Player Matchup

Olorun
Olorun
OG Swizz1
Olorun
Level 149
God Stats
6W - 6L
1,351 SR
Queue Stats
391W - 428L
1,495 Elo+
Solo
King Arthur
King Arthur
Win0rDieTrying
King Arthur
Level 204
God Stats
1W - 1L
1,238 SR
Queue Stats
157W - 154L
1,444 Elo+
Party 1
Vulcan
Vulcan
WonNDoneTrying
Vulcan
Level 126
God Stats
3W - 6L
1,163 SR
Queue Stats
240W - 243L
1,462 Elo+
Party 1
Chaac
Chaac
moistbeavers358
Chaac
Level 154
God Stats
5W - 5L
1,342 SR
Queue Stats
310W - 266L
1,470 Elo+
Solo
Agni
Agni
slappykyl3
Agni
Level 165
God Stats
4W - 4L
1,589 SR
Queue Stats
284W - 302L
1,453 Elo+
Solo
Team Averages
Level 160
1,336 SR
1,464 Elo+

VS

Team Averages
Level 141
1,436 SR
1,492 Elo+
Merlin
Merlin
AYoungShmeckle
Merlin
Level 96
God Stats
9W - 15L
1,377 SR
Queue Stats
457W - 448L
1,471 Elo+
Solo
Thanatos
Thanatos
Gabriel_Kyosuke
Thanatos
Level 113
God Stats
0W - 4L
1,111 SR
Queue Stats
262W - 283L
1,481 Elo+
Solo
Bastet
Bastet
SIRDI0S
Bastet
Level 194
God Stats
3W - 5L
1,472 SR
Queue Stats
460W - 327L
1,462 Elo+
Solo
Artio
Artio
SmightGuy
Artio
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,532 Elo+
Solo
Jormungandr
Jormungandr
Teeree98
Jormungandr
Level 146
God Stats
12W - 7L
1,720 SR
Queue Stats
1,039W - 1,038L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
OG Swizz1
Olorun
15
1 / 0 / 7
8,182
744
6,003
6,270
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

King Arthur
Win0rDieTrying
King Arthur
14
2 / 1 / 7
8,206
746
6,268
11,589
7,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 2 / 6
8,777
798
9,249
8,415
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 6
8,513
774
9,383
16,098
8,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 8
8,406
764
8,810
7,049
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,168
743
12,300
7,304
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
1 / 2 / 5
7,625
693
5,707
7,122
2,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
SIRDI0S
Bastet
14
1 / 2 / 5
7,720
702
11,562
10,695
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
SmightGuy
Artio
12
0 / 3 / 5
7,645
695
6,174
11,596
9,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Teeree98
Jormungandr
14
2 / 2 / 4
8,106
737
7,986
9,392
8,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
28
11
Kills
7
8
Deaths
11
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
L
Thanatos
1
2
5
1.75
W
Olorun
OG Swizz1
Olorun
1
0
7
4.5
L
Bastet
SIRDI0S
Bastet
1
2
5
1.75
L
Artio
SmightGuy
Artio
0
3
5
0.83
L
Jormungandr
Teeree98
Jormungandr
2
2
4
2
W
King Arthur
Win0rDieTrying
King Arthur
2
1
7
5.5
W
4
2
6
3.5
W
3
2
6
3
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,713
Damage
43,729
49,421
Taken
46,109
25,039
Mitigated
27,760
25,802
Healing
20,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,300
439
1,607
1,120
7,304
2,842
0
4,265
2,733
27,825
797
L
Thanatos
5,707
93
13
3,796
7,122
2,970
0
2,012
4,720
0
10,978
W
Olorun
OG Swizz1
Olorun
6,003
3,033
7,733
4,219
6,270
2,809
1,091
3,702
2,476
15,348
0
L
Bastet
SIRDI0S
Bastet
11,562
2,252
1,264
3,601
10,695
4,079
0
4,566
5,595
0
20,489
L
Artio
SmightGuy
Artio
6,174
297
3,010
3,704
11,596
9,673
0
6,765
4,315
14,681
0
L
Jormungandr
Teeree98
Jormungandr
7,986
1,011
457
2,405
9,392
8,196
0
4,318
4,598
21,392
1,975
W
King Arthur
Win0rDieTrying
King Arthur
6,268
255
1,909
2,081
11,589
7,801
0
7,086
4,251
0
10,620
W
9,249
211
0
1,213
8,415
3,304
0
3,519
4,732
17,449
664
W
9,383
708
508
6,659
16,098
8,821
0
7,249
8,528
0
18,678
W
8,810
1,091
564
916
7,049
2,304
294
2,887
4,023
24,108
1,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,084
Gold Earned
39,264
143
Minions Killed
128
0
Camps Cleared
0
1,117,851
Distance Traveled
1,064,448
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,168
743
44
4
0
191,215
0
L
Thanatos
7,625
693
15
1
0
241,415
0
W
Olorun
8,182
744
25
2
0
209,439
0
L
Bastet
7,720
702
14
1
0
248,409
0
L
Artio
7,645
695
10
1
0
231,794
0
L
Jormungandr
8,106
737
45
4
0
151,615
0
W
King Arthur
8,206
746
13
1
0
250,815
0
W
Vulcan
8,777
798
36
3
0
226,186
1
W
Chaac
8,513
774
18
2
0
243,515
4
W
Agni
8,406
764
51
5
0
187,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role