Player Matchup

Nut
Nut
BloodeyFarts
Nut
Level 156
God Stats
10W - 11L
1,483 SR
Queue Stats
504W - 531L
1,479 Elo+
Solo
Chaac
Chaac
CryHavok0119
Chaac
Level 140
God Stats
0W - 2L
1,279 SR
Queue Stats
258W - 260L
1,475 Elo+
Solo
Ymir
Ymir
GFP007
Ymir
Level 126
God Stats
5W - 5L
1,536 SR
Queue Stats
185W - 187L
1,482 Elo+
Solo
Ravana
Ravana
HELLS KNIGHT161
Ravana
Level 124
God Stats
0W - 2L
1,477 SR
Queue Stats
400W - 384L
1,549 Elo+
Solo
Freya
Freya
ShrimpPoboy
Freya
Level 158
God Stats
3W - 3L
1,650 SR
Queue Stats
347W - 212L
1,678 Elo+
Solo
Team Averages
Level 141
1,485 SR
1,533 Elo+

VS

Team Averages
Level 146
1,485 SR
1,509 Elo+
Agni
Agni
Bloodkeep
Agni
Level 158
God Stats
2W - 2L
1,339 SR
Queue Stats
209W - 207L
1,545 Elo+
Solo
Thoth
Thoth
Xavi1004
Thoth
Level 157
God Stats
1W - 0L
1,847 SR
Queue Stats
64W - 55L
1,519 Elo+
Solo
Mercury
Mercury
ZTsubaky
Mercury
Level 157
God Stats
1W - 1L
1,291 SR
Queue Stats
58W - 69L
1,514 Elo+
Solo
Ganesha
Ganesha
globbbbbb
Ganesha
Level 121
God Stats
4W - 5L
1,342 SR
Queue Stats
397W - 371L
1,508 Elo+
Solo
Nu Wa
Nu Wa
malikc11
Nu Wa
Level 138
God Stats
2W - 0L
1,606 SR
Queue Stats
64W - 73L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,050
1,010
2,578
4,257
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 2
4,983
997
4,660
5,523
4,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
GFP007
Ymir
9
1 / 1 / 1
5,394
1,079
1,390
4,135
3,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
1,216
243
0
204
46
11
2 / 1 / 1
5,859
1,172
4,003
3,425
1,090
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
2 / 0 / 2
5,438
1,088
1,586
2,287
1,853
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thoth
Xavi1004
Thoth
10
2 / 0 / 4
5,526
1,105
5,709
2,108
822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
ZTsubaky
Mercury
9
2 / 1 / 2
5,434
1,087
2,811
2,725
1,447
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ganesha
globbbbbb
Ganesha
10
0 / 1 / 6
5,198
1,040
1,863
5,125
4,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
malikc11
Nu Wa
9
0 / 1 / 4
5,071
1,014
3,291
2,612
1,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
6
6
Deaths
3
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Agni
2
0
2
3
L
0
2
2
0.5
L
Ymir
GFP007
Ymir
1
1
1
1.5
L
0
0
0
0
L
2
1
1
2.5
W
Thoth
Xavi1004
Thoth
2
0
4
4
W
Mercury
ZTsubaky
Mercury
2
1
2
3
W
Ganesha
globbbbbb
Ganesha
0
1
6
3
W
Nu Wa
malikc11
Nu Wa
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,631
Damage
15,260
17,544
Taken
14,857
11,101
Mitigated
9,881
7,126
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,578
1,196
485
1,448
4,257
1,680
0
3,191
1,066
0
10,348
W
Agni
1,586
208
417
552
2,287
1,853
261
406
1,763
5,318
266
L
4,660
229
235
1,928
5,523
4,561
0
3,589
1,934
0
7,598
L
Ymir
GFP007
Ymir
1,390
24
265
1,682
4,135
3,724
0
2,540
1,595
3,278
0
L
0
0
0
0
204
46
0
204
0
0
0
L
4,003
1,093
0
1,083
3,425
1,090
0
2,490
935
12,712
515
W
Thoth
Xavi1004
Thoth
5,709
422
244
654
2,108
822
90
526
1,536
12,682
414
W
Mercury
ZTsubaky
Mercury
2,811
516
1,183
686
2,725
1,447
187
1,326
1,219
0
8,074
W
Ganesha
globbbbbb
Ganesha
1,863
30
102
450
5,125
4,726
33
1,801
3,086
3,390
0
W
Nu Wa
malikc11
Nu Wa
3,291
608
191
557
2,612
1,033
27
710
1,876
8,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,502
Gold Earned
26,667
52
Minions Killed
53
0
Camps Cleared
0
405,392
Distance Traveled
504,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,050
1,010
16
3
0
83,441
0
W
Agni
5,438
1,088
13
3
0
79,963
0
L
Chaac
4,983
997
11
2
0
114,907
0
L
Ymir
5,394
1,079
2
0
0
97,894
0
L
Ravana
1,216
243
0
0
0
0
0
L
Freya
5,859
1,172
23
5
0
109,150
0
W
Thoth
5,526
1,105
8
2
0
107,108
0
W
Mercury
5,434
1,087
20
4
0
126,168
0
W
Ganesha
5,198
1,040
0
0
0
106,468
0
W
Nu Wa
5,071
1,014
12
2
0
84,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role