Player Matchup

Nut
Nut
A6GRAMLINE
Nut
Level 176
God Stats
1W - 5L
1,322 SR
Queue Stats
382W - 423L
1,427 Elo+
Party 2
Nox
Nox
Casual Goblins
Nox
Level 157
God Stats
2W - 6L
1,408 SR
Queue Stats
188W - 199L
1,454 Elo+
Party 2
Ravana
Ravana
Dweedmann96
Ravana
Level 157
God Stats
1W - 1L
1,720 SR
Queue Stats
211W - 219L
1,498 Elo+
Solo
Cu Chulainn
Cu Chulainn
chevelle5
Cu Chulainn
Level 87
God Stats
2W - 2L
1,545 SR
Queue Stats
389W - 381L
1,491 Elo+
Solo
Hercules
Hercules
kiIlerB0S
Hercules
Level 116
God Stats
1W - 1L
1,812 SR
Queue Stats
120W - 130L
1,455 Elo+
Solo
Team Averages
Level 139
1,562 SR
1,465 Elo+

VS

Team Averages
Level 111
1,531 SR
1,490 Elo+
Martichoras
Martichoras
 
Martichoras
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Mercy 517
Bacchus
Level 87
God Stats
3W - 1L
1,506 SR
Queue Stats
47W - 41L
1,506 Elo+
Party 1
Nut
Nut
PinkDuckling1
Nut
Level 117
God Stats
2W - 0L
1,784 SR
Queue Stats
63W - 80L
1,410 Elo+
Solo
Danzaburou
Danzaburou
buttergod47
Danzaburou
Level 67
God Stats
3W - 1L
1,519 SR
Queue Stats
256W - 240L
1,554 Elo+
Solo
Cernunnos
Cernunnos
santy_dorian
Cernunnos
Level 159
God Stats
1W - 3L
1,348 SR
Queue Stats
190W - 179L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 6
5,859
1,172
5,388
4,431
1,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 1 / 6
5,851
1,170
3,514
3,618
1,912
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
10
1 / 4 / 8
5,683
1,137
4,741
6,104
4,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cu Chulainn
chevelle5
Cu Chulainn
5
0 / 0 / 0
4,306
861
0
0
0
Hercules
kiIlerB0S
Hercules
13
8 / 1 / 3
6,797
1,359
4,162
5,117
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
2 / 3 / 7
6,406
1,281
2,257
5,052
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Mercy 517
Bacchus
11
3 / 2 / 5
6,480
1,296
2,532
4,459
3,917
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 3 / 5
5,788
1,158
2,915
4,363
1,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
buttergod47
Danzaburou
11
2 / 2 / 6
7,055
1,411
4,871
4,395
1,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
santy_dorian
Cernunnos
10
2 / 3 / 4
6,656
1,331
3,774
4,454
1,548
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
36
13
Kills
9
9
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
2
3
7
1.83
L
3
3
6
2
L
1
1
6
4
L
Ravana
1
4
8
1.25
W
Bacchus
Mercy 517
Bacchus
3
2
5
2.75
W
0
3
5
0.83
W
Danzaburou
buttergod47
Danzaburou
2
2
6
2.5
L
Cu Chulainn
chevelle5
Cu Chulainn
0
0
0
0
L
Hercules
kiIlerB0S
Hercules
8
1
3
9.5
W
Cernunnos
santy_dorian
Cernunnos
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,805
Damage
16,349
19,270
Taken
22,723
12,709
Mitigated
10,341
3,486
Healing
5,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
2,257
816
363
965
5,052
1,781
442
757
4,295
0
9,712
L
5,388
2,670
0
475
4,431
1,386
11
301
4,130
0
9,737
L
3,514
39
472
556
3,618
1,912
0
596
3,022
10,732
0
L
Ravana
4,741
449
126
119
6,104
4,383
0
1,169
4,935
1,956
7,250
W
Bacchus
Mercy 517
Bacchus
2,532
268
171
638
4,459
3,917
261
1,562
2,897
3,496
0
W
2,915
844
589
580
4,363
1,474
888
801
3,562
0
6,031
W
Danzaburou
buttergod47
Danzaburou
4,871
2,899
0
876
4,395
1,621
1,504
958
3,437
0
13,564
L
Cu Chulainn
chevelle5
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Hercules
kiIlerB0S
Hercules
4,162
658
641
1,097
5,117
5,028
0
466
4,651
1,806
5,996
W
Cernunnos
santy_dorian
Cernunnos
3,774
1,772
340
976
4,454
1,548
561
1,137
3,317
0
9,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,496
Gold Earned
32,385
47
Minions Killed
56
0
Camps Cleared
0
355,032
Distance Traveled
430,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,406
1,281
9
2
0
88,936
0
L
Nut
5,859
1,172
12
2
0
84,504
0
L
Nox
5,851
1,170
19
4
0
103,527
0
L
Ravana
5,683
1,137
7
1
0
91,507
0
W
Bacchus
6,480
1,296
4
1
0
82,907
0
W
Nut
5,788
1,158
14
3
0
92,861
0
W
Danzaburou
7,055
1,411
15
3
0
84,077
0
L
Cu Chulainn
4,306
861
0
0
0
0
0
L
Hercules
6,797
1,359
9
2
0
75,494
0
W
Cernunnos
6,656
1,331
14
3
0
81,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role