Player Matchup

Chronos
Chronos
Gold I
 
Chronos
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Diamond I
 
Hun Batz
Diamond I
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum II
Hunk302
Ymir
Platinum II
Level 155
God Stats
3W - 4L
1,527 SR
Queue Stats
98W - 96L
1,935 MMR
Solo
Artemis
Artemis
Platinum III
QUILADO
Artemis
Platinum III
Level 270
God Stats
6W - 9L
1,473 SR
Queue Stats
322W - 338L
1,571 MMR
Party 1
Hades
Hades
Platinum I
TðMŸ
Hades
Platinum I
Level 173
God Stats
1W - 4L
1,357 SR
Queue Stats
210W - 205L
1,721 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 184
1,471 SR
1,645 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,481 SR
1,616 MMR
Danzaburou
Danzaburou
Masters
 
Danzaburou
Masters
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Makhulú
Ne Zha
Gold IV
Level 159
God Stats
8W - 10L
1,438 SR
Queue Stats
572W - 579L
1,570 MMR
Solo
Athena
Athena
Diamond V
PeaKis
Athena
Diamond V
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,591 MMR
Solo
Merlin
Merlin
Diamond V
PeroWeon
Merlin
Diamond V
Level 126
God Stats
10W - 14L
1,468 SR
Queue Stats
344W - 325L
1,830 MMR
Solo
Sol
Sol
Silver I
shishibosspablo
Sol
Silver I
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,587 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 1 / 0
3,608
722
949
3,198
885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hun Batz
 
Hun Batz
3
0 / 2 / 0
2,673
535
822
2,616
476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Hunk302
Ymir
6
1 / 1 / 1
3,710
742
975
4,022
1,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
QUILADO
Artemis
6
0 / 0 / 0
3,031
606
1,094
2,402
549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
TðMŸ
Hades
8
2 / 1 / 1
4,048
810
2,096
4,030
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bans
AwilixSusanoSkadi

VS

Bans
RavanaDa JiMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
2 / 0 / 0
4,001
800
3,100
1,488
342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ne Zha
Makhulú
Ne Zha
6
1 / 2 / 1
3,493
699
3,015
4,324
1,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
PeaKis
Athena
6
0 / 0 / 2
3,722
744
1,263
2,620
1,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
PeroWeon
Merlin
7
1 / 1 / 0
3,960
792
1,087
1,671
473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
1 / 0 / 0
4,287
857
1,917
2,519
582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
5
5
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Danzaburou
 
Danzaburou
2
0
0
2
L
Ymir
Hunk302
Ymir
1
1
1
1.5
W
Ne Zha
Makhulú
Ne Zha
1
2
1
0.75
W
Athena
PeaKis
Athena
0
0
2
1
W
Merlin
PeroWeon
Merlin
1
1
0
1
L
Artemis
QUILADO
Artemis
0
0
0
0
L
Hades
TðMŸ
Hades
2
1
1
2.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,936
Damage
10,382
16,268
Taken
12,622
5,260
Mitigated
3,793
6,413
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
949
589
0
896
3,198
885
0
2,011
1,187
19,193
0
L
Hun Batz
 
Hun Batz
822
423
0
994
2,616
476
0
429
2,115
0
5,612
W
Danzaburou
 
Danzaburou
3,100
1,309
0
1,196
1,488
342
0
547
941
0
21,749
L
Ymir
Hunk302
Ymir
975
388
0
1,336
4,022
1,760
0
254
3,768
9,465
0
W
Ne Zha
Makhulú
Ne Zha
3,015
1,268
0
2,130
4,324
1,056
0
1,373
2,951
0
14,110
W
Athena
PeaKis
Athena
1,263
722
0
1,040
2,620
1,340
0
172
2,448
8,632
0
W
Merlin
PeroWeon
Merlin
1,087
336
0
471
1,671
473
0
1,021
650
21,425
0
L
Artemis
QUILADO
Artemis
1,094
207
0
900
2,402
549
0
464
1,938
0
14,565
L
Hades
TðMŸ
Hades
2,096
148
20
2,267
4,030
1,590
0
661
3,221
19,495
0
W
1,917
1,492
0
1,578
2,519
582
0
907
1,612
20,459
5,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,070
Gold Earned
19,463
158
Minions Killed
171
0
Camps Cleared
0
475,801
Distance Traveled
534,098
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
3,608
722
45
9
0
104,130
0
L
Hun Batz
2,673
535
13
3
0
68,293
0
W
Danzaburou
4,001
800
36
7
0
105,454
0
L
Ymir
3,710
742
15
3
0
103,040
0
W
Ne Zha
3,493
699
32
6
0
108,567
0
W
Athena
3,722
744
17
3
0
123,016
0
W
Merlin
3,960
792
41
8
0
104,862
0
L
Artemis
3,031
606
35
7
0
99,220
0
L
Hades
4,048
810
50
10
0
101,118
0
W
Sol
4,287
857
45
9
0
92,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role