Player Matchup

Janus
Janus
AgeEnD
Janus
Level 81
God Stats
1W - 1L
1,819 SR
Queue Stats
21W - 26L
1,467 Elo+
Party 1
Hou Yi
Hou Yi
DarkBleider
Hou Yi
Level 183
God Stats
4W - 1L
1,679 SR
Queue Stats
60W - 57L
1,545 Elo+
Party 1
Sun Wukong
Sun Wukong
Handercito
Sun Wukong
Level 116
God Stats
2W - 4L
1,728 SR
Queue Stats
177W - 173L
1,509 Elo+
Party 1
Loki
Loki
SolitarioKirito
Loki
Level 163
God Stats
27W - 15L
1,618 SR
Queue Stats
282W - 242L
1,497 Elo+
Solo
Charon
Charon
xSirmasterlordx
Charon
Level 121
God Stats
1W - 2L
1,552 SR
Queue Stats
51W - 53L
1,477 Elo+
Solo
Team Averages
Level 133
1,679 SR
1,499 Elo+

VS

Team Averages
Level 148
1,510 SR
1,519 Elo+
Thor
Thor
 
Thor
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
CyaL8rG8r
Ah Puch
Level 145
God Stats
5W - 2L
1,641 SR
Queue Stats
333W - 295L
1,539 Elo+
Party 2
Aphrodite
Aphrodite
HyliaTheGoddess
Aphrodite
Level 146
God Stats
1W - 0L
1,600 SR
Queue Stats
9W - 3L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Limpmarlin98
Danzaburou
Level 106
God Stats
3W - 3L
1,340 SR
Queue Stats
255W - 245L
1,447 Elo+
Solo
Tyr
Tyr
Marshal Ghosty
Tyr
Level 145
God Stats
61W - 72L
1,469 SR
Queue Stats
220W - 223L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AgeEnD
Janus
7
0 / 2 / 0
4,044
674
559
2,969
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
4
0 / 2 / 0
3,091
515
1,600
3,683
854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Sun Wukong
Handercito
Sun Wukong
8
1 / 1 / 0
4,725
788
3,011
3,517
1,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
0 / 1 / 0
3,563
594
1,382
3,424
786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 2 / 0
3,715
619
3,167
6,508
3,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
8
3 / 1 / 0
4,414
736
2,436
4,574
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
CyaL8rG8r
Ah Puch
9
0 / 0 / 1
4,520
753
1,999
1,749
425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
HyliaTheGoddess
Aphrodite
8
2 / 0 / 2
4,461
744
2,990
4,519
1,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Limpmarlin98
Danzaburou
8
2 / 0 / 2
4,504
751
4,225
3,772
1,179
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

8
0 / 0 / 1
4,360
727
1,021
4,797
2,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
8
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
0
3
L
Janus
AgeEnD
Janus
0
2
0
0
W
Ah Puch
CyaL8rG8r
Ah Puch
0
0
1
0.5
L
Hou Yi
0
2
0
0
L
Sun Wukong
Handercito
Sun Wukong
1
1
0
1
W
Aphrodite
HyliaTheGoddess
Aphrodite
2
0
2
3
W
Danzaburou
Limpmarlin98
Danzaburou
2
0
2
3
W
0
0
1
0.5
L
0
1
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,719
Damage
12,671
20,101
Taken
19,411
7,351
Mitigated
6,725
6,708
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
2,436
809
0
2,029
4,574
1,154
0
160
4,414
0
17,827
L
Janus
AgeEnD
Janus
559
79
0
649
2,969
638
0
1,379
1,419
20,402
0
W
Ah Puch
CyaL8rG8r
Ah Puch
1,999
117
0
641
1,749
425
0
399
1,350
26,360
442
L
Hou Yi
1,600
686
0
993
3,683
854
0
1,015
2,473
0
9,862
L
Sun Wukong
Handercito
Sun Wukong
3,011
511
0
1,151
3,517
1,259
0
0
3,517
0
27,855
W
Aphrodite
HyliaTheGoddess
Aphrodite
2,990
805
1,496
2,920
4,519
1,461
467
1,920
2,599
13,483
469
W
Danzaburou
Limpmarlin98
Danzaburou
4,225
1,553
0
1,614
3,772
1,179
702
978
2,794
309
26,331
W
1,021
102
0
1,820
4,797
2,506
0
0
4,797
0
25,928
L
1,382
321
0
1,604
3,424
786
0
640
2,730
0
14,787
L
3,167
498
0
2,311
6,508
3,814
0
1,549
4,772
12,725
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,138
Gold Earned
22,259
178
Minions Killed
220
0
Camps Cleared
0
630,934
Distance Traveled
661,391
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,414
736
35
6
0
148,947
0
L
Janus
4,044
674
54
9
0
129,552
0
W
Ah Puch
4,520
753
62
10
0
130,497
0
L
Hou Yi
3,091
515
12
2
0
110,707
0
L
Sun Wukong
4,725
788
62
10
0
136,488
2
W
Aphrodite
4,461
744
33
6
0
126,985
0
W
Danzaburou
4,504
751
37
6
0
118,077
0
W
Tyr
4,360
727
53
9
0
136,885
1
L
Loki
3,563
594
34
6
0
110,575
0
L
Charon
3,715
619
16
3
0
143,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role