Player Matchup

Eset
Eset
Diamond II
Morconsito
Eset
Diamond II
Level 194
God Stats
10W - 4L
1,750 SR
Queue Stats
342W - 207L
2,108 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 194
1,750 SR
2,108 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 143
1,644 SR
1,921 MMR
Maman Brigitte
Maman Brigitte
Platinum III
SheistMathers
Maman Brigitte
Platinum III
Level 143
God Stats
5W - 0L
1,644 SR
Queue Stats
19W - 6L
1,921 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 0
17,771
935
10,596
22,875
17,213
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bans
AnhurRavanaChronosBakasuraHades

VS

Bans
KaliUllrAh Muzen CabSkadiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
SheistMathers
Maman Brigitte
20
5 / 3 / 0
19,244
1,013
18,009
18,844
13,185
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
3
Kills
5
5
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
Maman Brigitte
SheistMathers
Maman Brigitte
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,596
Damage
18,009
22,875
Taken
18,844
17,213
Mitigated
13,185
6,055
Healing
7,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,596
665
0
6,055
22,875
17,213
712
18,169
4,706
108,838
1,726
W
Maman Brigitte
SheistMathers
Maman Brigitte
18,009
567
0
7,245
18,844
13,185
1,795
10,855
7,989
110,523
3,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,771
Gold Earned
19,244
215
Minions Killed
206
8
Camps Cleared
8
330,872
Distance Traveled
390,774
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
17,771
935
215
11
8
330,872
2
W
Maman Brigitte
19,244
1,013
206
11
8
390,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role