Player Matchup

Skadi
Skadi
Gold III
 
Skadi
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
 
Ao Kuang
Silver III
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver II
AmiEst2000
Bellona
Silver II
Level 125
God Stats
8W - 7L
1,508 SR
Queue Stats
171W - 207L
1,019 MMR
Party 1
Loki
Loki
Bronze III
ILikesCaviar
Loki
Bronze III
Level 56
God Stats
1W - 0L
1,541 SR
Queue Stats
1W - 2L
1,400 MMR
Solo
Hades
Hades
Silver IV
beast1282002
Hades
Silver IV
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 157L
895 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,510 SR
1,263 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 196
1,453 SR
1,268 MMR
Erlang Shen
Erlang Shen
Silver III
 
Erlang Shen
Silver III
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver II
 
Danzaburou
Silver II
Level 283
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold I
Shloppytoppy55
The Morrigan
Gold I
Level 147
God Stats
1W - 3L
1,385 SR
Queue Stats
146W - 148L
1,474 MMR
Solo
Kali
Kali
Silver IV
jdcc2892
Kali
Silver IV
Level 157
God Stats
15W - 21L
1,395 SR
Queue Stats
176W - 226L
945 MMR
Solo
Cabrakan
Cabrakan
Silver II
thekingofme1208
Cabrakan
Silver II
Level 174
God Stats
33W - 29L
1,487 SR
Queue Stats
731W - 781L
918 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
2 / 0 / 0
6,470
647
4,414
2,587
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ao Kuang
 
Ao Kuang
10
1 / 0 / 1
5,868
587
2,111
3,957
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
AmiEst2000
Bellona
11
1 / 1 / 4
6,940
694
5,593
9,938
8,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
5 / 4 / 1
6,324
632
5,898
7,521
2,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 0 / 1
5,199
520
1,547
4,191
1,330
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AgniCthulhuIzanamiBaron Samedi

VS

Bans
Nu WaAnubisMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
1 / 3 / 1
5,520
552
3,306
8,501
5,612
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,276
428
691
4,630
1,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Shloppytoppy55
The Morrigan
11
1 / 1 / 1
5,908
591
1,897
3,834
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
10
3 / 1 / 0
5,908
591
2,551
8,237
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
9
0 / 2 / 4
5,486
549
2,337
7,274
5,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
9
Kills
5
5
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
0
2
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
L
Erlang Shen
 
Erlang Shen
1
3
1
0.5
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Bellona
AmiEst2000
Bellona
1
1
4
3
W
5
4
1
1.38
L
The Morrigan
Shloppytoppy55
The Morrigan
1
1
1
1.5
W
0
0
1
0.5
L
Kali
3
1
0
3
L
Cabrakan
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,563
Damage
10,782
28,194
Taken
32,476
13,817
Mitigated
16,260
12,017
Healing
8,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,414
1,556
0
250
2,587
712
570
0
2,587
0
46,455
W
Ao Kuang
 
Ao Kuang
2,111
359
0
2,212
3,957
1,169
0
535
3,422
26,631
9,730
L
Erlang Shen
 
Erlang Shen
3,306
1,608
0
2,657
8,501
5,612
0
620
7,881
0
34,202
L
Danzaburou
 
Danzaburou
691
114
0
446
4,630
1,103
0
157
4,473
0
16,724
W
Bellona
AmiEst2000
Bellona
5,593
2,324
0
4,057
9,938
8,385
17
280
9,658
0
43,335
W
5,898
1,729
0
2,438
7,521
2,221
0
2,332
5,189
0
37,044
L
The Morrigan
Shloppytoppy55
The Morrigan
1,897
213
0
226
3,834
1,167
0
1,309
2,525
36,165
656
W
1,547
547
70
2,990
4,191
1,330
0
1,025
3,166
26,579
1,444
L
Kali
2,551
1,089
0
3,013
8,237
2,809
0
476
7,761
0
30,369
L
Cabrakan
2,337
469
0
1,817
7,274
5,569
0
1,000
6,274
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,801
Gold Earned
27,098
347
Minions Killed
241
0
Camps Cleared
0
1,068,358
Distance Traveled
1,050,514
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,470
647
89
9
0
216,071
0
W
Ao Kuang
5,868
587
70
7
0
214,782
7
L
Erlang Shen
5,520
552
55
6
0
217,024
0
L
Danzaburou
4,276
428
21
2
0
232,384
0
W
Bellona
6,940
694
83
8
0
207,145
0
W
Loki
6,324
632
53
5
0
233,697
1
L
The Morrigan
5,908
591
94
9
0
205,169
3
W
Hades
5,199
520
52
5
0
196,663
0
L
Kali
5,908
591
50
5
0
238,126
4
L
Cabrakan
5,486
549
21
2
0
157,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role