Player Matchup

Shiva
Shiva
BartoNarco
Shiva
Level 128
God Stats
4W - 0L
1,930 SR
Queue Stats
165W - 147L
1,517 Elo+
Solo
Ares
Ares
ChromaticDragon
Ares
Level 149
God Stats
5W - 1L
1,821 SR
Queue Stats
147W - 110L
1,542 Elo+
Party 1
Ullr
Ullr
DubiousCreature
Ullr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,567 Elo+
Party 1
Raijin
Raijin
Ulttraa
Raijin
Level 131
God Stats
2W - 0L
1,199 SR
Queue Stats
27W - 40L
1,397 Elo+
Solo
Loki
Loki
gl0wstickwizard
Loki
Level 120
God Stats
5W - 12L
1,280 SR
Queue Stats
723W - 754L
1,493 Elo+
Solo
Team Averages
Level 111
1,546 SR
1,503 Elo+

VS

Team Averages
Level 118
1,530 SR
1,439 Elo+
Xbalanque
Xbalanque
Barnacle_Boy_12
Xbalanque
Level 61
God Stats
2W - 4L
1,512 SR
Queue Stats
126W - 107L
1,516 Elo+
Solo
Mercury
Mercury
JunkTTimer
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Solo
Maui
Maui
Teddy_Slayer69
Maui
Level 148
God Stats
1W - 5L
1,281 SR
Queue Stats
365W - 358L
1,452 Elo+
Solo
Charon
Charon
XxTh3-_-MeN4c3xX
Charon
Level 147
God Stats
2W - 2L
1,566 SR
Queue Stats
73W - 75L
1,478 Elo+
Solo
Bacchus
Bacchus
Yggdrall1909
Bacchus
Level 148
God Stats
10W - 4L
1,788 SR
Queue Stats
536W - 549L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
13
1 / 4 / 13
8,675
723
6,023
14,551
13,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
3 / 2 / 11
9,748
812
10,617
14,005
19,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate

Breastplate

+20
Physical Protection

17
7 / 2 / 8
10,417
868
8,769
11,149
6,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
Ulttraa
Raijin
16
4 / 3 / 8
10,189
849
8,120
8,825
4,184
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 10
10,282
857
9,828
10,976
5,578
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Barnacle_Boy_12
Xbalanque
16
2 / 4 / 4
8,926
744
9,883
8,859
3,316
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Mercury
JunkTTimer
Mercury
14
3 / 7 / 7
8,507
709
8,183
11,292
4,542
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
1 / 3 / 9
8,751
729
7,649
13,019
12,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 4 / 7
9,572
798
9,415
12,799
16,846
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Yggdrall1909
Bacchus
5
0 / 2 / 1
6,042
504
0
1,854
602

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
39
20
Kills
11
14
Deaths
20
50
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Barnacle_Boy_12
Xbalanque
2
4
4
1
W
Shiva
1
4
13
1.88
W
3
2
11
4.25
W
7
2
8
5.5
L
Mercury
JunkTTimer
Mercury
3
7
7
0.93
L
1
3
9
1.83
W
Raijin
Ulttraa
Raijin
4
3
8
2.67
L
5
4
7
2.13
L
Bacchus
Yggdrall1909
Bacchus
0
2
1
0.25
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,357
Damage
35,130
59,506
Taken
47,823
49,078
Mitigated
37,924
17,598
Healing
10,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Barnacle_Boy_12
Xbalanque
9,883
5,266
2,107
1,909
8,859
3,316
0
2,539
6,320
0
29,256
W
Shiva
6,023
677
2,382
2,333
14,551
13,510
1,031
2,170
11,388
0
9,850
W
10,617
1,317
2,019
2,761
14,005
19,518
966
2,744
11,261
16,026
427
W
8,769
2,040
0
890
11,149
6,288
3,486
4,932
6,217
0
25,651
L
Mercury
JunkTTimer
Mercury
8,183
2,304
0
1,523
11,292
4,542
0
5,000
6,220
0
13,244
L
7,649
675
60
1,232
13,019
12,618
0
4,629
8,031
16,674
640
W
Raijin
Ulttraa
Raijin
8,120
576
1,204
857
8,825
4,184
1,123
3,968
4,857
27,711
1,044
L
9,415
1,062
1,207
2,328
12,799
16,846
0
5,354
7,265
23,900
123
L
Bacchus
Yggdrall1909
Bacchus
0
0
0
0
1,854
602
0
845
1,009
0
0
W
9,828
1,513
2,084
3,068
10,976
5,578
49
2,487
8,489
0
25,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
41,798
136
Minions Killed
95
0
Camps Cleared
0
1,085,165
Distance Traveled
819,352
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,926
744
46
4
0
185,248
0
W
Shiva
8,675
723
16
1
0
190,142
0
W
Ares
9,748
812
8
1
0
214,567
0
W
Ullr
10,417
868
31
3
0
218,395
0
L
Mercury
8,507
709
11
1
0
230,782
0
L
Maui
8,751
729
20
2
0
210,162
0
W
Raijin
10,189
849
55
5
0
208,932
0
L
Charon
9,572
798
18
2
0
192,707
0
L
Bacchus
6,042
504
0
0
0
453
0
W
Loki
10,282
857
26
2
0
253,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role