Player Matchup

Vulcan
Vulcan
Akgaming100
Vulcan
Level 81
God Stats
77W - 66L
1,539 SR
Queue Stats
136W - 123L
1,428 Elo+
Party 2
Ymir
Ymir
Michaelk1651
Ymir
Level 44
God Stats
49W - 55L
1,393 SR
Queue Stats
98W - 112L
1,325 Elo+
Party 2
Hercules
Hercules
okfinethets
Hercules
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 6L
1,597 Elo+
Solo
Team Averages
Level 58
1,477 SR
1,450 Elo+

VS

Team Averages
Level 56
1,615 SR
1,444 Elo+
Fenrir
Fenrir
ANDREWSNOWFALL
Fenrir
Level 62
God Stats
88W - 105L
1,431 SR
Queue Stats
101W - 116L
1,373 Elo+
Solo
Baron Samedi
Baron Samedi
FitSpyder
Baron Samedi
Level 41
God Stats
33W - 16L
1,757 SR
Queue Stats
179W - 188L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
slendrnitemare
Cthulhu
Level 64
God Stats
55W - 28L
1,659 SR
Queue Stats
264W - 258L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
1 / 4 / 3
9,673
744
14,940
9,122
3,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 2
9,466
728
6,736
17,630
17,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
okfinethets
Hercules
15
2 / 5 / 3
9,437
726
5,035
15,098
15,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 7
10,927
841
7,994
8,334
3,953
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
FitSpyder
Baron Samedi
17
4 / 3 / 9
10,304
793
11,832
9,742
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 1 / 9
10,375
798
13,089
13,438
12,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
14
14
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Vulcan
1
4
3
0.63
W
Baron Samedi
FitSpyder
Baron Samedi
4
3
9
2.83
L
2
5
2
0.6
L
Hercules
okfinethets
Hercules
2
5
3
0.7
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,711
Damage
32,915
41,850
Taken
31,514
36,328
Mitigated
20,912
6,776
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,994
2,549
0
1,247
8,334
3,953
0
5,850
2,453
0
20,150
L
Vulcan
14,940
693
0
1,634
9,122
3,713
0
4,563
4,174
61,323
0
W
Baron Samedi
FitSpyder
Baron Samedi
11,832
932
841
2,550
9,742
4,599
424
6,557
2,980
38,031
447
L
6,736
571
0
200
17,630
17,178
25
12,101
4,955
18,853
0
L
Hercules
okfinethets
Hercules
5,035
1,113
0
4,942
15,098
15,437
0
5,638
9,140
415
15,282
W
13,089
741
558
4,499
13,438
12,360
160
9,684
3,491
34,591
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,576
Gold Earned
31,606
129
Minions Killed
141
0
Camps Cleared
0
660,173
Distance Traveled
735,944
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,927
841
32
2
0
253,886
0
L
Vulcan
9,673
744
90
7
0
241,248
0
W
Baron Samedi
10,304
793
63
5
0
218,479
0
L
Ymir
9,466
728
16
1
0
218,419
0
L
Hercules
9,437
726
23
2
0
200,506
2
W
Cthulhu
10,375
798
46
4
0
263,579
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role