Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cookiez4meh
King Arthur
Level 112
God Stats
9W - 6L
1,564 SR
Queue Stats
123W - 109L
1,501 Elo+
Solo
Cernunnos
Cernunnos
Ting_Ting9
Cernunnos
Level 116
God Stats
1W - 0L
1,317 SR
Queue Stats
8W - 4L
1,630 Elo+
Solo
Sylvanus
Sylvanus
benwe99
Sylvanus
Level 128
God Stats
6W - 3L
1,716 SR
Queue Stats
331W - 297L
1,496 Elo+
Solo
Ravana
Ravana
thejuggernauttt
Ravana
Level 108
God Stats
9W - 10L
1,567 SR
Queue Stats
308W - 285L
1,536 Elo+
Solo
Team Averages
Level 100
1,533 SR
1,533 Elo+

VS

Team Averages
Level 124
1,542 SR
1,465 Elo+
Neith
Neith
AmbulanteDan
Neith
Level 27
God Stats
4W - 9L
1,430 SR
Queue Stats
12W - 30L
1,315 Elo+
Party 1
Nu Wa
Nu Wa
ChristianRG
Nu Wa
Level 154
God Stats
57W - 31L
1,642 SR
Queue Stats
437W - 415L
1,490 Elo+
Solo
Arachne
Arachne
ElMantecoso1500
Arachne
Level 118
God Stats
17W - 6L
1,801 SR
Queue Stats
81W - 50L
1,641 Elo+
Solo
Bacchus
Bacchus
WarlordShiba
Bacchus
Level 173
God Stats
1W - 1L
1,481 SR
Queue Stats
78W - 85L
1,434 Elo+
Party 1
Sun Wukong
Sun Wukong
amodelmerol
Sun Wukong
Level 147
God Stats
2W - 7L
1,354 SR
Queue Stats
73W - 79L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
7 / 0 / 4
7,100
710
4,097
5,531
3,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Cookiez4meh
King Arthur
12
1 / 0 / 0
6,952
695
4,323
7,298
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cernunnos
Ting_Ting9
Cernunnos
11
2 / 1 / 4
6,233
623
4,921
5,811
1,721
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
benwe99
Sylvanus
10
1 / 0 / 6
6,324
632
3,423
3,986
1,711
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 1 / 6
6,419
642
5,543
6,334
2,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,928
493
1,589
4,640
1,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 5 / 0
5,774
577
4,189
4,212
930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 0
5,272
527
1,622
7,910
2,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
WarlordShiba
Bacchus
7
0 / 4 / 1
4,458
446
2,020
7,666
6,091
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
amodelmerol
Sun Wukong
11
0 / 1 / 0
5,649
565
2,295
7,509
4,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
2
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
0
4
9
L
1
3
1
0.5
L
0
5
0
0
W
King Arthur
Cookiez4meh
King Arthur
1
0
0
1
L
1
3
0
0.33
W
Cernunnos
Ting_Ting9
Cernunnos
2
1
4
4
L
Bacchus
WarlordShiba
Bacchus
0
4
1
0.13
L
Sun Wukong
amodelmerol
Sun Wukong
0
1
0
0
W
Sylvanus
benwe99
Sylvanus
1
0
6
4
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,307
Damage
11,715
28,960
Taken
31,937
14,288
Mitigated
15,347
12,952
Healing
5,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,097
309
0
3,203
5,531
3,066
372
2,178
3,205
42,379
1,842
L
1,589
597
0
643
4,640
1,152
0
1,305
3,335
0
26,544
L
4,189
1,328
0
40
4,212
930
349
1,946
2,266
36,225
774
W
King Arthur
Cookiez4meh
King Arthur
4,323
193
0
1,757
7,298
5,478
0
196
7,070
0
52,783
L
1,622
994
0
1,715
7,910
2,227
0
2,900
5,010
0
30,705
W
Cernunnos
Ting_Ting9
Cernunnos
4,921
1,860
0
1,911
5,811
1,721
297
1,419
4,360
0
38,855
L
Bacchus
WarlordShiba
Bacchus
2,020
128
0
1,210
7,666
6,091
0
1,243
6,423
10,268
0
L
Sun Wukong
amodelmerol
Sun Wukong
2,295
163
0
2,066
7,509
4,947
0
0
7,509
0
41,110
W
Sylvanus
benwe99
Sylvanus
3,423
1,070
2,506
1,698
3,986
1,711
135
654
3,294
19,114
1,520
W
5,543
1,329
0
1,877
6,334
2,312
0
1,131
5,070
0
46,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,028
Gold Earned
26,081
376
Minions Killed
262
0
Camps Cleared
0
1,031,954
Distance Traveled
1,050,620
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,100
710
96
10
0
207,693
0
L
Neith
4,928
493
49
5
0
175,659
0
L
Nu Wa
5,774
577
79
8
0
209,187
0
W
King Arthur
6,952
695
95
10
0
203,007
0
L
Arachne
5,272
527
52
5
0
264,645
0
W
Cernunnos
6,233
623
63
6
0
190,874
0
L
Bacchus
4,458
446
10
1
0
210,590
0
L
Sun Wukong
5,649
565
72
7
0
190,539
1
W
Sylvanus
6,324
632
37
4
0
211,797
2
W
Ravana
6,419
642
85
9
0
218,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role