Player Matchup

Nike
Nike
BeFriEndenU
Nike
Level 158
God Stats
4W - 4L
1,355 SR
Queue Stats
527W - 549L
1,501 Elo+
Party 3
Baron Samedi
Baron Samedi
Dabba Dustin
Baron Samedi
Level 162
God Stats
1W - 1L
1,225 SR
Queue Stats
175W - 201L
1,504 Elo+
Party 3
Cthulhu
Cthulhu
Dogwater192
Cthulhu
Level 66
God Stats
2W - 0L
1,713 SR
Queue Stats
98W - 105L
1,501 Elo+
Party 1
Hercules
Hercules
DukeofHerbs
Hercules
Level 129
God Stats
4W - 1L
1,752 SR
Queue Stats
134W - 123L
1,446 Elo+
Party 3
Artemis
Artemis
SK1LLTASTROPHE
Artemis
Level 134
God Stats
2W - 2L
1,471 SR
Queue Stats
159W - 169L
1,458 Elo+
Party 1
Team Averages
Level 130
1,503 SR
1,482 Elo+

VS

Team Averages
Level 113
1,434 SR
1,517 Elo+
Sun Wukong
Sun Wukong
JakalDragon
Sun Wukong
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,545 Elo+
Party 4
Pele
Pele
PERfEKTi0N
Pele
Level 107
God Stats
6W - 22L
1,210 SR
Queue Stats
362W - 382L
1,471 Elo+
Party 2
Cupid
Cupid
RealMrClean
Cupid
Level 126
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 20L
1,555 Elo+
Party 4
Xbalanque
Xbalanque
XenonSlayer79
Xbalanque
Level 125
God Stats
2W - 4L
1,396 SR
Queue Stats
122W - 125L
1,539 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
leonotjohnny
Ah Muzen Cab
Level 120
God Stats
5W - 2L
1,780 SR
Queue Stats
362W - 381L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 3 / 19
11,367
947
10,075
14,212
14,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
Dabba Dustin
Baron Samedi
16
5 / 4 / 18
10,250
854
9,773
9,599
6,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Dogwater192
Cthulhu
19
9 / 2 / 25
11,938
995
19,471
23,182
23,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
DukeofHerbs
Hercules
17
3 / 2 / 26
10,188
849
7,172
23,533
39,200
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

18
11 / 2 / 20
11,203
934
22,369
10,868
5,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JakalDragon
Sun Wukong
13
3 / 9 / 6
8,704
725
6,335
16,236
14,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 9 / 7
8,967
747
12,520
16,566
7,584
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

14
3 / 9 / 5
9,143
762
9,319
13,737
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
XenonSlayer79
Xbalanque
17
3 / 6 / 4
9,396
783
13,456
13,062
5,044
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ah Muzen Cab
leonotjohnny
Ah Muzen Cab
14
1 / 7 / 4
7,957
663
9,033
13,582
5,231
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
37
40
Kills
11
13
Deaths
40
108
Assists
26
Player
Kills
Deaths
Assists
KDA
W
12
3
19
7.17
W
Baron Samedi
Dabba Dustin
Baron Samedi
5
4
18
3.5
W
Cthulhu
Dogwater192
Cthulhu
9
2
25
10.75
W
Hercules
DukeofHerbs
Hercules
3
2
26
8
L
Sun Wukong
JakalDragon
Sun Wukong
3
9
6
0.67
L
1
9
7
0.5
L
3
9
5
0.61
W
11
2
20
10.5
L
Xbalanque
XenonSlayer79
Xbalanque
3
6
4
0.83
L
Ah Muzen Cab
leonotjohnny
Ah Muzen Cab
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,860
Damage
50,663
81,394
Taken
73,183
89,217
Mitigated
37,555
34,667
Healing
12,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,075
972
1,900
972
14,212
14,211
1,222
31
14,181
0
26,486
W
Baron Samedi
Dabba Dustin
Baron Samedi
9,773
729
3,082
1,582
9,599
6,271
609
32
9,567
17,502
975
W
Cthulhu
Dogwater192
Cthulhu
19,471
1,513
2,114
8,595
23,182
23,718
363
58
23,124
37,356
2,856
W
Hercules
DukeofHerbs
Hercules
7,172
864
1,662
12,114
23,533
39,200
1,412
44
23,489
0
13,665
L
Sun Wukong
JakalDragon
Sun Wukong
6,335
1,589
340
1,407
16,236
14,808
0
6,448
9,404
0
8,956
L
12,520
1,864
393
3,084
16,566
7,584
0
4,507
11,784
232
27,166
L
9,319
4,488
314
1,730
13,737
4,888
0
5,907
7,557
0
15,547
W
22,369
5,935
1,212
1,434
10,868
5,817
5,000
31
10,837
0
36,623
L
Xbalanque
XenonSlayer79
Xbalanque
13,456
6,190
549
3,431
13,062
5,044
0
5,310
7,411
0
28,598
L
Ah Muzen Cab
leonotjohnny
Ah Muzen Cab
9,033
3,321
78
1,045
13,582
5,231
0
3,373
10,209
0
20,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,946
Gold Earned
44,167
148
Minions Killed
106
0
Camps Cleared
0
1,158,574
Distance Traveled
946,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,367
947
42
4
0
233,095
0
W
Baron Samedi
10,250
854
17
1
0
218,822
0
W
Cthulhu
11,938
995
51
4
0
239,612
0
W
Hercules
10,188
849
15
1
0
261,601
0
L
Sun Wukong
8,704
725
0
0
0
207,545
0
L
Pele
8,967
747
30
3
0
174,090
0
L
Cupid
9,143
762
17
1
0
166,742
0
W
Artemis
11,203
934
23
2
0
205,444
0
L
Xbalanque
9,396
783
41
3
0
204,206
0
L
Ah Muzen Cab
7,957
663
18
2
0
193,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role