Player Matchup

Lancelot
Lancelot
JWSquigglyWorm
Lancelot
Level 159
God Stats
16W - 21L
1,443 SR
Queue Stats
855W - 934L
1,479 Elo+
Party 3
Medusa
Medusa
Monkeypaw911
Medusa
Level 154
God Stats
5W - 5L
1,487 SR
Queue Stats
164W - 156L
1,590 Elo+
Solo
Scylla
Scylla
Okrakle
Scylla
Level 120
God Stats
3W - 1L
1,585 SR
Queue Stats
172W - 223L
1,454 Elo+
Party 3
Ymir
Ymir
SmitenBussy
Ymir
Level 125
God Stats
36W - 38L
1,520 SR
Queue Stats
131W - 182L
1,473 Elo+
Party 3
Guan Yu
Guan Yu
YUMEKOTAIYOU
Guan Yu
Level 108
God Stats
2W - 0L
1,709 SR
Queue Stats
56W - 44L
1,504 Elo+
Solo
Team Averages
Level 133
1,549 SR
1,500 Elo+

VS

Team Averages
Level 114
1,349 SR
1,468 Elo+
Hercules
Hercules
ALIEИ
Hercules
Level 129
God Stats
0W - 2L
1,297 SR
Queue Stats
85W - 87L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BlackBlade9630
Morgan Le Fay
Level 33
God Stats
0W - 4L
1,156 SR
Queue Stats
9W - 24L
1,385 Elo+
Party 1
Rama
Rama
KillzToRemember
Rama
Level 159
God Stats
4W - 4L
1,633 SR
Queue Stats
89W - 83L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
cobeano
Sylvanus
Level 129
God Stats
1W - 3L
1,352 SR
Queue Stats
25W - 27L
1,465 Elo+
Party 2
Ravana
Ravana
garyghastly
Ravana
Level 120
God Stats
0W - 3L
1,308 SR
Queue Stats
28W - 30L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 0 / 5
7,737
516
7,797
8,269
3,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
15
3 / 1 / 0
8,993
600
4,867
6,208
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Okrakle
Scylla
14
2 / 1 / 2
8,809
587
4,212
4,596
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
2 / 1 / 5
7,203
480
3,644
9,903
6,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
YUMEKOTAIYOU
Guan Yu
14
2 / 2 / 2
8,327
555
7,153
12,600
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ALIEИ
Hercules
10
0 / 0 / 2
6,648
443
3,607
9,024
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Morgan Le Fay
BlackBlade9630
Morgan Le Fay
13
1 / 4 / 0
7,441
496
3,881
6,393
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 0
8,933
596
4,625
5,750
1,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
cobeano
Sylvanus
12
1 / 7 / 1
7,294
486
8,658
16,219
10,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
10
1 / 2 / 1
6,371
425
1,722
4,350
1,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
13
Kills
5
5
Deaths
13
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
ALIEИ
Hercules
0
0
2
1
L
Morgan Le Fay
BlackBlade9630
Morgan Le Fay
1
4
0
0.25
W
Lancelot
4
0
5
6.5
L
2
0
0
2
W
Medusa
3
1
0
3
W
Scylla
Okrakle
Scylla
2
1
2
3
W
2
1
5
4.5
W
Guan Yu
YUMEKOTAIYOU
Guan Yu
2
2
2
1.5
L
Sylvanus
cobeano
Sylvanus
1
7
1
0.21
L
Ravana
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,673
Damage
22,493
41,576
Taken
41,736
22,040
Mitigated
21,123
10,109
Healing
13,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ALIEИ
Hercules
3,607
1,072
0
3,925
9,024
5,892
0
3,028
5,996
0
15,220
L
Morgan Le Fay
BlackBlade9630
Morgan Le Fay
3,881
51
0
993
6,393
1,891
0
1,690
4,703
49,533
1,490
W
Lancelot
7,797
1,780
0
4,024
8,269
3,154
70
1,744
6,525
0
56,396
L
4,625
3,614
0
2,790
5,750
1,850
750
457
5,293
0
81,026
W
Medusa
4,867
1,816
0
250
6,208
1,983
775
0
6,208
0
67,720
W
Scylla
Okrakle
Scylla
4,212
519
0
430
4,596
1,355
0
1,846
2,750
53,715
1,854
W
3,644
1,053
0
1,744
9,903
6,212
0
1,736
8,167
14,457
0
W
Guan Yu
YUMEKOTAIYOU
Guan Yu
7,153
1,144
40
3,621
12,600
9,336
87
5,713
6,887
0
55,154
L
Sylvanus
cobeano
Sylvanus
8,658
2,735
107
4,872
16,219
10,018
0
1,794
14,425
40,334
17,270
L
Ravana
1,722
194
0
485
4,350
1,472
0
856
3,494
0
39,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
36,687
430
Minions Killed
423
0
Camps Cleared
0
1,620,318
Distance Traveled
1,426,556
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,648
443
18
1
0
314,628
2
L
Morgan Le Fay
7,441
496
107
7
0
331,024
0
W
Lancelot
7,737
516
84
6
0
399,166
5
L
Rama
8,933
596
149
10
0
281,761
0
W
Medusa
8,993
600
121
8
0
296,901
3
W
Scylla
8,809
587
117
8
0
299,535
0
W
Ymir
7,203
480
21
1
0
315,401
3
W
Guan Yu
8,327
555
87
6
0
309,315
0
L
Sylvanus
7,294
486
83
6
0
229,621
0
L
Ravana
6,371
425
66
4
0
269,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role