Player Matchup

Hera
Hera
Angelito713
Hera
Level 76
God Stats
4W - 3L
1,647 SR
Queue Stats
107W - 97L
1,535 Elo+
Party 1
Mercury
Mercury
BigDaddyDrew972
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 118L
1,577 Elo+
Party 1
Loki
Loki
SMOOTHCR1M1N8L
Loki
Level 214
God Stats
1W - 15L
1,055 SR
Queue Stats
663W - 716L
1,512 Elo+
Solo
Aphrodite
Aphrodite
SeferinoAnCheese
Aphrodite
Level 142
God Stats
0W - 1L
1,580 SR
Queue Stats
93W - 94L
1,556 Elo+
Party 1
Osiris
Osiris
xXmadmax2310Xx
Osiris
Level 116
God Stats
1W - 1L
1,806 SR
Queue Stats
77W - 83L
1,543 Elo+
Party 1
Team Averages
Level 135
1,518 SR
1,545 Elo+

VS

Team Averages
Level 147
1,572 SR
1,475 Elo+
Tiamat
Tiamat
 
Tiamat
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Kronkcules
Hou Yi
Level 142
God Stats
3W - 4L
1,701 SR
Queue Stats
261W - 272L
1,462 Elo+
Party 2
Cthulhu
Cthulhu
Worshipped
Cthulhu
Level 161
God Stats
12W - 7L
1,655 SR
Queue Stats
146W - 149L
1,512 Elo+
Solo
Odin
Odin
XxCobraKillerxXF
Odin
Level 151
God Stats
1W - 2L
1,503 SR
Queue Stats
256W - 232L
1,494 Elo+
Party 2
Hel
Hel
Yager177
Hel
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 0
7,110
711
7,905
6,012
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
7,086
709
5,805
10,280
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 2
7,255
726
6,702
4,370
1,516
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
14
0 / 3 / 2
7,178
718
5,637
7,245
3,697
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
1 / 4 / 2
7,665
767
5,823
12,878
12,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 10
7,891
789
6,004
7,951
4,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hou Yi
Kronkcules
Hou Yi
16
7 / 0 / 7
8,773
877
9,240
8,262
3,473
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Worshipped
Cthulhu
15
6 / 1 / 8
8,930
893
13,632
9,565
5,785
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 1 / 9
7,705
771
5,233
10,895
8,681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
1 / 0 / 12
7,558
756
1,213
2,816
1,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
3
Kills
17
17
Deaths
3
8
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
10
6
L
0
4
0
0
L
1
4
2
0.5
W
Hou Yi
Kronkcules
Hou Yi
7
0
7
10.5
L
1
2
2
1
L
Aphrodite
0
3
2
0.33
W
Cthulhu
Worshipped
Cthulhu
6
1
8
10
W
2
1
9
6.5
W
1
0
12
7
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,872
Damage
35,322
40,785
Taken
39,489
28,226
Mitigated
23,271
11,339
Healing
21,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
6,004
77
578
1,094
7,951
4,169
0
1,790
5,811
21,500
1,169
L
7,905
1,282
217
656
6,012
2,028
0
3,254
2,758
19,879
0
L
5,805
329
1,134
1,973
10,280
8,774
0
4,312
5,968
0
13,703
W
Hou Yi
Kronkcules
Hou Yi
9,240
3,441
434
757
8,262
3,473
40
2,499
5,448
0
20,831
L
6,702
246
0
738
4,370
1,516
0
2,616
1,754
0
17,049
L
Aphrodite
5,637
377
663
2,334
7,245
3,697
0
4,428
2,817
14,276
0
W
Cthulhu
Worshipped
Cthulhu
13,632
0
1,514
1,018
9,565
5,785
0
4,670
4,640
26,555
1,603
W
5,233
1,117
1,267
1,891
10,895
8,681
0
3,410
7,021
0
8,819
W
1,213
154
11,032
2,089
2,816
1,163
96
1,173
1,600
5,191
0
L
5,823
1,195
535
3,089
12,878
12,211
0
5,285
7,593
0
12,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
40,857
102
Minions Killed
123
0
Camps Cleared
0
1,066,801
Distance Traveled
1,062,398
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,891
789
35
4
0
195,027
0
L
Hera
7,110
711
29
3
0
176,672
0
L
Mercury
7,086
709
12
1
0
240,296
0
W
Hou Yi
8,773
877
33
3
0
202,849
0
L
Loki
7,255
726
19
2
0
245,387
0
L
Aphrodite
7,178
718
27
3
0
191,803
0
W
Cthulhu
8,930
893
38
4
0
236,392
0
W
Odin
7,705
771
8
1
0
210,469
0
W
Hel
7,558
756
9
1
0
217,661
0
L
Osiris
7,665
767
15
2
0
212,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role