Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
B1oHaZaRD_PUrg3
Kukulkan
Level 82
God Stats
4W - 2L
1,744 SR
Queue Stats
19W - 18L
1,517 Elo+
Party 2
Medusa
Medusa
Ghost2164
Medusa
Level 108
God Stats
0W - 3L
1,293 SR
Queue Stats
40W - 43L
1,471 Elo+
Party 2
Set
Set
Haux_023
Set
Level 157
God Stats
1W - 2L
1,494 SR
Queue Stats
105W - 119L
1,461 Elo+
Party 2
Cupid
Cupid
XxZACCHEOxX
Cupid
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 17L
1,432 Elo+
Party 2
Team Averages
Level 116
1,506 SR
1,476 Elo+

VS

Team Averages
Level 108
1,493 SR
1,475 Elo+
Hades
Hades
Hersheys1963
Hades
Level 129
God Stats
9W - 8L
1,508 SR
Queue Stats
147W - 141L
1,552 Elo+
Party 1
Odin
Odin
NumericJewel066
Odin
Level 66
God Stats
5W - 2L
1,625 SR
Queue Stats
45W - 44L
1,477 Elo+
Solo
Charybdis
Charybdis
Perrilla69
Charybdis
Level 85
God Stats
98W - 76L
1,545 SR
Queue Stats
175W - 173L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 115
God Stats
148W - 130L
1,506 SR
Queue Stats
342W - 322L
1,459 Elo+
Solo
Cerberus
Cerberus
tobi12otaku12
Cerberus
Level 147
God Stats
1W - 1L
1,279 SR
Queue Stats
248W - 256L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 2
5,669
436
4,967
11,136
8,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
10
1 / 5 / 0
6,120
471
3,841
5,949
1,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
Ghost2164
Medusa
13
1 / 2 / 2
7,556
581
6,932
8,887
2,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 1
6,727
517
4,345
11,101
4,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 0
6,482
499
2,519
9,421
2,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 2
8,601
662
9,321
11,464
5,772
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 1 / 2
6,110
470
1,884
8,787
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charybdis
Perrilla69
Charybdis
11
1 / 2 / 1
6,593
507
6,326
5,916
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
STAYYYWOKEEE
Danzaburou
13
5 / 0 / 1
7,613
586
5,317
6,616
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
tobi12otaku12
Cerberus
14
5 / 1 / 2
8,498
654
6,185
7,564
7,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
17
17
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
2
0.67
L
Kukulkan
1
5
0
0.2
L
Medusa
Ghost2164
Medusa
1
2
2
1
L
2
3
1
0.83
W
6
1
2
7
W
0
1
2
1
W
Charybdis
Perrilla69
Charybdis
1
2
1
0.75
W
Danzaburou
STAYYYWOKEEE
Danzaburou
5
0
1
5.5
L
0
4
0
0
W
Cerberus
tobi12otaku12
Cerberus
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
29,033
46,494
Taken
40,347
19,935
Mitigated
22,601
11,918
Healing
15,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,967
502
499
3,443
11,136
8,096
0
2,827
8,309
23,286
0
L
Kukulkan
3,841
640
173
171
5,949
1,704
0
3,881
2,068
34,795
2,056
L
Medusa
Ghost2164
Medusa
6,932
2,513
0
2,746
8,887
2,688
521
1,627
7,260
0
59,442
L
4,345
1,596
0
1,090
11,101
4,899
0
3,147
7,954
0
50,792
W
9,321
545
645
8,086
11,464
5,772
120
3,672
7,792
67,750
0
W
1,884
256
0
551
8,787
5,947
0
1,868
6,919
0
26,261
W
Charybdis
Perrilla69
Charybdis
6,326
3,267
0
1,267
5,916
1,545
0
774
5,142
0
44,445
W
Danzaburou
STAYYYWOKEEE
Danzaburou
5,317
2,029
0
3,180
6,616
2,115
110
1,559
5,057
0
50,409
L
2,519
1,517
0
3,796
9,421
2,548
0
3,807
5,614
0
35,109
W
Cerberus
tobi12otaku12
Cerberus
6,185
607
0
1,486
7,564
7,222
560
696
6,868
51,395
2,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,554
Gold Earned
37,415
357
Minions Killed
416
0
Camps Cleared
0
1,254,647
Distance Traveled
1,304,210
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,669
436
32
2
0
272,738
0
L
Kukulkan
6,120
471
71
5
0
205,513
0
L
Medusa
7,556
581
98
8
0
228,060
0
L
Set
6,727
517
80
6
0
310,869
3
W
Hades
8,601
662
121
9
0
251,986
0
W
Odin
6,110
470
45
3
0
244,268
0
W
Charybdis
6,593
507
73
6
0
257,252
0
W
Danzaburou
7,613
586
82
6
0
309,435
0
L
Cupid
6,482
499
76
6
0
237,467
4
W
Cerberus
8,498
654
95
7
0
241,269
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role