Player Matchup

Tiamat
Tiamat
Angelito713
Tiamat
Level 76
God Stats
5W - 5L
1,543 SR
Queue Stats
107W - 97L
1,523 Elo+
Party 1
Artio
Artio
BigDaddyDrew972
Artio
Level 126
God Stats
0W - 1L
1,209 SR
Queue Stats
127W - 118L
1,564 Elo+
Party 1
Bacchus
Bacchus
STLxJAWJOKERx
Bacchus
Level 153
God Stats
11W - 6L
1,663 SR
Queue Stats
816W - 831L
1,518 Elo+
Solo
Medusa
Medusa
SeferinoAnCheese
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 94L
1,544 Elo+
Party 1
Neith
Neith
xXmadmax2310Xx
Neith
Level 116
God Stats
1W - 3L
1,454 SR
Queue Stats
77W - 83L
1,531 Elo+
Party 1
Team Averages
Level 123
1,474 SR
1,536 Elo+

VS

Team Averages
Level 168
1,507 SR
1,512 Elo+
Baron Samedi
Baron Samedi
Aventador317
Baron Samedi
Level 149
God Stats
2W - 3L
1,490 SR
Queue Stats
257W - 244L
1,588 Elo+
Party 2
Ares
Ares
GOD_D_USOPP02
Ares
Level 87
God Stats
4W - 2L
1,489 SR
Queue Stats
127W - 137L
1,542 Elo+
Party 2
Hun Batz
Hun Batz
RealLex
Hun Batz
Level 189
God Stats
49W - 40L
1,528 SR
Queue Stats
1,123W - 1,198L
1,450 Elo+
Solo
Zeus
Zeus
SMOOTHCR1M1N8L
Zeus
Level 214
God Stats
7W - 9L
1,406 SR
Queue Stats
664W - 716L
1,502 Elo+
Solo
Nu Wa
Nu Wa
dennis_xeneise
Nu Wa
Level 201
God Stats
16W - 9L
1,620 SR
Queue Stats
839W - 863L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
0 / 5 / 4
6,966
697
4,371
8,711
4,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 6 / 5
7,530
753
2,819
14,720
16,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
14
1 / 4 / 2
7,472
747
5,884
13,772
15,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
3 / 4 / 0
7,911
791
10,123
9,167
3,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 3 / 3
7,139
714
6,408
8,969
3,366
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Aventador317
Baron Samedi
17
7 / 0 / 12
10,037
1,004
14,469
10,363
7,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 10
9,133
913
3,425
11,313
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
RealLex
Hun Batz
13
1 / 3 / 9
8,252
825
9,513
8,053
6,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

17
10 / 1 / 8
10,415
1,042
15,363
7,756
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 2 / 12
8,694
869
7,589
6,249
2,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
73
6
Kills
22
22
Deaths
7
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
5
4
0.4
W
Baron Samedi
Aventador317
Baron Samedi
7
0
12
13
L
1
6
5
0.58
W
2
1
10
7
W
Hun Batz
RealLex
Hun Batz
1
3
9
1.83
W
10
1
8
14
L
Bacchus
1
4
2
0.5
L
3
4
0
0.75
W
2
2
12
4
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
50,359
55,339
Taken
43,734
44,494
Mitigated
30,420
15,830
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,371
468
323
1,736
8,711
4,767
0
7,890
782
14,349
0
W
Baron Samedi
Aventador317
Baron Samedi
14,469
582
5,101
4,512
10,363
7,189
1,516
3,349
6,778
24,892
882
L
2,819
228
683
2,167
14,720
16,909
0
10,087
4,366
7,717
979
W
3,425
431
796
2,859
11,313
11,468
416
3,436
7,388
6,222
537
W
Hun Batz
RealLex
Hun Batz
9,513
184
1,300
1,820
8,053
6,131
412
1,423
6,574
87
18,230
W
15,363
1,070
0
556
7,756
3,119
1,409
1,953
5,653
27,397
0
L
Bacchus
5,884
187
883
3,711
13,772
15,811
0
8,987
4,486
9,679
233
L
10,123
1,666
339
586
9,167
3,641
0
5,485
3,475
0
29,781
W
7,589
1,501
458
911
6,249
2,513
2,651
1,468
4,583
24,136
824
L
6,408
2,091
967
4,435
8,969
3,366
0
7,400
1,465
0
18,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
46,531
111
Minions Killed
131
0
Camps Cleared
0
948,599
Distance Traveled
1,061,397
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,966
697
12
1
0
182,528
0
W
Baron Samedi
10,037
1,004
28
3
0
233,099
0
L
Artio
7,530
753
10
1
0
188,407
0
W
Ares
9,133
913
11
1
0
211,503
0
W
Hun Batz
8,252
825
34
3
0
228,118
0
W
Zeus
10,415
1,042
36
4
0
215,171
0
L
Bacchus
7,472
747
15
2
0
192,128
0
L
Medusa
7,911
791
39
4
0
215,329
0
W
Nu Wa
8,694
869
22
2
0
173,506
0
L
Neith
7,139
714
35
4
0
170,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role