Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diesel TD HP
Ah Muzen Cab
Level 64
God Stats
2W - 0L
1,701 SR
Queue Stats
74W - 76L
1,484 Elo+
Solo
Yu Huang
Yu Huang
ExoticTwinkie11
Yu Huang
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 62L
1,509 Elo+
Solo
Bacchus
Bacchus
bdd_19891
Bacchus
Level 102
God Stats
2W - 3L
1,520 SR
Queue Stats
177W - 169L
1,451 Elo+
Solo
Yemoja
Yemoja
dewatt13
Yemoja
Level 48
God Stats
4W - 0L
1,905 SR
Queue Stats
97W - 89L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
firesidehail
Kuzenbo
Level 116
God Stats
2W - 0L
1,655 SR
Queue Stats
101W - 104L
1,456 Elo+
Party 2
Team Averages
Level 81
1,656 SR
1,480 Elo+

VS

Team Averages
Level 129
1,567 SR
1,505 Elo+
Aphrodite
Aphrodite
Easy American
Aphrodite
Level 186
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 114L
1,458 Elo+
Party 1
Medusa
Medusa
GodLovesManKills
Medusa
Level 155
God Stats
2W - 2L
1,583 SR
Queue Stats
213W - 215L
1,457 Elo+
Party 1
Anhur
Anhur
Prof_Physics
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,764 Elo+
Solo
Jormungandr
Jormungandr
Superfrky
Jormungandr
Level 168
God Stats
7W - 2L
1,752 SR
Queue Stats
121W - 128L
1,449 Elo+
Party 1
Janus
Janus
dracoYYslayer97
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 40L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Diesel TD HP
Ah Muzen Cab
16
2 / 2 / 8
9,223
838
15,285
8,436
3,308
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
17
8 / 1 / 8
10,469
952
11,724
9,392
4,311
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
bdd_19891
Bacchus
15
4 / 2 / 10
9,814
892
11,917
16,020
20,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yemoja
dewatt13
Yemoja
16
6 / 1 / 11
10,307
937
9,294
16,986
12,315
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
firesidehail
Kuzenbo
14
1 / 3 / 14
9,430
857
6,286
18,537
18,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Easy American
Aphrodite
14
1 / 2 / 7
7,505
682
7,591
12,194
7,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 6
7,166
651
11,538
12,101
5,495
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
5 / 4 / 3
8,318
756
6,808
9,269
4,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Superfrky
Jormungandr
15
2 / 5 / 5
8,838
803
11,446
16,012
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 5
6,787
617
7,458
7,909
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
35
21
Kills
9
9
Deaths
21
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Diesel TD HP
Ah Muzen Cab
2
2
8
3
L
Aphrodite
Easy American
Aphrodite
1
2
7
2.25
W
Yu Huang
8
1
8
12
L
1
5
6
0.8
L
5
4
3
1.63
L
Jormungandr
Superfrky
Jormungandr
2
5
5
0.9
W
Bacchus
bdd_19891
Bacchus
4
2
10
4.5
W
Yemoja
dewatt13
Yemoja
6
1
11
11.5
L
0
5
5
0.5
W
Kuzenbo
firesidehail
Kuzenbo
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,506
Damage
44,841
69,371
Taken
57,485
58,196
Mitigated
38,631
31,106
Healing
22,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Diesel TD HP
Ah Muzen Cab
15,285
2,560
291
99
8,436
3,308
3,452
4,346
3,968
0
32,876
L
Aphrodite
Easy American
Aphrodite
7,591
137
7,614
7,292
12,194
7,278
0
8,733
3,461
17,947
0
W
Yu Huang
11,724
595
667
1,270
9,392
4,311
1,226
2,960
6,352
25,831
0
L
11,538
5,392
1,242
888
12,101
5,495
0
7,679
4,422
0
20,215
L
6,808
4,037
743
1,249
9,269
4,158
0
6,715
2,554
0
11,998
L
Jormungandr
Superfrky
Jormungandr
11,446
3,174
1,283
1,485
16,012
18,589
0
9,172
6,840
28,304
0
W
Bacchus
bdd_19891
Bacchus
11,917
878
1,241
3,490
16,020
20,163
372
5,812
10,019
17,352
502
W
Yemoja
dewatt13
Yemoja
9,294
1,266
7,732
6,104
16,986
12,315
1,281
7,046
9,676
20,489
503
L
7,458
598
151
178
7,909
3,111
0
6,088
1,821
12,511
0
W
Kuzenbo
firesidehail
Kuzenbo
6,286
1,771
3,319
6,893
18,537
18,099
384
5,520
12,861
12,161
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
38,614
126
Minions Killed
127
0
Camps Cleared
0
1,044,885
Distance Traveled
900,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,223
838
49
4
0
199,008
0
L
Aphrodite
7,505
682
32
3
0
209,804
0
W
Yu Huang
10,469
952
36
3
0
209,258
0
L
Medusa
7,166
651
15
1
0
164,331
0
L
Anhur
8,318
756
32
3
0
179,738
0
L
Jormungandr
8,838
803
29
3
0
171,234
0
W
Bacchus
9,814
892
8
1
0
225,276
0
W
Yemoja
10,307
937
20
2
0
183,231
0
L
Janus
6,787
617
19
2
0
175,885
0
W
Kuzenbo
9,430
857
13
1
0
228,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role