Player Matchup

Ares
Ares
Angelito713
Ares
Level 76
God Stats
7W - 4L
1,633 SR
Queue Stats
109W - 98L
1,545 Elo+
Party 1
Ne Zha
Ne Zha
BigDaddyDrew972
Ne Zha
Level 126
God Stats
1W - 1L
1,121 SR
Queue Stats
129W - 119L
1,589 Elo+
Party 1
Merlin
Merlin
HxC-Lalo-X
Merlin
Level 170
God Stats
5W - 4L
1,656 SR
Queue Stats
392W - 450L
1,542 Elo+
Solo
Sobek
Sobek
SeferinoAnCheese
Sobek
Level 142
God Stats
1W - 1L
1,622 SR
Queue Stats
95W - 95L
1,567 Elo+
Party 1
Izanami
Izanami
xXmadmax2310Xx
Izanami
Level 116
God Stats
4W - 1L
1,972 SR
Queue Stats
79W - 84L
1,554 Elo+
Party 1
Team Averages
Level 126
1,601 SR
1,560 Elo+

VS

Team Averages
Level 110
1,495 SR
1,552 Elo+
Chaac
Chaac
Chabelizz
Chaac
Level 59
God Stats
7W - 4L
1,534 SR
Queue Stats
203W - 212L
1,538 Elo+
Party 2
Medusa
Medusa
GaymerbotTTV
Medusa
Level 148
God Stats
2W - 2L
1,531 SR
Queue Stats
125W - 64L
1,638 Elo+
Solo
Martichoras
Martichoras
JeffereyTheSnail
Martichoras
Level 86
God Stats
2W - 1L
1,433 SR
Queue Stats
260W - 273L
1,515 Elo+
Party 2
Ao Kuang
Ao Kuang
SoyBatman321
Ao Kuang
Level 143
God Stats
3W - 4L
1,231 SR
Queue Stats
177W - 183L
1,486 Elo+
Solo
Ymir
Ymir
zergplays
Ymir
Level 114
God Stats
2W - 0L
1,747 SR
Queue Stats
70W - 53L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,738
677
0
0
0
13
3 / 3 / 3
6,617
945
8,977
6,436
2,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
HxC-Lalo-X
Merlin
13
3 / 3 / 4
6,649
950
7,411
5,386
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 5 / 4
6,053
865
2,142
9,669
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
1 / 3 / 4
6,194
885
4,544
5,536
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Chabelizz
Chaac
11
0 / 3 / 11
6,215
888
4,792
7,730
6,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
5 / 2 / 6
7,549
1,078
6,305
6,230
2,694
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
JeffereyTheSnail
Martichoras
13
4 / 2 / 6
7,043
1,006
6,311
5,226
2,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
SoyBatman321
Ao Kuang
12
2 / 1 / 8
6,752
965
3,828
6,357
2,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ymir
12
3 / 1 / 10
7,642
1,092
3,861
7,418
6,248
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
8
Kills
14
14
Deaths
9
15
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
3
3
3
1.5
W
Chaac
Chabelizz
Chaac
0
3
11
1.83
W
Medusa
5
2
6
4
L
Merlin
HxC-Lalo-X
Merlin
3
3
4
1.67
W
Martichoras
JeffereyTheSnail
Martichoras
4
2
6
3.5
L
1
5
4
0.6
W
Ao Kuang
SoyBatman321
Ao Kuang
2
1
8
6
L
1
3
4
1
W
Ymir
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,074
Damage
25,097
27,027
Taken
32,961
15,570
Mitigated
20,092
5,121
Healing
11,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
8,977
1,353
268
1,361
6,436
2,687
0
1,689
4,747
0
16,726
W
Chaac
Chabelizz
Chaac
4,792
244
1,080
1,262
7,730
6,340
0
1,282
6,448
0
9,819
W
Medusa
6,305
2,995
1,238
2,275
6,230
2,694
939
2,368
3,862
0
17,216
L
Merlin
HxC-Lalo-X
Merlin
7,411
117
0
1,494
5,386
2,054
0
1,590
3,796
17,279
601
W
Martichoras
JeffereyTheSnail
Martichoras
6,311
1,220
62
648
5,226
2,269
480
1,343
3,883
0
16,387
L
2,142
70
61
501
9,669
8,619
0
2,402
7,267
2,491
511
W
Ao Kuang
SoyBatman321
Ao Kuang
3,828
652
509
2,542
6,357
2,541
0
1,509
4,848
8,471
439
L
4,544
2,404
195
1,241
5,536
2,210
0
1,896
3,640
0
12,867
W
Ymir
3,861
474
0
1,541
7,418
6,248
0
2,414
5,004
7,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,251
Gold Earned
35,201
59
Minions Killed
71
0
Camps Cleared
0
493,053
Distance Traveled
624,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,738
677
0
0
0
0
0
L
Ne Zha
6,617
945
12
2
0
142,069
0
W
Chaac
6,215
888
5
1
0
115,546
0
W
Medusa
7,549
1,078
35
5
0
121,292
0
L
Merlin
6,649
950
25
4
0
122,576
0
W
Martichoras
7,043
1,006
10
1
0
123,596
0
L
Sobek
6,053
865
3
0
0
116,958
0
W
Ao Kuang
6,752
965
14
2
0
133,678
0
L
Izanami
6,194
885
19
3
0
111,450
0
W
Ymir
7,642
1,092
7
1
0
130,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role