Player Matchup

Amaterasu
Amaterasu
DenotiveBulb163
Amaterasu
Level 103
God Stats
6W - 8L
1,511 SR
Queue Stats
12W - 17L
1,393 Elo+
Party 1
Fenrir
Fenrir
JsMxxn
Fenrir
Level 149
God Stats
4W - 2L
1,840 SR
Queue Stats
139W - 130L
1,474 Elo+
Party 1
Maui
Maui
McLuis34
Maui
Level 125
God Stats
3W - 4L
1,538 SR
Queue Stats
84W - 88L
1,483 Elo+
Party 1
Janus
Janus
Raptor Ya
Janus
Level 67
God Stats
6W - 11L
1,462 SR
Queue Stats
95W - 98L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
kevin70076
Heimdallr
Level 86
God Stats
2W - 6L
1,353 SR
Queue Stats
6W - 13L
1,310 Elo+
Party 1
Team Averages
Level 106
1,541 SR
1,422 Elo+

VS

Team Averages
Level 103
1,508 SR
1,482 Elo+
Freya
Freya
AhmadAbdFCB10
Freya
Level 98
God Stats
20W - 9L
1,745 SR
Queue Stats
90W - 98L
1,499 Elo+
Solo
Mercury
Mercury
ColombianGlizzy
Mercury
Level 64
God Stats
3W - 3L
1,315 SR
Queue Stats
189W - 193L
1,467 Elo+
Party 2
Medusa
Medusa
Dr-Danga9
Medusa
Level 158
God Stats
284W - 252L
1,490 SR
Queue Stats
386W - 353L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Horosha19
Ah Muzen Cab
Level 73
God Stats
10W - 7L
1,508 SR
Queue Stats
129W - 132L
1,522 Elo+
Party 2
Khepri
Khepri
Inmortal101
Khepri
Level 123
God Stats
3W - 3L
1,481 SR
Queue Stats
17W - 16L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DenotiveBulb163
Amaterasu
15
3 / 4 / 2
9,039
502
9,066
20,739
19,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
JsMxxn
Fenrir
15
2 / 1 / 3
8,089
449
10,364
16,713
14,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Maui
12
0 / 2 / 4
7,503
417
3,539
13,430
12,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Janus
Raptor Ya
Janus
14
1 / 5 / 2
8,482
471
5,356
7,813
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
kevin70076
Heimdallr
13
0 / 1 / 1
7,907
439
2,149
4,192
1,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 0
10,681
593
6,793
9,061
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 0 / 1
10,277
571
11,511
12,608
4,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Medusa
Dr-Danga9
Medusa
15
0 / 4 / 5
9,369
521
11,338
15,438
9,363
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ah Muzen Cab
Horosha19
Ah Muzen Cab
16
1 / 1 / 7
9,469
526
7,572
8,089
2,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
14
0 / 2 / 9
8,877
493
6,681
11,728
13,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
13
13
Deaths
7
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
W
9
0
1
9.5
L
Amaterasu
DenotiveBulb163
Amaterasu
3
4
2
1
W
Medusa
Dr-Danga9
Medusa
0
4
5
0.63
W
Ah Muzen Cab
Horosha19
Ah Muzen Cab
1
1
7
4.5
W
Khepri
0
2
9
2.25
L
Fenrir
JsMxxn
Fenrir
2
1
3
3.5
L
Maui
0
2
4
1
L
Janus
Raptor Ya
Janus
1
5
2
0.4
L
Heimdallr
kevin70076
Heimdallr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,474
Damage
43,895
62,887
Taken
56,924
51,133
Mitigated
35,029
15,035
Healing
12,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,793
1,739
0
5,011
9,061
4,048
0
608
8,453
88,087
809
W
11,511
4,693
0
815
12,608
4,978
0
1,606
10,916
0
84,393
L
Amaterasu
DenotiveBulb163
Amaterasu
9,066
3,756
0
8,148
20,739
19,253
0
1,387
19,314
0
64,156
W
Medusa
Dr-Danga9
Medusa
11,338
5,928
210
4,047
15,438
9,363
1,022
1,890
13,508
0
75,615
W
Ah Muzen Cab
Horosha19
Ah Muzen Cab
7,572
2,288
0
1,152
8,089
2,985
0
2,267
5,504
0
61,742
W
Khepri
6,681
940
0
1,150
11,728
13,655
60
2,396
9,172
23,594
1,089
L
Fenrir
JsMxxn
Fenrir
10,364
3,178
0
3,783
16,713
14,902
0
2,700
13,968
281
71,138
L
Maui
3,539
969
0
2,286
13,430
12,527
0
4,974
8,197
22,162
987
L
Janus
Raptor Ya
Janus
5,356
489
0
94
7,813
3,045
534
1,223
6,590
54,676
0
L
Heimdallr
kevin70076
Heimdallr
2,149
1,278
0
724
4,192
1,406
0
2,625
1,412
0
46,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,020
Gold Earned
48,673
463
Minions Killed
515
0
Camps Cleared
0
1,836,524
Distance Traveled
1,917,153
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,681
593
145
8
0
350,665
0
W
Mercury
10,277
571
113
6
0
476,273
7
L
Amaterasu
9,039
502
99
6
0
351,821
0
W
Medusa
9,369
521
117
7
0
358,799
0
W
Ah Muzen Cab
9,469
526
102
6
0
352,602
3
W
Khepri
8,877
493
38
2
0
378,814
5
L
Fenrir
8,089
449
109
6
0
407,330
0
L
Maui
7,503
417
34
2
0
399,206
6
L
Janus
8,482
471
128
7
0
330,799
0
L
Heimdallr
7,907
439
93
5
0
347,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role