Player Matchup

Medusa
Medusa
Gold IV
Art4ri4n
Medusa
Gold IV
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,793 MMR
Party 2
Scylla
Scylla
Gold III
ConniMacc
Scylla
Gold III
Level 149
God Stats
1W - 6L
1,137 SR
Queue Stats
273W - 290L
1,531 MMR
Party 1
Bacchus
Bacchus
Platinum V
WhosRmby
Bacchus
Platinum V
Level 148
God Stats
9W - 11L
1,546 SR
Queue Stats
123W - 118L
1,638 MMR
Solo
Charybdis
Charybdis
Platinum IV
WoodlandBeret92
Charybdis
Platinum IV
Level 156
God Stats
56W - 50L
1,561 SR
Queue Stats
527W - 526L
1,777 MMR
Party 1
Susano
Susano
Silver I
psicopatagnomö
Susano
Silver I
Level 149
God Stats
1W - 2L
1,562 SR
Queue Stats
16W - 10L
1,593 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,461 SR
1,666 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,639 SR
1,676 MMR
Cliodhna
Cliodhna
Platinum V
Gasol16
Cliodhna
Platinum V
Level 129
God Stats
54W - 39L
1,650 SR
Queue Stats
111W - 108L
1,790 MMR
Party 3
Artemis
Artemis
Platinum V
KellerSensei
Artemis
Platinum V
Level 182
God Stats
3W - 0L
1,797 SR
Queue Stats
126W - 106L
1,757 MMR
Party 4
Nu Wa
Nu Wa
Gold II
MellowFellowB
Nu Wa
Gold II
Level 101
God Stats
23W - 13L
1,620 SR
Queue Stats
127W - 126L
1,553 MMR
Party 3
Amaterasu
Amaterasu
Platinum V
Skarlatax
Amaterasu
Platinum V
Level 153
God Stats
4W - 3L
1,629 SR
Queue Stats
192W - 187L
1,667 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
iokiSylph
Kuzenbo
Platinum IV
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 53L
1,611 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Art4ri4n
Medusa
14
2 / 3 / 0
8,276
487
5,300
11,462
4,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
ConniMacc
Scylla
14
1 / 5 / 0
8,238
485
6,026
9,885
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
WhosRmby
Bacchus
12
1 / 2 / 3
8,057
474
5,452
12,902
14,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
WoodlandBeret92
Charybdis
14
1 / 5 / 0
8,440
496
7,956
14,827
10,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 7 / 1
7,687
452
5,370
16,472
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
LancelotFenrirThanatosThor

VS

Bans
AphroditeKukulkanBastetOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Gasol16
Cliodhna
15
4 / 1 / 9
9,367
551
10,250
12,469
5,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
KellerSensei
Artemis
19
3 / 0 / 1
10,847
638
8,124
4,393
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
9 / 1 / 7
11,005
647
13,771
7,852
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Skarlatax
Amaterasu
18
4 / 1 / 2
11,424
672
9,720
16,663
14,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
iokiSylph
Kuzenbo
13
2 / 4 / 9
8,805
518
7,604
13,118
13,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
22
22
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
Art4ri4n
Medusa
2
3
0
0.67
L
Scylla
ConniMacc
Scylla
1
5
0
0.2
W
Cliodhna
Gasol16
Cliodhna
4
1
9
8.5
W
Artemis
KellerSensei
Artemis
3
0
1
3.5
W
9
1
7
12.5
W
Amaterasu
Skarlatax
Amaterasu
4
1
2
5
L
Bacchus
WhosRmby
Bacchus
1
2
3
1.25
L
Charybdis
WoodlandBeret92
Charybdis
1
5
0
0.2
W
Kuzenbo
iokiSylph
Kuzenbo
2
4
9
1.63
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,104
Damage
49,469
65,548
Taken
54,495
35,898
Mitigated
37,559
15,974
Healing
19,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Art4ri4n
Medusa
5,300
1,724
0
2,136
11,462
4,125
0
2,443
8,847
0
79,534
L
Scylla
ConniMacc
Scylla
6,026
80
0
1,415
9,885
2,495
0
5,617
3,834
63,383
1,226
W
Cliodhna
Gasol16
Cliodhna
10,250
1,494
0
4,400
12,469
5,122
0
1,560
10,841
0
84,302
W
Artemis
KellerSensei
Artemis
8,124
4,486
0
2,840
4,393
1,740
14
966
3,427
0
107,113
W
13,771
2,559
0
1,784
7,852
2,549
541
5,157
2,263
65,936
378
W
Amaterasu
Skarlatax
Amaterasu
9,720
3,987
0
8,026
16,663
14,253
2,144
103
16,560
0
89,017
L
Bacchus
WhosRmby
Bacchus
5,452
913
0
3,832
12,902
14,240
0
5,477
7,109
27,613
0
L
Charybdis
WoodlandBeret92
Charybdis
7,956
4,315
0
3,616
14,827
10,254
0
1,058
12,968
0
71,263
W
Kuzenbo
iokiSylph
Kuzenbo
7,604
3,010
0
1,950
13,118
13,895
0
3,592
9,438
22,664
77
L
5,370
1,399
0
4,975
16,472
4,784
0
5,565
10,646
0
47,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,698
Gold Earned
51,448
528
Minions Killed
584
0
Camps Cleared
0
1,565,655
Distance Traveled
1,761,017
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,276
487
158
9
0
301,155
2
L
Scylla
8,238
485
135
8
0
323,473
2
W
Cliodhna
9,367
551
100
6
0
407,850
4
W
Artemis
10,847
638
177
10
0
321,315
3
W
Nu Wa
11,005
647
107
6
0
344,778
5
W
Amaterasu
11,424
672
161
9
0
334,583
0
L
Bacchus
8,057
474
47
3
0
359,240
4
L
Charybdis
8,440
496
123
7
0
263,710
0
W
Kuzenbo
8,805
518
39
2
0
352,491
3
L
Susano
7,687
452
65
4
0
318,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role