Player Matchup

Surtr
Surtr
DolphinCaviar12
Surtr
Level 59
God Stats
11W - 13L
1,282 SR
Queue Stats
221W - 219L
1,497 Elo+
Party 1
Kuzenbo
Kuzenbo
DomTheDingus
Kuzenbo
Level 108
God Stats
7W - 10L
1,411 SR
Queue Stats
183W - 197L
1,537 Elo+
Party 3
Xbalanque
Xbalanque
Windows545
Xbalanque
Level 105
God Stats
5W - 5L
1,504 SR
Queue Stats
413W - 390L
1,540 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WorldEater337
Morgan Le Fay
Level 85
God Stats
95W - 75L
1,497 SR
Queue Stats
340W - 304L
1,504 Elo+
Party 1
Lancelot
Lancelot
zCastro Fx
Lancelot
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 171L
1,463 Elo+
Solo
Team Averages
Level 100
1,439 SR
1,508 Elo+

VS

Team Averages
Level 70
1,670 SR
1,531 Elo+
Poseidon
Poseidon
BOPscythe
Poseidon
Level 105
God Stats
1W - 1L
1,734 SR
Queue Stats
113W - 114L
1,528 Elo+
Party 2
Hun Batz
Hun Batz
FCB6
Hun Batz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,542 Elo+
Party 4
Jing Wei
Jing Wei
FuzyPanda
Jing Wei
Level 68
God Stats
3W - 2L
1,604 SR
Queue Stats
68W - 59L
1,530 Elo+
Party 4
Odin
Odin
S4INT AVENGED7x
Odin
Level 88
God Stats
2W - 1L
1,855 SR
Queue Stats
112W - 108L
1,532 Elo+
Party 2
Maui
Maui
SloshedTrout
Maui
Level 26
God Stats
32W - 19L
1,659 SR
Queue Stats
75W - 68L
1,521 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 3
8,513
608
8,047
10,576
6,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Kuzenbo
DomTheDingus
Kuzenbo
11
4 / 0 / 4
7,739
553
5,743
9,907
9,796
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
Windows545
Xbalanque
13
2 / 1 / 5
7,475
534
4,475
6,421
2,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morgan Le Fay
WorldEater337
Morgan Le Fay
14
10 / 3 / 4
9,153
654
10,492
6,678
2,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
zCastro Fx
Lancelot
13
2 / 3 / 5
7,354
525
4,645
13,262
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BOPscythe
Poseidon
12
2 / 8 / 3
7,505
536
8,466
9,775
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
FCB6
Hun Batz
13
3 / 3 / 0
7,369
526
2,661
10,892
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
FuzyPanda
Jing Wei
13
2 / 3 / 2
7,712
551
6,568
5,742
1,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
0 / 4 / 1
6,820
487
7,464
11,517
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
1 / 2 / 5
7,231
517
2,964
10,520
7,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
20
Kills
8
8
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BOPscythe
Poseidon
2
8
3
0.44
W
2
1
3
3.5
W
Kuzenbo
DomTheDingus
Kuzenbo
4
0
4
6
L
Hun Batz
FCB6
Hun Batz
3
3
0
1
L
Jing Wei
FuzyPanda
Jing Wei
2
3
2
1
L
0
4
1
0.13
L
1
2
5
1.75
W
Xbalanque
Windows545
Xbalanque
2
1
5
4.5
W
Morgan Le Fay
WorldEater337
Morgan Le Fay
10
3
4
4
W
Lancelot
zCastro Fx
Lancelot
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,402
Damage
28,123
46,844
Taken
48,446
25,827
Mitigated
24,848
12,551
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BOPscythe
Poseidon
8,466
950
0
620
9,775
2,552
0
5,041
4,332
50,774
1,137
W
8,047
3,062
0
2,616
10,576
6,358
391
866
8,949
1,343
55,308
W
Kuzenbo
DomTheDingus
Kuzenbo
5,743
2,178
282
1,960
9,907
9,796
22
2,371
7,366
21,989
441
L
Hun Batz
FCB6
Hun Batz
2,661
250
0
4,540
10,892
3,178
0
2,945
7,757
0
52,423
L
Jing Wei
FuzyPanda
Jing Wei
6,568
5,580
0
2,177
5,742
1,645
772
2,253
3,411
0
53,765
L
7,464
845
0
1,310
11,517
10,136
0
1,525
9,193
2,169
43,528
L
2,964
606
0
3,962
10,520
7,337
0
4,170
6,088
19,622
0
W
Xbalanque
Windows545
Xbalanque
4,475
1,875
0
2,663
6,421
2,202
468
1,108
5,221
0
48,148
W
Morgan Le Fay
WorldEater337
Morgan Le Fay
10,492
539
0
1,112
6,678
2,206
350
2,714
3,723
45,085
0
W
Lancelot
zCastro Fx
Lancelot
4,645
1,032
0
3,918
13,262
5,265
0
3,923
8,928
0
41,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,234
Gold Earned
36,637
357
Minions Killed
435
0
Camps Cleared
0
1,468,622
Distance Traveled
1,443,006
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,505
536
128
9
0
271,399
4
W
Surtr
8,513
608
95
7
0
238,803
0
W
Kuzenbo
7,739
553
19
1
0
311,535
7
L
Hun Batz
7,369
526
92
7
0
350,003
0
L
Jing Wei
7,712
551
109
8
0
278,199
3
L
Odin
6,820
487
83
6
0
255,504
0
L
Maui
7,231
517
23
2
0
287,901
0
W
Xbalanque
7,475
534
94
7
0
272,816
2
W
Morgan Le Fay
9,153
654
79
6
0
325,572
0
W
Lancelot
7,354
525
70
5
0
319,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role