Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
RTlachi
Danzaburou
Level 148
God Stats
21W - 21L
1,503 SR
Queue Stats
293W - 288L
1,529 Elo+
Party 2
Medusa
Medusa
Salty k6762
Medusa
Level 134
God Stats
0W - 2L
1,509 SR
Queue Stats
280W - 292L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Takuino
Jormungandr
Level 158
God Stats
1W - 4L
1,471 SR
Queue Stats
60W - 69L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
piter074
Kukulkan
Level 188
God Stats
9W - 3L
1,800 SR
Queue Stats
361W - 365L
1,504 Elo+
Party 2
Team Averages
Level 159
1,557 SR
1,491 Elo+

VS

Team Averages
Level 108
1,593 SR
1,491 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
MrSmiggins
Nut
Level 109
God Stats
11W - 2L
1,662 SR
Queue Stats
194W - 179L
1,511 Elo+
Party 1
Arachne
Arachne
Ramrod69420
Arachne
Level 77
God Stats
14W - 8L
1,643 SR
Queue Stats
78W - 97L
1,429 Elo+
Party 1
Sobek
Sobek
XCampione
Sobek
Level 86
God Stats
7W - 4L
1,608 SR
Queue Stats
223W - 223L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
天地一减
Kukulkan
Level 129
God Stats
7W - 4L
1,554 SR
Queue Stats
63W - 61L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
8
0 / 4 / 2
4,803
480
3,166
5,647
2,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
RTlachi
Danzaburou
8
0 / 4 / 1
4,550
455
1,526
5,637
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
9
3 / 5 / 0
5,121
512
3,857
7,493
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Takuino
Jormungandr
9
0 / 3 / 0
4,911
491
2,688
6,991
5,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
piter074
Kukulkan
12
3 / 1 / 0
6,173
617
2,694
4,468
1,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
3 / 1 / 0
6,109
611
4,685
5,924
3,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
9 / 0 / 1
7,320
732
7,619
5,065
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Ramrod69420
Arachne
10
4 / 1 / 3
5,838
584
4,514
6,069
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
XCampione
Sobek
9
1 / 4 / 5
5,238
524
3,245
8,465
5,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
天地一减
Kukulkan
10
0 / 0 / 1
5,993
599
588
2,984
843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
17
17
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
2
0.25
W
Sun Wukong
 
Sun Wukong
3
1
0
3
W
9
0
1
9.5
L
Danzaburou
RTlachi
Danzaburou
0
4
1
0.13
W
Arachne
Ramrod69420
Arachne
4
1
3
5.5
L
Medusa
3
5
0
0.6
L
Jormungandr
Takuino
Jormungandr
0
3
0
0
W
Sobek
XCampione
Sobek
1
4
5
0.88
L
Kukulkan
piter074
Kukulkan
3
1
0
3
W
Kukulkan
天地一减
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,931
Damage
20,651
30,236
Taken
28,507
11,923
Mitigated
13,139
4,347
Healing
8,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,166
487
0
1,770
5,647
2,118
468
851
4,567
24,132
0
W
Sun Wukong
 
Sun Wukong
4,685
1,297
0
1,810
5,924
3,701
0
2,244
3,243
0
35,717
W
7,619
4,484
0
3,099
5,065
1,600
773
768
4,297
0
44,578
L
Danzaburou
RTlachi
Danzaburou
1,526
662
0
713
5,637
1,620
0
139
5,456
0
23,397
W
Arachne
Ramrod69420
Arachne
4,514
3,929
0
614
6,069
1,817
0
2,499
3,570
0
34,548
L
Medusa
3,857
1,664
0
581
7,493
1,746
0
1,407
5,795
0
26,127
L
Jormungandr
Takuino
Jormungandr
2,688
757
0
783
6,991
5,014
0
0
6,991
22,164
1,718
W
Sobek
XCampione
Sobek
3,245
199
0
2,055
8,465
5,178
112
1,770
6,695
16,355
17
L
Kukulkan
piter074
Kukulkan
2,694
311
0
500
4,468
1,425
0
837
3,611
47,810
0
W
Kukulkan
天地一减
Kukulkan
588
0
0
986
2,984
843
0
631
2,353
36,780
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,558
Gold Earned
30,498
264
Minions Killed
292
0
Camps Cleared
0
915,616
Distance Traveled
1,074,583
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
4,803
480
40
4
0
195,930
0
W
Sun Wukong
6,109
611
53
5
0
206,566
0
W
Nut
7,320
732
76
8
0
186,568
0
L
Danzaburou
4,550
455
46
5
0
168,507
0
W
Arachne
5,838
584
62
6
0
262,109
0
L
Medusa
5,121
512
28
3
0
181,617
0
L
Jormungandr
4,911
491
49
5
0
169,337
0
W
Sobek
5,238
524
19
2
0
229,993
0
L
Kukulkan
6,173
617
101
10
0
200,225
0
W
Kukulkan
5,993
599
82
8
0
189,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role