Player Matchup

Ravana
Ravana
GatmanV2
Ravana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,523 Elo+
Solo
Erlang Shen
Erlang Shen
Rakjaar
Erlang Shen
Level 127
God Stats
9W - 3L
1,692 SR
Queue Stats
318W - 281L
1,566 Elo+
Solo
Ra
Ra
akshadowx
Ra
Level 96
God Stats
6W - 9L
1,474 SR
Queue Stats
415W - 401L
1,510 Elo+
Solo
Sylvanus
Sylvanus
darkhunterasc
Sylvanus
Level 152
God Stats
10W - 4L
1,785 SR
Queue Stats
235W - 194L
1,519 Elo+
Solo
Charybdis
Charybdis
sharkbait600
Charybdis
Level 69
God Stats
1W - 1L
1,793 SR
Queue Stats
59W - 53L
1,481 Elo+
Solo
Team Averages
Level 100
1,649 SR
1,520 Elo+

VS

Team Averages
Level 130
1,607 SR
1,585 Elo+
Terra
Terra
BeHiNDYou7119
Terra
Level 108
God Stats
25W - 26L
1,476 SR
Queue Stats
465W - 448L
1,445 Elo+
Party 1
Chaac
Chaac
IMeEducatedI
Chaac
Level 126
God Stats
5W - 3L
1,594 SR
Queue Stats
155W - 131L
1,583 Elo+
Solo
Cliodhna
Cliodhna
Shïsuí
Cliodhna
Level 104
God Stats
3W - 0L
1,801 SR
Queue Stats
11W - 3L
1,712 Elo+
Party 1
Neith
Neith
lambda98
Neith
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 184L
1,600 Elo+
Party 2
Eset
Eset
sporty619
Eset
Level 170
God Stats
7W - 3L
1,663 SR
Queue Stats
209W - 202L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GatmanV2
Ravana
11
2 / 1 / 0
5,788
579
3,852
4,632
1,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Erlang Shen
Rakjaar
Erlang Shen
9
0 / 3 / 2
5,556
556
3,092
10,207
7,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 1
5,867
587
4,186
5,508
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
darkhunterasc
Sylvanus
10
1 / 3 / 0
5,577
558
4,979
10,455
9,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
sharkbait600
Charybdis
9
0 / 4 / 1
5,040
504
3,541
8,322
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,100
610
7,182
8,453
5,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
0 / 1 / 2
5,963
596
5,336
9,587
5,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cliodhna
Shïsuí
Cliodhna
13
6 / 0 / 1
6,893
689
6,159
7,373
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
lambda98
Neith
10
2 / 1 / 4
6,181
618
5,243
4,611
1,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
10
3 / 2 / 1
5,861
586
4,075
5,181
1,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
12
12
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Ravana
GatmanV2
Ravana
2
1
0
2
W
0
1
2
1
L
Erlang Shen
Rakjaar
Erlang Shen
0
3
2
0.33
W
Cliodhna
Shïsuí
Cliodhna
6
0
1
6.5
L
1
1
1
1.5
L
Sylvanus
darkhunterasc
Sylvanus
1
3
0
0.33
W
Neith
lambda98
Neith
2
1
4
4
L
Charybdis
sharkbait600
Charybdis
0
4
1
0.13
W
Eset
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,650
Damage
27,995
39,124
Taken
35,205
22,377
Mitigated
15,954
13,063
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,182
494
60
2,096
8,453
5,277
0
1,200
7,086
20,282
1,227
L
Ravana
GatmanV2
Ravana
3,852
1,217
0
332
4,632
1,942
0
1,103
3,529
0
45,275
W
5,336
1,016
0
3,684
9,587
5,548
0
4,283
5,304
0
43,528
L
Erlang Shen
Rakjaar
Erlang Shen
3,092
1,374
0
2,871
10,207
7,022
0
4,616
5,591
0
14,998
W
Cliodhna
Shïsuí
Cliodhna
6,159
1,226
0
5,016
7,373
2,252
0
322
7,033
0
50,789
L
4,186
478
916
1,508
5,508
1,750
0
2,167
3,341
38,399
437
L
Sylvanus
darkhunterasc
Sylvanus
4,979
1,853
84
5,034
10,455
9,286
0
634
9,821
28,578
9,898
W
Neith
lambda98
Neith
5,243
2,592
0
1,372
4,611
1,372
654
246
4,337
0
41,220
L
Charybdis
sharkbait600
Charybdis
3,541
1,954
0
2,318
8,322
2,377
0
2,580
5,742
0
35,467
W
Eset
4,075
397
220
1,136
5,181
1,505
0
2,107
2,861
32,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,828
Gold Earned
30,998
324
Minions Killed
337
0
Camps Cleared
0
971,784
Distance Traveled
1,078,660
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,100
610
27
3
0
228,798
2
L
Ravana
5,788
579
72
7
0
221,858
0
W
Chaac
5,963
596
78
8
0
179,640
1
L
Erlang Shen
5,556
556
24
2
0
195,600
2
W
Cliodhna
6,893
689
82
8
0
269,660
2
L
Ra
5,867
587
95
10
0
214,916
2
L
Sylvanus
5,577
558
58
6
0
153,222
0
W
Neith
6,181
618
76
8
0
193,073
3
L
Charybdis
5,040
504
75
8
0
186,188
0
W
Eset
5,861
586
74
7
0
207,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role