
6
3
1
2.17
L
Medusa
Panda EH27
Medusa
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,602
Damage
39,489
56,792
Taken
66,085
38,322
Mitigated
41,637
11,721
Healing
24,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,708
1,462
0
5,816
13,150
4,442
0
3,668
9,482
0
53,293
L
3,626
1,134
0
2,180
8,705
8,683
0
860
7,845
0
38,974
W
Ullr
9,709
3,050
0
3,958
11,476
3,743
226
2,281
9,195
0
77,805
L
Kuzenbo
DrizzyNjr
Kuzenbo
6,376
1,954
0
2,350
15,337
18,411
0
4,621
10,716
23,797
2,881
W
Zhong Kui
Falldwnn
Zhong Kui
8,233
596
51
5,868
11,618
7,430
1,206
8,015
3,603
53,701
0
W
Ymir
5,774
666
0
2,068
11,240
10,416
267
3,403
7,837
29,533
0
W
Bellona
MoistHandys
Bellona
9,504
5,176
0
8,934
17,675
14,721
942
5,157
12,078
0
84,837
W
Fenrir
6,269
1,646
0
4,026
14,076
5,327
0
5,596
8,480
0
62,977
L
Yu Huang
OpiumXSiempre
Yu Huang
18,911
1,971
0
371
7,526
2,967
0
3,499
4,027
77,356
1,212
L
Medusa
Panda EH27
Medusa
6,981
1,521
85
919
12,074
3,819
310
1,359
10,715
0
52,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,796
Gold Earned
44,160
402
Minions Killed
529
0
Camps Cleared
0
1,490,051
Distance Traveled
1,613,272
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,144
447
77
5
0
326,874
0
L
Bellona
6,802
425
75
5
0
234,012
0
W
Ullr
8,767
548
122
8
0
317,191
2
L
Kuzenbo
7,240
453
33
2
0
287,675
0
W
Zhong Kui
9,083
568
107
7
0
300,378
5
W
Ymir
8,418
526
54
3
0
308,925
0
W
Bellona
10,034
627
153
10
0
328,391
0
W
Fenrir
7,858
491
93
6
0
358,387
5
L
Yu Huang
9,127
570
132
8
0
318,325
3
L
Medusa
7,483
468
85
5
0
323,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role