Player Matchup

Eset
Eset
GELO408
Eset
Level 122
God Stats
5W - 3L
1,557 SR
Queue Stats
514W - 512L
1,426 Elo+
Solo
Bacchus
Bacchus
MoriGedo
Bacchus
Level 88
God Stats
6W - 4L
1,652 SR
Queue Stats
197W - 206L
1,500 Elo+
Party 1
Hel
Hel
goofy26
Hel
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 38L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
Level 43
God Stats
91W - 75L
1,528 SR
Queue Stats
132W - 154L
1,448 Elo+
Party 1
Odin
Odin
redox_rundown9
Odin
Level 107
God Stats
69W - 43L
1,624 SR
Queue Stats
483W - 462L
1,455 Elo+
Solo
Team Averages
Level 102
1,572 SR
1,458 Elo+

VS

Team Averages
Level 91
1,503 SR
1,435 Elo+
Charybdis
Charybdis
DuckingBadGame
Charybdis
Level 124
God Stats
5W - 7L
1,399 SR
Queue Stats
105W - 131L
1,411 Elo+
Party 2
Olorun
Olorun
NickDaTick
Olorun
Level 28
God Stats
20W - 14L
1,495 SR
Queue Stats
53W - 68L
1,378 Elo+
Party 2
Mulan
Mulan
Phamt0mZone_
Mulan
Level 142
God Stats
42W - 30L
1,569 SR
Queue Stats
106W - 120L
1,466 Elo+
Party 2
Yemoja
Yemoja
psychicdous
Yemoja
Level 98
God Stats
143W - 142L
1,571 SR
Queue Stats
271W - 269L
1,471 Elo+
Solo
Ne Zha
Ne Zha
x11_josh_
Ne Zha
Level 65
God Stats
6W - 4L
1,482 SR
Queue Stats
49W - 58L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
GELO408
Eset
14
7 / 4 / 2
9,526
595
13,775
9,602
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
MoriGedo
Bacchus
13
3 / 3 / 3
7,400
463
10,566
12,135
9,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hel
13
0 / 5 / 3
7,568
473
5,582
13,205
7,766
Breastplate

Breastplate

+20
Physical Protection

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
14
2 / 3 / 2
8,367
523
10,121
9,471
3,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 3 / 3
8,049
503
6,825
13,668
6,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DuckingBadGame
Charybdis
14
6 / 2 / 0
8,742
546
10,679
12,679
4,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
NickDaTick
Olorun
14
2 / 3 / 3
8,227
514
6,104
11,846
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

17
7 / 2 / 2
10,253
641
12,792
15,348
10,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yemoja
13
1 / 4 / 3
7,887
493
2,351
14,816
8,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
x11_josh_
Ne Zha
14
2 / 5 / 2
8,213
513
4,438
13,743
4,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
16
Kills
18
18
Deaths
16
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DuckingBadGame
Charybdis
6
2
0
3
L
Eset
GELO408
Eset
7
4
2
2
L
Bacchus
MoriGedo
Bacchus
3
3
3
1.5
W
Olorun
NickDaTick
Olorun
2
3
3
1.17
W
7
2
2
4
L
Hel
0
5
3
0.3
L
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
2
3
2
1
W
Yemoja
1
4
3
0.63
L
4
3
3
1.83
W
Ne Zha
x11_josh_
Ne Zha
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,869
Damage
36,364
58,081
Taken
68,432
29,902
Mitigated
31,133
14,217
Healing
27,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DuckingBadGame
Charybdis
10,679
5,922
0
4,445
12,679
4,423
870
4,495
8,184
0
60,689
L
Eset
GELO408
Eset
13,775
984
0
1,596
9,602
3,500
479
3,388
6,214
63,147
1,262
L
Bacchus
MoriGedo
Bacchus
10,566
1,343
382
2,689
12,135
9,466
0
1,168
10,967
31,819
1,669
W
Olorun
NickDaTick
Olorun
6,104
1,449
258
4,473
11,846
3,061
457
5,936
5,910
48,824
1,952
W
12,792
1,868
0
7,840
15,348
10,569
0
7,652
7,696
0
88,157
L
Hel
5,582
430
1,706
5,211
13,205
7,766
227
925
12,280
49,339
0
L
Ah Muzen Cab
grey_jumper7
Ah Muzen Cab
10,121
6,028
0
1,470
9,471
3,060
846
935
8,536
0
75,514
W
Yemoja
2,351
946
3,804
2,514
14,816
8,515
13
5,455
9,361
21,249
0
L
6,825
2,498
0
1,163
13,668
6,110
0
2,106
11,562
0
55,510
W
Ne Zha
x11_josh_
Ne Zha
4,438
1,105
0
3,742
13,743
4,565
0
6,272
7,471
0
51,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,910
Gold Earned
43,322
427
Minions Killed
457
0
Camps Cleared
0
1,481,041
Distance Traveled
1,481,726
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,742
546
132
8
0
268,801
0
L
Eset
9,526
595
111
7
0
269,391
0
L
Bacchus
7,400
463
33
2
0
350,072
2
W
Olorun
8,227
514
79
5
0
301,559
0
W
Mulan
10,253
641
138
9
0
298,019
0
L
Hel
7,568
473
80
5
0
267,827
1
L
Ah Muzen Cab
8,367
523
117
7
0
265,771
0
W
Yemoja
7,887
493
34
2
0
259,116
0
L
Odin
8,049
503
86
5
0
327,980
0
W
Ne Zha
8,213
513
74
5
0
354,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role