Player Matchup

Bacchus
Bacchus
MOISTSUCKLES
Bacchus
Level 63
God Stats
2W - 1L
1,424 SR
Queue Stats
16W - 17L
1,386 Elo+
Party 1
Cupid
Cupid
Paragould
Cupid
Level 26
God Stats
1W - 1L
1,318 SR
Queue Stats
4W - 7L
1,356 Elo+
Party 1
Sol
Sol
lNTENSE JUUL
Sol
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,375 Elo+
Party 1
Team Averages
Level 40
1,414 SR
1,372 Elo+

VS

Team Averages
Level 37
1,490 SR
1,421 Elo+
Hun Batz
Hun Batz
EazyGleazy
Hun Batz
Level 26
God Stats
5W - 8L
1,294 SR
Queue Stats
45W - 38L
1,445 Elo+
Party 2
Sol
Sol
KamiAnselmoSama
Sol
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,347 Elo+
Party 2
Arachne
Arachne
xxWh1t3b0y402
Arachne
Level 69
God Stats
5W - 4L
1,677 SR
Queue Stats
129W - 116L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MOISTSUCKLES
Bacchus
20
6 / 0 / 5
13,911
869
12,433
14,532
17,235
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
Paragould
Cupid
18
3 / 4 / 1
11,987
749
8,172
13,305
5,473
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

19
3 / 3 / 6
12,692
793
14,975
15,584
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
EazyGleazy
Hun Batz
18
1 / 4 / 5
11,968
748
11,101
15,388
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

18
6 / 5 / 1
12,423
776
18,326
15,637
6,005
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
17
0 / 3 / 3
11,167
698
5,190
13,252
9,908
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
12
Kills
7
7
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
EazyGleazy
Hun Batz
1
4
5
0.88
L
6
5
1
1.3
W
Bacchus
MOISTSUCKLES
Bacchus
6
0
5
8.5
W
Cupid
Paragould
Cupid
3
4
1
0.88
W
3
3
6
2
L
Arachne
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,580
Damage
34,617
43,421
Taken
44,277
29,486
Mitigated
23,752
16,439
Healing
11,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
EazyGleazy
Hun Batz
11,101
1,582
0
1,786
15,388
7,839
589
10,775
4,605
0
46,730
L
18,326
5,932
0
6,386
15,637
6,005
857
8,342
7,287
48,862
0
W
Bacchus
MOISTSUCKLES
Bacchus
12,433
2,179
0
4,056
14,532
17,235
0
3,180
11,334
41,905
2,270
W
Cupid
Paragould
Cupid
8,172
3,945
1,826
3,910
13,305
5,473
1,479
8,439
4,819
0
41,044
W
14,975
2,275
0
6,647
15,584
6,778
1,756
6,886
8,650
63,718
781
L
Arachne
5,190
3,932
152
3,183
13,252
9,908
52
7,892
5,344
0
26,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,590
Gold Earned
35,558
195
Minions Killed
176
0
Camps Cleared
0
820,922
Distance Traveled
884,374
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,968
748
78
5
0
300,662
0
L
Sol
12,423
776
55
3
0
273,300
0
W
Bacchus
13,911
869
48
3
0
316,709
0
W
Cupid
11,987
749
56
4
0
245,450
0
W
Sol
12,692
793
91
6
0
258,763
0
L
Arachne
11,167
698
43
3
0
310,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role