Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
CyaOwl
Medusa
Level 28
God Stats
0W - 3L
1,312 SR
Queue Stats
40W - 30L
1,540 Elo+
Party 2
Tiamat
Tiamat
Dragonair5
Tiamat
Level 142
God Stats
11W - 4L
1,694 SR
Queue Stats
406W - 358L
1,534 Elo+
Solo
Serqet
Serqet
HokageBrock
Serqet
Level 149
God Stats
13W - 8L
1,664 SR
Queue Stats
369W - 326L
1,605 Elo+
Solo
Eset
Eset
M3li Time
Eset
Level 156
God Stats
8W - 6L
1,632 SR
Queue Stats
238W - 219L
1,507 Elo+
Solo
Team Averages
Level 128
1,561 SR
1,537 Elo+

VS

Team Averages
Level 150
1,611 SR
1,534 Elo+
Thoth
Thoth
Anjonu
Thoth
Level 190
God Stats
8W - 5L
1,650 SR
Queue Stats
138W - 137L
1,624 Elo+
Solo
Tyr
Tyr
Gεrms
Tyr
Level 159
God Stats
1W - 1L
1,556 SR
Queue Stats
192W - 236L
1,521 Elo+
Party 1
Cabrakan
Cabrakan
Mendosokai
Cabrakan
Level 156
God Stats
9W - 5L
1,749 SR
Queue Stats
72W - 95L
1,495 Elo+
Party 1
Ao Kuang
Ao Kuang
MitchConner350
Ao Kuang
Level 125
God Stats
21W - 10L
1,663 SR
Queue Stats
196W - 200L
1,511 Elo+
Solo
Skadi
Skadi
nivalkin06
Skadi
Level 122
God Stats
2W - 1L
1,437 SR
Queue Stats
204W - 179L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
1 / 2 / 2
5,350
535
2,856
5,482
4,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
CyaOwl
Medusa
9
3 / 3 / 1
5,367
537
5,429
7,229
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Dragonair5
Tiamat
8
1 / 4 / 0
4,930
493
2,513
5,786
2,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
9
0 / 3 / 0
4,780
478
2,460
7,315
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
10
1 / 1 / 0
5,302
530
1,303
3,820
809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anjonu
Thoth
11
3 / 1 / 2
6,571
657
3,279
3,116
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Gεrms
Tyr
8
1 / 1 / 5
5,459
546
2,030
6,516
3,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
Mendosokai
Cabrakan
12
6 / 1 / 2
7,310
731
5,562
7,820
4,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
11
3 / 1 / 3
6,000
600
3,508
8,126
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
0 / 2 / 2
5,587
559
2,024
4,872
1,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
2
2
1
W
Thoth
Anjonu
Thoth
3
1
2
4
L
Medusa
CyaOwl
Medusa
3
3
1
1.17
L
Tiamat
Dragonair5
Tiamat
1
4
0
0.25
W
Tyr
Gεrms
Tyr
1
1
5
3.5
L
Serqet
0
3
0
0
L
Eset
1
1
0
1
W
Cabrakan
Mendosokai
Cabrakan
6
1
2
7
W
Ao Kuang
3
1
3
4.5
W
Skadi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,561
Damage
16,403
29,632
Taken
30,450
11,214
Mitigated
12,398
9,656
Healing
14,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,856
1,090
0
1,577
5,482
4,253
7
1,997
3,485
9,499
485
W
Thoth
Anjonu
Thoth
3,279
42
0
644
3,116
899
0
388
2,728
39,319
904
L
Medusa
CyaOwl
Medusa
5,429
1,554
0
579
7,229
1,663
0
2,628
4,601
0
33,927
L
Tiamat
Dragonair5
Tiamat
2,513
149
0
1,874
5,786
2,374
0
3,234
2,552
15,869
0
W
Tyr
Gεrms
Tyr
2,030
239
0
2,185
6,516
3,207
0
1,424
5,092
0
13,404
L
Serqet
2,460
492
0
3,961
7,315
2,115
0
1,860
5,455
0
32,765
L
Eset
1,303
43
112
1,553
3,820
809
0
2,617
1,203
29,272
0
W
Cabrakan
Mendosokai
Cabrakan
5,562
651
0
4,624
7,820
4,485
0
2,257
5,065
38,096
1,225
W
Ao Kuang
3,508
348
0
5,321
8,126
2,529
0
1,638
6,306
40,561
0
W
Skadi
2,024
983
0
1,561
4,872
1,278
484
239
4,483
0
37,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,729
Gold Earned
30,927
241
Minions Killed
344
0
Camps Cleared
0
960,364
Distance Traveled
1,013,926
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,350
535
17
2
0
200,278
0
W
Thoth
6,571
657
80
8
0
205,590
1
L
Medusa
5,367
537
61
6
0
183,396
0
L
Tiamat
4,930
493
35
4
0
126,113
0
W
Tyr
5,459
546
19
2
0
212,644
5
L
Serqet
4,780
478
65
7
0
247,617
0
L
Eset
5,302
530
63
6
0
202,960
4
W
Cabrakan
7,310
731
88
9
0
201,896
0
W
Ao Kuang
6,000
600
79
8
0
212,902
1
W
Skadi
5,587
559
78
8
0
180,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role