Player Matchup

King Arthur
King Arthur
HandLotion123
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 66L
1,566 Elo+
Party 1
Tiamat
Tiamat
TTDPerc
Tiamat
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,454 Elo+
Party 1
Yemoja
Yemoja
jObama4
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,589 Elo+
Party 1
Team Averages
Level 56
1,500 SR
1,536 Elo+

VS

Team Averages
Level 103
1,549 SR
1,528 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Anarchy666th
Heimdallr
Level 103
God Stats
65W - 66L
1,552 SR
Queue Stats
478W - 430L
1,538 Elo+
Solo
Chaac
Chaac
cantbefingernd
Chaac
Level 64
God Stats
5W - 9L
1,595 SR
Queue Stats
46W - 35L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HandLotion123
King Arthur
10
0 / 9 / 1
5,900
738
7,043
14,781
8,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
TTDPerc
Tiamat
8
0 / 7 / 1
5,613
702
2,673
6,689
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
jObama4
Yemoja
11
1 / 5 / 0
6,143
768
5,199
11,269
5,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
7 / 0 / 10
9,359
1,170
11,199
5,966
1,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
Anarchy666th
Heimdallr
14
10 / 0 / 11
9,341
1,168
11,015
7,894
3,000
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
4 / 1 / 12
8,283
1,035
7,034
8,866
5,803
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
21
21
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
0
10
12
W
Heimdallr
Anarchy666th
Heimdallr
10
0
11
15.5
L
King Arthur
HandLotion123
King Arthur
0
9
1
0.06
L
Tiamat
TTDPerc
Tiamat
0
7
1
0.07
W
4
1
12
10
L
Yemoja
jObama4
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,915
Damage
29,248
32,739
Taken
22,726
17,700
Mitigated
10,766
3,371
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,199
1,435
0
1,236
5,966
1,963
589
1,219
4,431
38,927
0
W
Heimdallr
Anarchy666th
Heimdallr
11,015
6,120
0
2,860
7,894
3,000
2,298
1,841
5,611
0
25,934
L
King Arthur
HandLotion123
King Arthur
7,043
546
0
1,755
14,781
8,315
0
4,308
10,162
0
16,134
L
Tiamat
TTDPerc
Tiamat
2,673
333
0
437
6,689
3,501
0
2,292
4,107
4,476
218
W
7,034
1,668
309
3,937
8,866
5,803
150
3,413
4,851
0
20,858
L
Yemoja
jObama4
Yemoja
5,199
1,197
399
780
11,269
5,884
0
3,605
7,216
12,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,656
Gold Earned
26,983
43
Minions Killed
124
0
Camps Cleared
0
425,366
Distance Traveled
488,147
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,359
1,170
67
8
0
156,600
0
W
Heimdallr
9,341
1,168
32
4
0
158,304
4
L
King Arthur
5,900
738
12
2
0
158,197
0
L
Tiamat
5,613
702
6
1
0
135,338
0
W
Chaac
8,283
1,035
25
3
0
173,243
0
L
Yemoja
6,143
768
25
3
0
131,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role