Player Matchup

Anubis
Anubis
KushLifeMOB
Anubis
Level 142
God Stats
13W - 14L
1,565 SR
Queue Stats
621W - 623L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
Lend Me A BIC
Cthulhu
Level 201
God Stats
1W - 1L
1,158 SR
Queue Stats
124W - 106L
1,601 Elo+
Solo
Nu Wa
Nu Wa
RagnarX07
Nu Wa
Level 127
God Stats
8W - 2L
1,769 SR
Queue Stats
145W - 153L
1,535 Elo+
Party 1
Odin
Odin
SPCartman98
Odin
Level 150
God Stats
1W - 2L
1,560 SR
Queue Stats
49W - 43L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XstreamyX
Cu Chulainn
Level 157
God Stats
2W - 0L
1,839 SR
Queue Stats
38W - 22L
1,589 Elo+
Party 1
Team Averages
Level 155
1,578 SR
1,546 Elo+

VS

Team Averages
Level 116
1,492 SR
1,533 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Austiman45654
Apollo
Level 37
God Stats
1W - 5L
1,305 SR
Queue Stats
77W - 72L
1,517 Elo+
Party 2
Chronos
Chronos
LumpyShoeLace
Chronos
Level 106
God Stats
1W - 2L
1,497 SR
Queue Stats
67W - 73L
1,490 Elo+
Party 2
Janus
Janus
Pepin21
Janus
Level 129
God Stats
1W - 1L
1,486 SR
Queue Stats
33W - 20L
1,581 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
Level 179
God Stats
4W - 3L
1,672 SR
Queue Stats
86W - 94L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
5 / 2 / 10
9,632
963
9,355
9,275
4,734
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
16
5 / 1 / 14
10,005
1,001
10,698
15,541
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
RagnarX07
Nu Wa
14
3 / 3 / 12
8,749
875
10,596
6,166
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 13
9,057
906
8,340
13,890
9,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cu Chulainn
XstreamyX
Cu Chulainn
16
6 / 1 / 14
9,540
954
11,275
12,984
14,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
0 / 7 / 3
6,484
648
6,624
12,106
7,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 5 / 1
8,055
806
8,463
9,328
3,907
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
14
2 / 5 / 2
7,434
743
5,083
9,526
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Pepin21
Janus
12
0 / 5 / 2
7,002
700
8,594
7,940
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
15
0 / 3 / 5
7,598
760
9,127
13,394
5,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
25
Kills
5
8
Deaths
25
63
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
7
3
0.21
L
3
5
1
0.7
W
Anubis
5
2
10
5
W
Cthulhu
5
1
14
12
L
Chronos
2
5
2
0.6
L
Janus
Pepin21
Janus
0
5
2
0.2
W
Nu Wa
RagnarX07
Nu Wa
3
3
12
3
L
Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
0
3
5
0.83
W
6
1
13
12.5
W
Cu Chulainn
XstreamyX
Cu Chulainn
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,264
Damage
37,891
57,856
Taken
52,294
42,199
Mitigated
22,658
29,871
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,624
1,788
292
658
12,106
7,602
0
6,825
4,976
0
14,142
L
8,463
5,679
743
1,557
9,328
3,907
0
5,088
4,161
0
17,555
W
Anubis
9,355
762
1,940
4,012
9,275
4,734
1,074
2,115
7,160
28,280
606
W
Cthulhu
10,698
253
1,684
7,080
15,541
11,259
1,021
3,929
11,612
24,425
0
L
Chronos
5,083
839
278
1,108
9,526
3,358
0
5,770
3,615
13,554
0
L
Janus
Pepin21
Janus
8,594
428
754
1,125
7,940
2,654
0
5,836
2,104
25,165
0
W
Nu Wa
RagnarX07
Nu Wa
10,596
2,617
1,476
850
6,166
2,084
2,565
2,049
4,117
21,626
0
L
Ah Muzen Cab
RobbyReflex
Ah Muzen Cab
9,127
3,375
732
2,593
13,394
5,137
0
8,194
5,112
0
26,707
W
8,340
1,840
2,261
5,172
13,890
9,554
543
3,050
10,840
0
13,936
W
Cu Chulainn
XstreamyX
Cu Chulainn
11,275
1,690
2,321
3,075
12,984
14,568
1,003
2,534
10,450
2,769
19,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,983
Gold Earned
36,573
148
Minions Killed
134
0
Camps Cleared
0
1,009,473
Distance Traveled
786,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,484
648
7
1
0
148,103
0
L
Apollo
8,055
806
27
3
0
155,071
0
W
Anubis
9,632
963
57
6
0
188,950
0
W
Cthulhu
10,005
1,001
32
3
0
215,647
0
L
Chronos
7,434
743
18
2
0
163,163
0
L
Janus
7,002
700
36
4
0
162,047
0
W
Nu Wa
8,749
875
12
1
0
174,503
0
L
Ah Muzen Cab
7,598
760
46
5
0
157,852
0
W
Odin
9,057
906
13
1
0
208,289
0
W
Cu Chulainn
9,540
954
34
3
0
222,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role