Player Matchup

Ymir
Ymir
Anechy
Ymir
Level 129
God Stats
0W - 2L
1,152 SR
Queue Stats
15W - 32L
1,405 Elo+
Party 2
Mulan
Mulan
CreativeCords
Mulan
Level 204
God Stats
3W - 6L
1,423 SR
Queue Stats
659W - 685L
1,499 Elo+
Solo
Ganesha
Ganesha
KKwuiet
Ganesha
Level 147
God Stats
0W - 1L
1,284 SR
Queue Stats
28W - 35L
1,462 Elo+
Party 2
Freya
Freya
MegaUltraChikken
Freya
Level 121
God Stats
0W - 2L
1,255 SR
Queue Stats
300W - 291L
1,490 Elo+
Solo
Apollo
Apollo
Zwxtch
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 54L
1,466 Elo+
Party 2
Team Averages
Level 145
1,323 SR
1,464 Elo+

VS

Team Averages
Level 137
1,507 SR
1,546 Elo+
Persephone
Persephone
Kari_Hdz
Persephone
Level 95
God Stats
9W - 6L
1,435 SR
Queue Stats
163W - 153L
1,488 Elo+
Solo
King Arthur
King Arthur
Nfinite Hatred
King Arthur
Level 162
God Stats
3W - 0L
1,467 SR
Queue Stats
51W - 30L
1,571 Elo+
Party 1
Agni
Agni
NfiniteRequiem
Agni
Level 159
God Stats
5W - 1L
1,654 SR
Queue Stats
90W - 50L
1,588 Elo+
Party 1
Ishtar
Ishtar
Pope Leo13
Ishtar
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 44L
1,604 Elo+
Party 1
Nu Wa
Nu Wa
Worick0
Nu Wa
Level 123
God Stats
2W - 2L
1,478 SR
Queue Stats
84W - 88L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Anechy
Ymir
15
5 / 6 / 5
8,661
866
9,215
16,822
15,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 7 / 3
8,187
819
8,262
16,634
12,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ganesha
KKwuiet
Ganesha
15
0 / 4 / 10
8,284
828
6,593
14,374
16,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 7 / 5
7,122
712
2,196
10,632
3,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
Zwxtch
Apollo
15
3 / 6 / 4
8,520
852
5,598
10,357
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kari_Hdz
Persephone
16
5 / 1 / 18
10,060
1,006
14,158
6,576
2,563
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Nfinite Hatred
King Arthur
15
4 / 4 / 15
9,188
919
7,352
11,744
14,064
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 1 / 16
9,785
979
12,428
5,539
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Pope Leo13
Ishtar
15
6 / 4 / 13
9,174
917
13,528
9,606
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nu Wa
Worick0
Nu Wa
16
9 / 3 / 14
10,333
1,033
14,116
9,099
3,640
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
106
13
Kills
30
30
Deaths
13
27
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ymir
Anechy
Ymir
5
6
5
1.25
L
5
7
3
0.93
L
Ganesha
KKwuiet
Ganesha
0
4
10
1.25
W
Persephone
Kari_Hdz
Persephone
5
1
18
14
L
0
7
5
0.36
W
King Arthur
Nfinite Hatred
King Arthur
4
4
15
2.88
W
6
1
16
14
W
Ishtar
Pope Leo13
Ishtar
6
4
13
3.13
W
Nu Wa
Worick0
Nu Wa
9
3
14
5.33
L
Apollo
Zwxtch
Apollo
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,864
Damage
61,582
68,819
Taken
42,564
51,407
Mitigated
26,481
11,973
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Anechy
Ymir
9,215
1,230
946
2,272
16,822
15,886
0
8,930
7,892
16,059
809
L
8,262
834
2,433
2,503
16,634
12,040
0
9,016
7,618
0
13,516
L
Ganesha
KKwuiet
Ganesha
6,593
454
815
1,599
14,374
16,678
0
7,047
7,327
15,246
1,197
W
Persephone
Kari_Hdz
Persephone
14,158
824
1,963
2,344
6,576
2,563
699
2,815
3,705
27,761
0
L
2,196
681
136
640
10,632
3,227
0
7,771
2,861
10,469
0
W
King Arthur
Nfinite Hatred
King Arthur
7,352
905
514
1,137
11,744
14,064
0
3,685
8,059
0
12,987
W
12,428
69
928
1,212
5,539
2,268
1,921
1,673
3,866
25,483
583
W
Ishtar
Pope Leo13
Ishtar
13,528
7,627
434
2,778
9,606
3,946
2,798
5,357
4,249
0
20,127
W
Nu Wa
Worick0
Nu Wa
14,116
4,700
556
1,756
9,099
3,640
1,018
3,244
5,855
21,268
373
L
Apollo
Zwxtch
Apollo
5,598
3,321
0
629
10,357
3,576
0
7,315
3,042
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
48,540
73
Minions Killed
107
0
Camps Cleared
0
682,938
Distance Traveled
859,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,661
866
15
2
0
146,506
0
L
Mulan
8,187
819
6
1
0
128,669
0
L
Ganesha
8,284
828
3
0
0
159,509
0
W
Persephone
10,060
1,006
20
2
0
190,404
0
L
Freya
7,122
712
17
2
0
112,778
0
W
King Arthur
9,188
919
21
2
0
177,653
0
W
Agni
9,785
979
31
3
0
203,199
0
W
Ishtar
9,174
917
21
2
0
141,382
0
W
Nu Wa
10,333
1,033
14
1
0
146,822
0
L
Apollo
8,520
852
32
3
0
135,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role